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Futuristic 𝑇𝐻𝐸 𝑊𝑅𝐴𝑇𝐻 𝑂𝐹 𝐻𝐸𝐿𝐼𝑂𝑆 — [ applications ]

OOC
Here
Other
Here

luna.

étoiles
001
002
003
004
005
 
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luna.

étoiles
penelope finch
"Bippity, boppity, back the fuck up, bitch."
01
02
03
04
05
#03
orion
the essence of the stars
 
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luna.

étoiles
collin andrisani
"If jellyfish lived for decades without a brain, you'll be fine."
01
02
03
04
05
#13
arden
the essence of titan
 
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ShadyAce

♥ memes ♥
solaris
essence of the sun
#01
REQUISITE
name
thea madeleine winchester.
nicknames

age
eighteen.
d.o.b.
july 13th.
gender
female.
sexuality
heteroflexible.
ethnicity
french-canadian, european + scandinavian ( english, italian, german, norwegian, swedish ).
p.o.b.
montréal, canada.
APPEARANCE
height
five foot, four inches.
hair
dirty to golden blonde in color, thea's hair is darker towards the roots. It has a natural waviness to it, and it was recently cut particularly short, sitting above her shoulders.
eyes
an alluring hazel, a mix of warm browns and greens.
build
slim and extremely fit, yet still graceful and with curves, Thea's body is perfectly suited to her career and typically ideal.
dist. features
her slightly round face, the natural ombre appearance to her hair. when using her abilities, thea's eyes sometimes glow a golden yellow, and her body gives off the same glow, though very faint ( it mostly occurs when using her light powers, however. though the glowing is unpredictable ).
face claim
olivia holt.
PERSONA
personality
thea is not quite a ray of sunshine, instead leaning towards pragmatism and pessimism. she's typically sarcastic but is frighteningly good with her words. she's a natural liar and manipulator, able to twist her words and actions for what she needs, though it isn't all terrible; she is amiable and able to get along with most people due to her high charisma. being resourceful, quick thinking and decisive, thea operates well under pressure and maintains a level-headed coolness about her. thea often thinks critically and can be surprisingly diplomatic. she's easily able to switch between seriousness and playfulness, being able to interpret the room, feeling and situation quickly and effectively. however, thea is a cynic and it leads to her having selfish and highly independent tendencies. she is emotionally distant, unable to properly empathize with others, or even process her own, choosing to suppress and disassociate instead. she can seem dismissive and stoic, and ultimately rude if someone rubs her the wrong way and she snaps. she tends to be vengeful, her anger and sorrow in particular able to override her logic at points.
likes
staying up late, cooking and baking, reading - especially about history, tea - particularly peppermint, singing, playing or learning new instruments, dancing.
dislikes
experimentation, black coats and white coats, having her movement restricted (including where she can go, or being tied down), drinking room temperature water, most food available at the food hub (she honestly only likes her own cooking), waking up early.
fears
losing her independence - it could be her voice, or her ability to move. she's afraid of entering the world again, fearful that it's going to be too different from what she expected.
quirks
hums musical tunes and taps her fingers when distracted; often has a pack of gum on her; very susceptible to 'brain freeze' and she needs background noise to fall asleep - she can't do it in pure silence.
ailments
prone to fevers, chronic migraines. she also has minor dyslexia. occasional insomnia, if she has no sound to fall asleep to.
SUBJECT INFORMATION
essence
essence of the sun
subject name
solaris
subject no
#01
power/s

→ gravity manipulation ; the ability to produce, shape and manipulate gravity and gravitational fields. thea is capable increasing or decreasing the force of gravity, resulting in various effects such as crushing or immobilizing others, or making them float, defenceless. she can also essentially make herself fly, though movement is currently too complex. the best she can do is make herself hover. instead she can change how gravity effects her, allowing her to walk up walls as though it was the floor. eventually she'll be able to manipulate this and allow others to do the same. she can create centres of gravity, and repel or attract objects to that point or object, or create two points and repel or draw them together. however the only center of gravity for this application she can produce is herself at the moment.
→ light manipulation ; the ability to generate, shape and manipulate light. she can make searing blasts of light, that can be both damaging and blinding. thea can solidfy light, creating constructs of a golden color. she's restricted to extremely simple constructs, but will be able to create more complex ones in the future. she's naturally empowered and stronger by being in the light, especially the sun.
→ thermal manipulation ; thea can manipulate temperature, by both producing heat and absorbing it. absorbing heat strengthens her attacks. ultimately, she can manipulate heat and the cold, which has various applications (quick ice-block, anyone?). thea is presently best at regulating her own body temperature, and absorbing or producing heat through touch, but she is able of doing this from a distance and will presumably not need tactile contact at all to use this ability in the future.
limitations

→ gravity m. — lethargy + migraines ; using her powers for extended periods of time results in a sort of pressure on her mind and body. it feels as though gravity is acting more heavily on herself, making her limbs feel like lead to move, and migraines.
→ gravity m. — concentration ; there are a lot of applications of her ability, but thea can only manage a few effects at once, though this can improve with more control.
→ gravity m. — radius ; the further away from herself she tries to apply her abilities, the more difficult and tiresome it becomes. this radius of effect can increase with time, however.
→ light m. — generation ; whilst thea can generate light, it takes a large amount of energy and can be extremely draining. having an existing source she can draw from is significantly easier.
→ light m. — shock ; if caught off guard, thea can accidentally release small, searing blasts of light which can injure others, or even herself.
→ light m. — light-headed ; from use, thea is prone to feeling light-headed or flustered and dizzy. notably, she begins to see black spots or bright sparks in her vision when she is nearing fainting.
→ thermal m. — fever ; thea is constantly producing heat from her body (like everyone, of course, though her body heat is slightly more intense). thus, she's more prone to fevers, almost weekly.
→ thermal m. — flames ; whilst she can initiate combustion, controlling that new flame is virtually impossible. all she can do is make it hotter, and perhaps in the future nullify it by reducing the temperature, though this is much more difficult than initiating it or making it hotter.
→ thermal m. — feeling ; her body might naturally adjust to keep her at the prime temperature, but this doesn't mean she's immune. thea could walk through fire and feel fire and not feel the heat, but she will certainly still get burns.
occupation
cook.


BACKGROUND
family

mila winchester ; mother
markus winchester ; father
alexander wagner ; older half-brother ( mother's side )
taken or given?
given.
age taken/given
thea was just over three years old when she was given up.
background
despite being a surprise pregnancy for her parents, who never planned on having a child together, they decided to bring thea into the world, dubbing her their miracle.

but by the time thea turned one, markus was made redundant, and had become unemployed. mila had only done volunteer work, and the couple was left with no income, and since their income was hardly anything to boast about before, they quickly had to downsize and give up many luxuries. they got skinnier, lived in dodgier homes, and struggled as each day passed.

but alas, it wasn't enough. neither markus or mila could seem to find work, perhaps due to their age. and mila's son from her previous marriage, alexander couldn't make the difference. and then the parents heard of harrison lee's tests—and the monetary benefit they'd receive. they were desperate, and saw no other option. they couldn't provide for thea and themselves, and despite not wanting to give her up, they knew that at least she'd be fed and have shelter, and then so would they because of the sacrifice of splitting.

they gave thea up just two weeks after her third birthday.
misc
n/a.
 
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ShadyAce

♥ memes ♥
ventus
essence of jupiter
#09
REQUISITE
name
harrison balthazar finch.
nicknames
he's almost universally known as harry.
age
twenty.
d.o.b.
may 3rd.
gender
male.
sexuality
heterosexual.
ethnicity
british, russian, romanian.
p.o.b.
ostashkov, russia.
APPEARANCE
height
harry stands at five foot, nine inches.
hair
dark brown. he tends to leave it unkempt, but sometimes styles it - or the white coats do for him.
eyes
an odd hazel-ish green appearance, with a hint of blue. although, since experimentation there is are more distinct flecks of brown.
build
harry is relatively study, and although certainly not muscular, he is fit and slim, though not frighteningly skinny.
dist. features
his odd eye color, and his rather noticeable adam's apple. his teeth also aren't perfectly straight.
face claim
fionn whitehead.
PERSONA
personality
harry isn't the type to seek attention, though he doesn't necessarily hate it. he is observant and quiet, and wise beyond his years, but still smiles and laughs alongside others. he has a tendency to doubt himself consistently weighs down his opportunities and conviction. harry is selfless and always sees the best in people and situations. however, perhaps due in part to his inferiority complex, harrison is too willing to put himself in harms way or over dedicate, no matter how illogical it is. though, harry is good at acting as though he is confident and in control.

harry is deeply emotional, and whilst he doesn't express his own often, he is there to listen to others and offer advice. his emotions can get explosive though, and he can unleash it on people he doesn't mean to. the male is also ambitious, often aiming higher than he can achieve in most things, whilst simultaneously being lazy. he's got an old soul, being overprotective and loyal to those he loves, but also dreadfully honest—he will never lie to you, even if it would help you feel better for the day.
likes
repairing things, dismantling mechanics and learning how they work, having peace and quiet, watching movies.
dislikes
experimentation, solitary, coffee, tea, wearing the hospital gown, junk food.
fears
finding out the truth about his sister, what will happen if he loses control of his abilities.
quirks
harry picks at the skin around his nails often; he runs his hands through his hair way too often and harry swirls his drink before each sip.
ailments
prone to feeling winded (though he doesn't have asthma) and sometimes his muscles go momentarily numb, a side effect of experimentation.
SUBJECT INFORMATION
essence
essence of jupiter
subject name
ventus
subject no
#09
powers

→ weather manipulation ; the ability to create, shape and manipulate the weather. he can cause destructive events, or just simple changes in the weather like more clouds. his power seems to dip into other powers (such as thermal manipulation or fog generation), but it all fits under the branch of manipulating the weather. harry is better at a small, concentrated scale (like generating a small rain cloud in the room) as he has more control. he's also able to sense weather patterns, but that's a bit useless deep underground.
→ air manipulation ; closely connected to his other ability, harry can manipulate and shape air and wind. it relates to weather, such as generating tornadoes. he can sharpen it into daggers, and he uses it to enhance the force of his punches or enhance his movements, using the air to help him jump higher or further. he can also 'surf the air' in a sense, allowing him to fly - though this isn't as effective as simply having the power of flight. there are more advanced applications of this ability, including drawing pure oxygen from the air, giving his enhanced lung capacity. eventually he can create vacuums by sucking away the air, or make someone choke by removing the air from their lungs. since sound travels through the air, harry will eventually be able to amplify sound or nullify/weaken it.
limitations

→ weather m. — magnitude ; the larger the area of effect, the more energy and concentration it takes. thus, making a small cloud in a concentrated area is easier than a massive area of land, and it then has more predictable effects.
→ weather m. — drastic ; making more drastic changes in weather, such as sunny to stormy instead of rainy to stormy also takes more energy and concentration. it also takes slightly longer than smaller changes, leaving a time where people can react or try to stop him.
→ weather m. — emotion ; if harry is experiencing intense emotions, the weather can shift to match. this can make him out of control and a frightening force, as his powers and changes are stronger and faster when occuring in response to his emotions.
→ air m. — vacuums ; with no air to manipulate, harry's power is rendered useless, as he cannot generate air.
→ air m. — winded ; if harry isn't careful with his powers, especially when drawing oxygen from the air for enhanced lung capacity, he can become winded and leave himself breathless and vulnerable.
→ air m. — radius ; harry can only manipulate air within a certain radius of him, currently 30 feet. going any further can result in him blacking out, or his power being out of his control. it will take more training to make this radius grow.
occupation
repairs for general appliances.


BACKGROUND
family

sasha finch ; mother
arthur finch ; father
penelope finch ; younger sister
taken or given?
harry was taken.
age taken/given
harry was six when he was taken.
background
harry's father, arthur, was a mechanic, who'd managed to save up just enough money to see small parts of the world. little did he know he'd meet his new world, sasha. a woman born in russia of romanian and russian descent, sasha ran a small bakery, whilst also teaching children ballet twice a week. arthur and sasha were quick to fall in love, and he managed to convince sasha to come with him on his travels.

eventually, the pair would settle back in sasha's nation, getting married and having children. first came harrison, and two years later his little sister penelope would come along. the parents lived modestly, occasionally struggling, but they were happy. and harry was too. he remembers running in fields of tall grass rather vividly.

however, the happiness would not last long. both children were perfect candidates for harrison lee's tests, but their parents had no plans on giving them up. harry's last memory of his mother and father is their grasping hands as they were held back, tears streaming down their face and screams filling the room.

harry would never introduce himself as harrison, afraid of the connotations to the overseer. and the boy was taken when he was six, giving him a better memory of his life before being taken than virtually anyone else. but he was separated from his sister early on, and he's not sure if she's gone or not. he can't remember her name, or his parents' name—and he can't remember when or how he forgot—and he can't quite recall her face. but he hasn't quite given up hope yet—there might be some semblance of his family still left.
misc
n/a.
 
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nymphadora.

❛ love you 3000 ❜

1
requisite.


2
pysche.


3
misc.

05




diego
ESPINOSA.
REQUISITE.
requisite
full name.
diego harper espinosa.
nickname.
make one up for him!
age.
nineteen.
gender.
cisgender male.
orientation.
heterosexual.
ethnicity.
native american / spanish.
dob.
july twentieth.
pob.
madrid, spain.

height.
six foot, one inch.
hair.
dark brown, almost black mop of curls.
eyes.
dark brown.
build.
mesomorphic; quite athletic and built.
dist. features.
leo has a sharp jawline that could possibly cut and distinctive eyes.
faceclaim.
gavin leatherwood.
.
PYSCHE.
pysche
personality.
diego isn't the talkative type. he's prefers to keep his thoughts to himself while he allows others to fill the conversation up for him. while he doesn't speak a lot diego, in return, is a great listener and a shoulder to cry on. his meek aura radiates a comforting feeling that helps every once in a while. he's a practical thinker, diego is quick on his feet and works well in pressured situations. the male isn't the type to stress about the bigger things in life, such as the possibility of dying or being confined in solitude for, but often keeps his emotions tucked away inside of him and dealing with his problems, himself. diego isn't the kind of guy to depend on others as well, call it being stubborn, but he would rather die than ask for help sometimes. diego's words can come off as sarcasm instead of being genuine at times, he struggles to differentiate the two moods during conversation. his words are sharp and venomous like brand new knives; he doesn't mean it, most of the time.
likes.
old books, deep discussions, coffee, escaping to quiet places, optimism, science.
dislikes.
tea, black and white coats, needles, his parents, migraines, early mornings.
fears.
diego is terrified of the possibility of bumping into his parents, or learning anything about himself before his life in the labs. he's grown a wall around the emotions and thoughts around anything to do with the concept of a 'previous' life, and just continues through each day ignoring it all.
quirks.
while it isn't needed, diego often rips the air with his fingers every time he jumps through space (an old habit from childhood). he doesn't express his emotions as clearly, but running his hand through his hair is a notable sign that he's feeling stressed or anxious. other times when he's disassociating or his focus is miles away, diego will subconsciously being to float through the air without realising it.
ailments.
chronic pain, especially in his fingers.

essence.
essence of the mercury.
subject name.
nova.
number.
subject five.
powers.

xx diego can manipulate and generate portals to travel through space, travelling from one spot to another without disrupting the space in between. as he jumps in between portals, diego travels through the astral plane which appears slower and entirely in shades of grey. so far, diego can jump fifteen feet at best without feeling too drained, any further and he'll suffer. he can't travel through time -- or at least, hasn't attempted since the variables are extremely unreliable.
xx manipulating the particles around him, diego can float through the air without the need for mechanical help or wings.
limitations.

xx portal manipulation [ 01 ] — the further diego travels, the more energy is drained. while jumping a half a foot isn't terrible, diego can't travel across countries or extreme distances without passing out for a long period. when he does jump through space, diego creates a small ripple in the air -- similar to water -- before disappearing entirely. however, as he travels through space, diego enters another plane which is similar to his normal plane. however, his surroundings become grey and blurry, becoming silhouette like.
xx portal manipulation [ 02 ] — travelling long distances or constantly makes diego vulnerable to migraines and chronic pain in his fingers. the pain can be bearable at best, but diego's method of travelling can result him in passing out from the pressure of pain and drained energy.
xx portal manipulation [ 03 ] — diego can currently only bring small objects (about the size of a large knife) as he enters and exits through his portals. bringing anything larger, let alone bring more people, is too draining for him and he could possibly fall into a long state of unconsciousness.

xx flight [ 01 ] — diego cannot fly too high as he doesn't have iron lungs or the ability to breathe in high pressure environments. thus, he can't fly alongside planes no longer than thirty minutes in high altitude air pressure before passing out and suffering from nose bleeds while he falls.
xx flight [ 02 ] — while he's able to manipulate the particles around him to control his ability to fly, diego can't do the same for others. he can mostly control his direction with grace, yet extreme turns and change in speed or direction can cause him to feel giddy.
xx flight [ 03 ] — diego can float for reasonable periods of time without feeling giddy. however, the higher and faster diego flies, there's a greater chance of him becoming unconscious from painful migraines and lack of energy from flying too high or fast.
occupation.
research centre assistant.
.
MISC.
misc
theme.
the currents - bastille.
family.

xx marcus espinosa (divorced, unknown to diego) ; father.
xx naomi abbot (divorced, unknown to diego) ; mother.
experimentation.
taken away.
age of experimentation.
five.
history.
diego hardly remembers his parents being happy-- he hardly remembers them at all really and perhaps, it's for the best. naomi and marcus were a happy, young couple. they didn't have a firm plan on what they wanted their lives to be like, nor did they plan to have any children so soon. but life often threw the couple in loops and they took it as best as they could. marcus and naomi were only in their mid twenties when life decided to throw them in another loop, this time, with an unplanned child on the way. they were both terrified, yet naomi had faith in marcus as a future father, and marcus knew naomi would be a wonderful mother.

nine months went by like the snap of a finger, naomi's stomach swelled rapidly as marcus took on every odd job he could get his hands on. no one wanted to hire a high school drop-out, but like always, they made it work. the birth of their son was a joyful one, shared only between the two of them and the medical staff that helped with the birth. unplanned complications surfaced and the baby was an emergency c-section. thirteen, painful hours of screaming and marcus swearing in the corner; diego was born as a healthy baby. hidden underneath his mother's arms, naomi and marcus had never felt such pride towards their newborn son.

the two were wonderful parents together. they had their ups and downs -- just like any other couple, and diego was their little angel that screamed whenever he felt an emotional high. their lives were normal, the espinosa family never asked for anything more, they were perfectly content with their regular lives. when the announcement about the project, using babies as experiments, terrified naomi. quiet tears ran down her cheeks as she watched the news report flash across the screen, the stoic face of the reporter sending a chill down the young mother's spine. marcus promised his wife nothing would happen, little did he know that would be a complete lie.

diego was one of the children taken away from his parents' loving grasp. his parents' hearts stopped the moment the scientists dressed in pure white coats confirmed that their son was the perfect volunteer for their experiments. naomi begged to keep his son, just for a few years longer, but the soft "ma'am" and muttered apologises yelled no in the politest way possible. the absence of their son left naomi's and marcus' marriage rocky. she waited years for her son's return, her mind fleeting with dread-filling thoughts. marcus tried to comfort her, but with his own emotions to deal with, the balancing act quickly crumbled.

it would've been diego's seventh birthday the year they called it quits. while their was being prodded and poked with silver needles, naomi and marcus were undoing their vows and going their seperate ways. diego constantly wondered what his parents would be like -- whether they were kind hearted or level headed. as he grew older, his dreams of meeting his parents quickly shattered once diego realised he wasn't leaving the labs anytime soon. diego decided it was better to bottle up the bitter feelings that swelled in his stomach, locking them away in the depths of his soul and throwing away the key as far away as he could.
misc.
not applicable.
.
title inspired by shadyace (pure coding genius). ©
 
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nymphadora.

❛ love you 3000 ❜

1
requisite.


2
pysche.


3
misc.

04




margo
CAPULET.
REQUISITE.
requisite
full name.
margo rose capulet.
nickname.
go-go / pocket rocket / bubbles / etc.
age.
nineteen, nearly twenty.
gender.
cisgender female.
orientation.
heteroflexible.
ethnicity.
italian / american.
dob.
september tenth.
pob.
manhattan, new york.

height.
five foot, four inches.
hair.
due to side effects of experimentation, margo's hair has greyed quite a bit and can become quite self conscious about it at times. naturally, she used to be a brunette.
eyes.
dark brown, very similar to the colour of dark chocolate.
build.
mesomorphic; lean yet quite petite.
dist. features.
margo has quite expressive, using her eyes and eyebrows to show what she's feeling. she also has quite full lips that have a rosy tint to them.
faceclaim.
ariana grande.
.
PYSCHE.
pysche
personality.
margo is, quite literally, the embodiment of a pocket rocket. she's the happy-go-lucky type without being overwhelming with positivity or being terribly naive. margo sees the world through a rose-tinted lens, trying to see the upside of things in their not-so cheerful environment. the best word to describe this enigma of a girl is sanguine, in a charming way. margo is a curious soul; her eyes are always searching, always observing what's happening around her. she has a big heart that truly feels all the emotions. as much as margo thinks she's being sly, the glossy gleam in her eyes often give her away. there is a sarcastic streak in the grey-haired girl, margo can be quite the friendly type, yet, margo can be quite cunning when it comes to shooting a sly comment. the female is also reckless at times, she's an impulsive thinker; working within the moment rather than having a plan fully fleshed out. her thoughts float in and out of conversations, especially when she's bored, and has an aura of absent-mindedness about her. truly, margo is the type of sweet girl that musicians with a guitar on their back write about, with her sweet smile and emotion-filled eyes.
likes.
bubblegum, cherry lipgloss, cooking (especially baking), disney films, butterflies.
dislikes.
experimentation, super cold water, being called emotional, loud alarms, blood.
fears.
margo is quite scared of the possibility to having her own family in the future, or potentially not being able to have her own children from being in the lab.
quirks.
margo constantly braids the wisps of her hair when she's not listening, her fingers often hover over her long locks and plays with the strands aimlessly. the female also cannot sit properly to save her life; she'll find a way to cross or drape her legs no matter how tiny the chair is. her body is constantly humming, which is hardly noticeable until you see margo's leg bouncing at a thousand miles an hour, especially when she's excited.
ailments.
prone to fatigue to her enhanced metabolism + greyed hair from early experimentation.

essence.
essence of the asteroids.
subject name.
acer.
number.
subject four.
powers.

xx super speed : margo can move faster than the rest of her peers, beyond what regular training or natural ability can do, making her extremely faster than others. this doesn't mean she can move at the speed of sound, but she can certainly outrun a cheetah or a race car if she tried hard enough or focused on not tripping over her feet. as she moves faster, margo goes into a state of slow motion. her entire environment appears slower to her than others which allows her to react. however, margo does have her moments of distractions and can easily misstep and trip over her feet.
xx force-field generation : using the strength of her mind, margo can build and shape a shield, wall or small dome from telekinetic energy. currently, her shield-like walls can grow to the size of three feet in radius. the force fields are formed together as a translucent, purple aura, constructed with the same thickness as glass and can break similar to the material. margo's force fields can form from her hands, like large discs, or reflecting the outside of her forearm. in future, margo will be able to create larger force fields into the size of domes as a way to protect others, even possibly creating force fields using other, smaller objects (such as bullets or tiny rocks), and handle much more damage due to generating force fields heavily rely on margo's mental strength. often, margo can accidentally create small shields out of surprise or fear
xx energy attacks : similar in construct to her force-fields, margo can generate and create almost a shockwave of energy. her mental energy transforms into a physical form -- either a ball or a disc -- and uses them as an attack strategy. her balls or discs of energy currently grow into the size of large vinyl records and basketballs, and have the similar weight of heavy glass -- even shattering similarly when enough pressure is applied and can create psionic shards from it. once her mental strength grows, margo will be able to create platforms underneath herself to help reach higher heights.
limitations.

xx super speed [ 01 ] — due to margo's constant flow of energy, she needs to eat more than her peers. her metabolism is substantially faster than normal and processes nutrients quicker. this also means margo burns calories quicker as well, she needs to replenish her energy and almost never-ending hunger to keep her going.
xx super speed [ 02 ] — while margo has excellent lung capacity -- thanks to the experimentation -- she can still be prone to fatigue, stitches and possible muscle strain. there isn't any enhanced healing to solve this, except allowing her to properly rest before she can continue. fatigue is her most common issue, especially since it ties in with her fast metabolism as well.
xx super speed [ 03 ] — as margo moves at a quicker rate, her environment around her slows down. however, she isn't always graceful and can easily distract herself with her world slowing down, resulting in margo tripping over her feet or struggling to turn around sharp corners and inertia. she could also possibly cause herself (or others, if they're standing close enough) whiplash.

xx force field generation [ 01 ] — as mentioned previously, margo's force fields can currently grow up to the size of three feet in radius. the force fields weight and are as thick as heavy glass, radiating a purple translucent aura so others can easily see through the force fields as well.
xx force field generation [ 02 ] — there's a requirement of concentration when it comes to holding up force fields for long periods of time. due to the ability being heavily intertwined with margo's mental strength, her mind suffers from the damage she receives. margo is prone to migraines because of this, and possibly black outs if the pain is too much for her to handle.
xx force field generation [ 03 ] — the weaker she is, the weaker her shields are. creating strong shields are a heavy mental burden on her and if she suffers from too much damage, the shield could possibly shatter like glass and slice margo or others nearby.

xx energy attacks [ 01 ] — margo can release an involuntary blast by accident if she's frightened or surprised, a small ball of energy can shoot out from her palm and possibly wound someone in the process.
xx energy attacks [ 02 ] — similar to her force fields, margo can't create large blasts or disc-like energy due to the process being quite draining on her. it's easier for her to create smaller blasts to use repeatedly rather than create a large blast and drain her energy quicker. her attacks can grow to the size of basketballs or large vinyl records at best.
xx energy attacks [ 03 ] — energy also plays a massive factor into margo's powers, especially when it comes to the metal-focused abilities. her energy changes into a physical form, which is a process itself. if margo overworks herself, she can become giddy with migraines and possibly deal with nosebleeds from the head pain.
occupation.
cook.
.
MISC.
misc
theme.
breezeblocks - alt j.
family.

xx felix sutherland ; biological father.
xx benjamin capulet ; half-father.
xx nadia capulet ; mother.
xx theodore capulet ; older half-brother.
experimentation.
she was given away.
age of experimentation.
two.
history.
the capulet family were a well respected family, both nadia and benjamin capulet worked in the field of law. she was a criminal lawyer while benjamin worked as a corporate lawyer for his family's ever-expanding business. their son, theodore, was the perfect blend of the both of them. the capulet family could do no wrong, benjamin worked alongside his childhood best friend, felix, as he ran the creative side of the capulet empire. felix was seen as one of the capulet's -- his family was nothing to him by the time he was making an income and benjamin's parents called him 'son'. benjamin had been through thick and thin with his best friend, the two saw each other as brothers and had a bond that was almost unbreakable. the key word, however, was almost.

there were a lot of factors; perhaps if the two capulets didn't work so hard and leave nadia feeling isolated, or if felix didn't offer to pop open the honey whiskey in the alcohol cabinet, maybe things would've been different. nadia's fingers danced across felix's hands, and their child-like giggles turned into something more. they were alone, theodore was miles away at a sleepover, and as always, benjamin was locked up in office at the corporate building. nothing was going to stop them -- and it certainly wasn't their first time. felix never kept count, but their secret affair had been going strong since the night of nadia's wedding.

the truth always manage to come out sooner or later, and the universe could certainly act cruel about it as well. if nadia's and benjamin's marriage was toppling before, the morning nadia's husband found her clutching the toilet with one hand and a positive pregnancy test in the other, truly destroyed it. the unwanted baby that grew inside of nadia stirred a wave of anger in benjamin, the type that she'd never seen before. there was no shouting, veins didn't pop out nor did steam escape from him. instead, benjamin was deadly silent, his eyes raged with a blood red as he struggled to face his wife. nadia had become a stranger to him.

benjamin broke all contact with his best friend after that. nadia never uttered the name of the father, but the sick feeling that grew inside of him every time felix gave him an awkward smile with a stack of papers. once the rest of the capulets found out, felix was outcasted just like his family before. felix begged for nadia to come with him; promising to flee with her to wherever she wanted, far away from the grips of their past life and the drowning feeling of the city. nadia wanted to, but she couldn't. guilt consumed her like a warm blanket on a cold night. they broke each others' hearts with a final kiss on the cheek. nadia promised to write, send photos of their child and hope for a brighter future. felix promised to float around, ready to be a father if nadia was ready.

margo was born with bright eyes and even brighter smile, which only made her half-father's blood boil. she -- unfairly, in bejamin's opinion -- was graced with the heavy surname as her parent. like the princesses she grew up listening to, margo was trapped inside of her own home. the family hired nannies to look after the stain while they continued on with their lives; benjamin thrived off having control in his life, and he would go to any extent to keep it. when he caught the whispers of harrison lee's experiments, it was like the lord was blessing him with an opportunity. the money wasn't necessary, but once margo reached the required age of two, benjamin happily gave up the unwanted child to the scientists.

he didn't care what would happened, unlike nadia and the tears that ran down her cheeks, benjamin felt no sympathy for the child.

all margo ever knew was the lab. the sterile rooms, the black and white coats, it was her normality. while others might've found it suffocating, margo tries her hardest to keep her chin high and a smile on her face, even if she has to do the smiling for her friends, it's the only thing that keeps her going.
misc.
allergic to coconut.
.
title inspired by shadyace (pure coding genius). ©
 
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christy

underoos
isadora.
"You mess with nature, you get poison ivy in your bed."
1
2
3
4
5
#07 . gaia
the essence of earth
something general.
name
isadora margueritte delacour
nicknames
'izzy', or 'iz' are her most commonly used nicknames.
age
twenty
d.o.b
february 13th
gender
female
sexuality
bisexual
ethnicity
french
p.o.b
paris, france
about appearances.
height
5'6
hair
a shiny blonde, which has lightened over the years from its original golden blonde.
eyes
izzy has deep, emerald green eyes. it's almost as though you're looking into a forest.
build
izzy has a lean build, due to her training and grunt work while she's in the gardens. she doesn't have much in the way of curves though and has more of a rectangular shape.
dist. features
lustrous hair ✿ porcelain skin ✿ flowers in her hair
face claim
sydney sweeney
going deeper.
personality
izzy is the literal embodiment of optimism. she is also, unfortunately, the embodiment of naivety. she's a very happy-go-lucky type of person who believes there is good in everything and everyone, but she also does know when someone is doing something that isn't right. you could think of izzy something of a peaceful protestor. she's the type of person who would go on hunger strikes and sit ins, but of course, with the black coats, all that comes to an end pretty soon. izzy likes to foster peaceful relations with most people she comes across, and she does her best to cheer people up when they're down, though she is well aware that it doesn't always work. what she doesn't realise is that her constant optimism can also be a little insufferable. but, well, one must stick to their own morals when they're stuck inside a lab without seeing any daylight for more than twelve years.
likes
nature ✿ flowers ✿ watching wildlife documentaries ✿ talking to people ✿ writing poetry ✿ daydreaming ✿ meditation
dislikes
any damage to nature ✿ wasting food ✿ experimentation ✿ black and white coats ✿ spicy food ✿ their lack of freedom ✿ violence
fears
being kept in solitary ✿ finding out that no plant life exists in the world anymore
quirks
always sprouts flowers in her hair — and other people's hair ✿ she also has a tendency to tune out of conversations, getting lost in her own thoughts.
ailments
migraines from experimentation ✿ due to electroshock therapy gone wrong, izzy is prone to having seizures.
subject information.
essence
essence of earth
subject name
gaia
subject no.
#07
powers

plant manipulation | the ability to control, create and manipulate all plants. this means that izzy can help plants nearby grow, without needing water or sunlight, and she can 'communicate' with the plants, so to speak, and be able to tell what they need that could help them grow better. think of her as a plant guru — she knows what a plant wants and she will help them as best as she can because of this. izzy can identify poisonous plants from non-poisonous ones and she can also create plants that can emit poisonous gases or poison a person upon consumption. while she can create her own plants, though at the moment she's limited to flowers and thin vines. eventually, she will be able to create thick vines that can burst out from concrete even, and use this as an offensive power to curl around and trap enemies.
earth manipulation | the ability to control and manipulate elements of the earth, which includes rocks, and other minerals (and to an extent, metal). izzy is not able to create any earthen elements here, but can manipulate existing elements by lifting them, or changing their shape. she has a sixth sense for earthen elements which makes navigating caves or any place underground quite easy — which means if you get lost in the maze of hallways in the facility, izzy would be an excellent guide. she will, in the future, be able to collapse caves or tunnels, and even cause large fissures in the ground.
limitations

plant m. — pain/discomfort | when it comes to the plants that izzy creates, when they are harmed, izzy feels the pain as well. perhaps not to the same degree, and it won't leave any marks on her body, but she'll still experience enough to leave her incapacitated for a while.
plant m. — emotion | often, plants around izzy can mimic her moods, which means that if she's in a particularly bad mood or feeling defensive, nearby plants will act accordingly, either growing to protect her or even going so far as omitting poisonous gas or having thorns shoot out.
plant m. — draining | as with all powers, prolonged manipulation of plants can definitely tire izzy out. similarly, creation of her own plants has an even bigger impact since much more of her energy is used up for that. side effects can range from migraines, to nausea and fainting spells.

earth m. — destructive | this ability is slightly more destructive than her other one, and though she refrains from using it at all, when forced to, she finds that she's not totally in control of it (because she always refused to try and learn it). this can mean that when it comes to collapsing a cave or even destroying a building or something of a similar structure, she can easily misjudge her ability and cause a lot more damage than intended.
earth m. — size | of course, the size of things matters, and when it comes to manipulating an earthen substance that is quite large, izzy's powers can be rendered useless for a period of time after that, considering she doesn't faint first. similarly, the further she is from an earthen object, the harder it is to control, so if she's up in the air, it is almost virtually impossible.
earth m. — centre of attraction | when it comes to collapsing buildings or caves, it is more effective when izzy is at the centre of it, rather than from afar. this means that she would have to bear the brunt of all the falling debris, which means, unfortunately, withstanding a lot of injuries. it won't kill her (provided the building isn't that large) since the earth below can also be used for protective abilities, but there's only so much she can control when she's also trying to collapse a huge structure.
occupation
gardener
her story.
family

marisol delacour ; mother
james delacour ; father
stefan delacour ; older brother
timothee delacour ; younger brother
taken or given?
izzy was given up for the trials.
age taken/given
izzy was around two when she was given up.
background
izzy doesn't remember anything about her life before the labs. she was too young when she was given up (the minimum age, to be exact), and while she would have preferred to stay with her family, they were undergoing a crisis of their own.

marisol and james delacour were high school sweethearts who rushed into getting married, despite their parents warnings, and within a year of tying the knot, they had their first child. it wasn't the best of times, what with marisol working as a waitress and james working as an electrician, but they made it work. they continued to live their lives, though a little carelessly, and this resulted in izzy's birth.

it was unexpected, of course, but despite it, marisol and james wanted to try and make it work. they weren't going to just abandon a baby, especially not after they found out that after having a son, they were now having a daughter. and so, they tried to deal with it.

but with another kid came more responsibilities, and thus, more expenses. it was hard to manage, and james and marisol were against asking their parents for money, so james tried to find another way out — a money lender. he dug a hole for himself, and eventually, he knew he had to throw someone in if he was going to make it out alive.

time passed, and james was due to repay his large debt. it couldn't have come at a worse time too, because marisol became pregnant for a third time, which was just bad news for everyone. all of this, happened over a span of two years, and james' debt piled up till he couldn't handle it anymore.

it was then that marisol and james learned about harrison lee's experiments. they didn't glimpse through the rules of it, and believed that they could give off their newborn child for the experiments. the baby would be too young to know anything and marisol and james wouldn't have spent much time with the baby to grow attached. they thought it was a solid plan till harrison lee came to their house and explained that their plan, was not, in fact, solid. harrison lee only took babies older than two years old, and both of marisol and james' other kids were the perfect ages.

little stefan did not match the criteria that harrison lee was looking for but izzy... izzy was perfect.

the couple didn't want to give up their only daughter to this strange man just so they could run tests on her, but ultimately, they knew there would be no way to take care of their existing children if they didn't accept the compensation money, and so, with heavy hearts, they gave little izzy up when she was too young to remember anything that happened.

izzy lived her life in the facility never knowing her family or what they went through. she went through her own hardships, but at the end of the day, she keeps moving forward with a positive energy, hoping that one day they'll get out of there and everything will be okay.
misc
n/a
 
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Chamomile

easily intimidated
12. TRITON
I see the sun,

and if I don’t see the sun,
I know it’s there.

And there’s a whole life in that, in knowing that the sun is there.
basics
name
sun xu rong, 'suːen ʃu-rɒŋ.
nickname/s
prefers xu rong, shoe, sunny.

age
twenty years old.
birthdate
march 8th.
gender
cis female, she/her.
sexuality
questioning, demi-pan.

ethnicity
chinese.
place of birth
shenzhen, china.
appearance
height
five foot, eight inches.
hair
sleek raven black hair, often kept messily swept to the side and braided.
eyes
large dark brown eyes.

build
mesomorph. lean and generally fit, with notably broad shoulders and long legs.
dist. features
pointy nose. despite her warmth she has quite the resting face.

faceclaim
zhou jieqiong.

persona
with her soft spoken voice and gentle eyes, xu rong is an empathetic soul among them (rivalling even amare). she has a rather innocent charm to her, and gets along with most especially when she was younger and used to rely on her peers. she has since grown out of her naivety, though one can never seem to act bad around her.

caring, laced tactful words, preferring to connect one on one. the type to run after someone when they storm out of a room upset. a shoulder to cry on.

while she makes her kind intentions known, she's closed off to her own feelings and has detrimental isolating tendencies, often found reading/writing at the library or doodling flora in the garden. she's punctual and does her work diligently.

xu rong never seems like she’s fully present when she's by herself. thoughtfulness manifests in a foggy mind to her own problems, with deeply held regrets. she's self pitying and meek, staying on the safe side of conflicts and rarely following the ideologies she placed on a pedestal.
likes
quiet places, writing, philosophy, cold showers, mulan, braids, tea, cooking.
dislikes
experimentation, someone getting in trouble, asking for help, pessimism.

fears
conflict and unrest. when everything doesn't turn out the way it should, if any one of them got hurt from a failed project.

quirks
an old habit of watching people's lips when they're speaking, good at staying still (if she's fidgeting, then something's wrong), massages her neck, plays with her drinks.

ailments
her 'cold immunity' is actually just extra heat her body generates thus she gets perpetual fevers every few weeks. she also has occasional chest pains and dizziness.

special
essence
of neptune.
subject name
triton.
subject no
twelve.
occupation
janitor.

power/s
water manipulation.
the nature of xu rong's abilities is that rather than focused on simple control, she was made to live in water. aquatic adaptation includes clear senses, breathing underwater, speed swimming, relative immunity to the cold and the neat trick of never pruning up.

the white coats suspect that xu rong may have developed water empowerment because of it, but she hasn't been informed.

her base water manipulation is already on an expert level. xu rong makes better practical use of solidifying liquid, naturally ice for constructs.

she's learning to expand her source of water to living things as well control the fluids inside humans. and in the future, she could afford to improve in advanced techniques like viscosity, surface tension and vibrations.

limitations

→ she needs a source of water, until she could condense moisture in the air.
→ volume, mass, precision accounted for. she can only manipulate so much at a time.
→ it's more difficult to harden water in extremely hot temperatures.
→ she still experiences water pressure, so she could still be crushed underneath it and any complex movements would be slow.
→ very vulnerable to electricity.

background
family

→ sun li huang (father)
→ sun jia qian (mother)
→ sun ren jun (brother)
→ sun hui tong (sister)

taken or given?
given away.
age taken/given
three years old.

the suns weren’t doing so well after they fell bankrupt in the midst of a crumbling society. cramped in an apartment far from when they used to be well off.

desperate and burdened, especially after having their most recent child, li huang and jia qian gave away their youngest when she tested positive in th trials, promised to ‘survive’ after the world ends.

ren jun and hui tong had cried, so did little xu rong. her only real memory of family was tears, and her heart feels heavy surely she would remember more than that.

“xiao rong, everything's gonna be okay.”

waking up in a facility full of people she doesn't understand was enough to render her mute. she primarily learnt english from the other kids as opposed to the adults that terrified her. xu rong had hid behind her peers and spoke simple words.

she grew well over the years much to the pride of her friends.
trivia

xx → the white coats attempted to give her the english name sue. it didn’t stick because the other kids wanted to call her proper.
xx → never explicitly said or shared, but she considers herself a pacifist.
xx → keeps an extensive journal collection recording anything from dreams, to poetry, to messy linearts and pressed flowers. she eventually wrote her diary entries in pinyin (while relearning mandarin) when her negative feelings and breach of privacy landed her in solitary.

theme song/s

→ ocean eyes — billie eilish
→ all alone — day6
→ unravel — bricie

coded by shady.
 
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starboy.

blue bubblegum ice cream.
general.
appearance.
persona.
background.
OLIVER LAMETA !
name
oliver keneti lameta.
nickname/s
→ ollie. oliver is referred to as this by poppy. he doesn't mind the nickname at all.
the quiet one. this is due to oliver's rather secretive, short way of speaking to others.
age
twenty.
d.o.b.
april twenty-first.
gender
cis male.
sexuality
closeted bisexual.
ethnicity
half european, half samoan/polynesian.
p.o.b
auckland, new zealand.
 
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Feyrie

ᴠᴀɢᴜᴇʟʏ.
daphne ash nordheim
the essence of venus

DAPH / ASH
TWENTY
PANSEXUAL
FEMALE
SUBJECT #6
AMARE
leave me here a little bit longer, i think I wanna stay in the car, i don't want anybody seeing me cry now !
coded by nymphadora. ©
 
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Chamomile

easily intimidated
10. CRONUS
there was no part of him that was not broken,

that had not healed wrong,

and there was no part of him that was not stronger for having been broken.
basics
name
conan bronte, kəʊn(ə)n ˈbrɒnteɪ.
nickname/s
cone, much to his dismay.

age
twenty-two years old.
birthdate
august 22nd.
gender
cis male, he/him.
sexuality
bisexual.

ethnicity
mixed; irish, afro-caribbean.
place of birth
essex, england.
appearance
height
five foot, eleven inches.
hair
a crown of black curls.
eyes
brown eyes of the brighter kind.

build
athletic, not particularly bulky.
dist. features
high cheekbones, hard lines, deep voice, bunny teeth from his wide smile.

faceclaim
reece king.

persona
a social butterfly since day one, conan naturally seeks people out. he doesn't take things too seriously, with a nonchalant but ultimately amused attitude. sometimes rowdy. often teasing, but his friends know better of his protective nature and loyalty.

he's irresponsible— between skipping duties, provoking words and uncaring regard for authority, conan spent many nights in solitary at the peak of his rebellious years but finding the excitement worth it.

these days it's more in the vein of a messy room and being less than punctual, then talking his way out of trouble with a witty tongue, firing persuasion.

dauntless, honest, the guy who tried making friends with the white/black coats despite their actions, he has an odd sense of justice. conan is fueled by pure instinct and performs better under pressure, quick on his feet but reckless. he'd be lying if he said he didn't want to play hero.
likes
music, guitar, skateboards, hitting the gym, affection, movie nights, if you think of him like a big brother.
dislikes
that one (1) specific white coat who gives him a hard time, the stupid shit he does, solitary, downers.

fears
losing people he cares about, a boring hopeless world.

quirks
a sailor's mouth, his responsible stat goes up +60% if you play the big brother card, bites on things (exhibit A on the left), would make exaggerated reactions in the background to a conversation he's not part of, finds reasons to touch people.

ailments
cold skin when conserving energy, not allowing himself to radiate heat. repressed memories of his trauma.

special
essence
of saturn.
subject name
cronus.
subject no
ten.
occupation
grunt work.

power/s
healing + energy transferal.

→ one.
conan has a regenerative healing factor powerful enough to mend a bone in under 5 seconds, his cells were augmented to be able to achieve those feats. he can heal others by sharing genetic information through physical contact and intention, most effective right next to the wound and depending on the severity, more or less would need to be passed.

wounds would close, scars are rarely permanent. after the injury is healed, those cells die off as any body besides conan's wouldn't be able to house them. if there were multiple types of tissue damage, conan has to oversee the stem cell activity himself so it runs smoothly.

→ two.
conan essentially works as a really flexible conductor. he absorbs, stores and transfers energy often for power malfunction and general management.

sometimes he uses them to fuel his heals or diffuse a situation. he could turn someone's energy against them or redirect it, thus holding a mixture of abilities if only for a second. he could have bursts of electricity or heat up metal, usually if he gained it from the source of similar energy, though conan can easily convert them.

limitations

→ hurts like a bitch for him anyone he's healing. conan thankfully built up pain suppression over the years.
→ the cells are slower when healing others.
→ internal organs are trickier and needs further medical attention.
→ they can't cure diseases because mixing immune systems would definitely be a bad idea and conan isn't a universal donor.

→ needs physical contact for both abilities. is learning to expand his energy transferal to an aura range.
→ can only hold so much energy at a time. any more and he overloads, explodes.
→ limited to absorbing certain types of energy including electrical and heat. he's playing around with kinetic and sound energy. maybe even someone's life force.
background
family

→ kian bronte (father)
→ nyesha bronte (mother)
→ gale bronte (brother)

taken or given?
given away.
age given
four years old.

conan came from a low income family, an immigrant mother and a father from the suburbs, he was raised in a caravan mostly accompanied by his brother, 14 years older. studious gale took babysitting in stride, bringing him into class to watch over full time as their parents worked multiple jobs and baby conan surrounded by teenagers. no wonder he picked up swearing so early.

conan had always been a friendly and bright and eager child, it's no surprise how receptive he was when gale told him about space, the dinosaurs and the world. his sociability made up his lack of time in the nursery, he could win the hearts of his peers at the park simply by a smile and a chatty exchange of interests.

they took a hit during the crisis. gale, desperate after their parents kept coming up empty, took conan to the trials specifically when they forbade. informed that they'll take him, he tried persuading them. nyesha agreed, kian didn't. so gale used his own voice as a majority vote and left the caravan in the middle of the night, with conan in tow.

"hey conan, remember when i said we're gonna get you in kindergarten?" he asked. "well, this is kinda like that."

he doesn't remember if he said anything, if he did at all. but he remembers gale, his brother's face even to this day, goofy and happy despite the hard circumstances.

"oh, and be nice to the other kids."

conan certainly took after gale. mostly. after four years of relative silence, he greeted every child he met with care and enthusiasm. talked to them about normal things. reassure their fear and anxiety. call it futile, he didn't falter.

even when the white coats broke every bone in body, made countless of cuts on his skin to bleed out, chopped off his whole limb. how much could he really heal himself from? what little life could he hang on to? all he had then was anger, then a coma that lasted 8 months. he was 17. he woke up normal.
trivia

xx → kept a buzz cut awhile back.
xx → came with a british accent but lost it.
xx → he picked up medic training after designating himself the resident healer.

theme song/s

→ (i'll think of something.)

coded by shady.
 
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ella

New Member
code by @fudgecakez
a bit of fragrance clings to the hand that gives flowers
MIHALY
NAME ⋉
mihaly
andris
☇ pronunciation ⊢
/'me · high'/
translates into michael
☇ nickname ⊢
mike


AGE ⋉
twenty-two

☇ d.o.b. ⊢
23rd december.
☇ p.o.b. ⊢
budapest, hungary.
☇ ethnicity ⊢
hungarian.


GENDER ⋉
cis male.

☇ pronouns ⊢
he/him.
☇ sexuality ⊢
pansexual.


APPEARANCE ⋉
6'3 ft.

dark brown hair.
dark brown eyes.
mesomorph body type.
☇ face claim ⊢
george scorus.


distinguishing features ⋉
striking and/or intimidating. never slouches. moves with uncanny fluidity. has an air of calm defiance. impassive and unreadable- shows little facial expression towards outsiders. strong posture. impenetrable.

☇ occupation ⊢

gardener.


THEME(S) ⋉

skywoahsingrevenge

MIHALY
ESSENCE ⋉
mars

☇ subject name ⊢
cadman.
☇ subject number ⊢
eight.

BACKGROUND ⋉
taken
with his twin brother at the age of
six
. During the earlier stages of experimentation, his blood brother became one of many causalities.

POWER ⋉
enhanced strength

his ability allows him to achieve superhuman feats. mihaly's inhumane strength increases endurance, speed and durability. his ability is not limited to physical ability but also enhances his mental constitution. this allows him to withstand months of isolation without losing his sanity. he is designed to endure. he will not break.
☇ limitations ⊢
susceptible to newton's three laws of motion. has repercussions on his body - there's a dangerous limit on his ability overusing or maximizing his strength can deal damage to himself (ex. lifting extreme weight over his head can snap his joints and bones). control and willpower needed to properly utilize this ability. his mental fortitude can override logic over emotion - makes him more apathetic.

POWER ⋉
adoptive muscle memory

the ability to perform any movement or action after experiencing it once. mihaly has flawless coordination over his body. his intuitive aptitude allows him to learn and understand the workings of simple and complex mechanisms. he has mastered a multitude of athletic feats through exposure and practice. this ability enhances his memory, observation, reflex and dexterity. his ability to observe and analyze body language further allows him to predict the actions of a person.
☇ limitations ⊢
his adoptive muscle memory is limited to what his body can achieve. to immediately replicate and master an action, he must first experience it (ex. visually). if the action is non-mutually exclusive, he must first learn the movements in proper sequence.

AILMENTS ⋉
often over exerts his body and is prone to injuring himself from exceeding safe limitations sudden bouts of fatigue and dizzy spells hot and cold flashes
MIHALY
PERSONALITY ⋉
a little rude and arrogant, but all with best intentions. he can switch from being impassive to a charming expression with ease. cold and easily irritated or angered, he either masks his emotions or boldly wears them. a hard worker, impatient in the faces of those who can't keep up. his temperament is easy to rise, easy to snap. he has a wicked mouth, uncouth and rather ill tempered. he likes to jump into everything without thinking. despite his brashness hes a quick thinker and is able to set priorities. he's either brave or crazy.

TRAITS ⋉

cooperative
mihaly seems to be the most compliant. he silently does as told and keeps the other subjects in check.
compassionate
most times he is the calm voice of reason. he is incredibly gentle towards the thirteen others and regards them as family. however that is the extent of his kindness.
unpredictable
despite his cooperation, mihaly has the record for longest terms of confinement. his unpredictable temperament makes him harder to control and subdue. his easy compliance will snap to brutality in a moment of aggravation. in contrast to his calm disposition and lightheartedness towards the other subjects, he holds deep resentment for everyone else within the facility. harm brought towards the other subjects will throw him into a fit of terrible rage. although these situations are rare and infrequent, his past volatile behavior makes his presence unnerving to both white and black coats.
relentless
has no sense of mercy or remorse for his actions. he seeks to cause pain and trauma. mihaly once spent three months in isolation due to wrapping his hands around the throat of clementine lee. in his rage, he will attempt to disfigure the coats within the room.
protective
he puts the thirteen others before himself and actively tries to limit their punishment or take the fall for their actions. mihaly believes he is expendable. he doesn't need confidence. he doesn't need provocation. he simply acts to protect his family.


☇ likes ⊢
intensity of vigorous action / cold showers / body temperature / horror movies / art -- pottery -- making things / voices of loved ones / rough gentle-housing / laughing, dancing and singing with family.
☇ dislikes ⊢
the facility / clothes / shithead coats that try to warm up to him / screams of his beloved.
☇ fears ⊢
helplessness and inability to protect his remaining family / not being able to understand his family's despair, hopelessness and grief / increased apathy - his ability to recover and continue
☇ quirks ⊢
forgets to blink / expressionless when another subject is not present / bites the insides of his cheeks / digs his nails into his skin / surprisingly easy to tease and fluster / covers his mouth when he's shy / limits touching others but likes physical contact / uncanny mimicry of facial expressions.
 
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Brookflower

bippity boppity
Abriella Yahontov
n.name
Ella
age
20
gender
female
sexuality
bisexual
ethnicity
Russian
p.o.b / d.o.b
Vyatskoye / August 1st
code
ri.a
Personality
like
Humming
dislike
Mirrors
vice
shy
virtue
witty
...read more
Biography
"Can you really believe what you see? Of course not, sometimes our eyes play tricks on us. What about taste, feel...You really can't trust yourself at all, can you? That's a shame, it's a real shame...I'm in control, though. I'm always in control."
...read more
Relationships
Name | Relation
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Name | Relation
Lorem ipsum dolor sit amet, consectetur adipiscing elit. restrict to about 15 ish words max
Name | Relation
Lorem ipsum dolor sit amet, consectetur adipiscing elit. restrict to about 15 ish words max
Name | Relation
Lorem ipsum dolor sit amet, consectetur adipiscing elit. restrict to about 15 ish words max
Name | Relation
Lorem ipsum dolor sit amet, consectetur adipiscing elit. restrict to about 15 ish words max
Play
Panic Room - Au/Ra| lovely - Billie Eilish
Description
...see more
Biography
...read more
Description
...read more
Personality
Abriella is a bit of an oddball, in gentler terms. Her soft-mannered way of speaking and prolonged periods of unblinking stares will shoo anyone away after long enough, though she doesn't seem to have any ill-intention. Although, she rarely makes comments that come off as 'creepy' to most. Perhaps it just comes with the experiments.

Deep down, Abriella has a somewhat optimistic personality that conflicts with her desire for knowledge and the negativity that comes with it. No matter how much she desires to learn about the new world, something always reminds her that 'something bad' will come along at some point. Often, she finds herself loathing the part of her that remains optimistic and young, feeling as if she's lagging behind others in the sense of maturity. These conflicting feelings result in the quiet and odd girl most know, unable to voice her true desires and thoughts majority of the time.

Likes
Humming | Cleaning | Tea
Dislike
Dirt | Mirrors| Crying

Fears
Spectrophobia |
Quirks | Ailment
Often found braiding her hair | No ailments
Personality
...read more
Description
...read more
Biography
Family? Abriella was an only child to her single mother, her father having left the family before she was born.

Taken or Given? What Age? Abriella was given up as early as possible, the day after she turned two.

Looking back on her life, Arbriella can't remember much of her 'before' times. In fact, she can't even recall what her mother looks like truly. Brown hair, brown eyes...That's about all that comes up in her mind. Her mother was financial unstable, and she never wanted a child. Life happens at times, and the man who got her pregnant declared that he had his own life. Though her mother considered several ways to end the pregnancy, she ultimately decided to try and raise the child. Although that quickly proved to be an issue, due to her inexperience and unwillingness to leave behind her own life. Yet she had a daughter now, one she couldn't just leave on the streets. (Theoretically, she could, but that would simply weigh on her moral conscious.)

No, she had a much better idea. If the child was good for anything, she'd be better off sold than abandoned. It's like adoption, right? Surely nothing bad would happen to little Abriella.
Personality
...read more
Biography
...read more
Description
Height
5'8
Weight
136 lbs.
Hair Color
Naturally Brown
Eye Color
Blue / Brown [Natural Heterochromia]
Physique
Slim / Ectomorph
Distinguishing Features
Eye Color
Face Claim
Kseniya Rain
Essence Info
Uranus / #11 / Scyle
Occupation
Cook

Abriella is a tricky case, appearance wise. Due to her ability to manipulate the senses, Ella often tricks others into seeing her differently. It's never a major facial change, she mostly enjoys superficial shifts. Her hair may be purple and wavy one day, before becoming straight and black the next. Naturally, she's a somewhat plain girl. Her mousy brown hair is cropped at her shoulders, straight and somewhat 'lifeless.' A splattering of freckles covers her cheeks and nose, and her face seems held down by heavy eyebrows. Fortunately for Abriella, she does have one noticeable natural feature. Seemingly born with heterochromia, her eyes are naturally two different colors.

Powers | Abriella has one singular ability, but it's definitely a tricky one to control and understand. Able to manipulate the senses of both herself and others, it can be described in easy terms as an 'illusionist.' Nothing actually happens to whoever is receiving the effects of her power, though they may believe otherwise in the moment. Because the senses are vastly different and each require unique knowledge of each application, Abriella isn't trained in all of them well. Her most potent sense to manipulate is sight. Due to people generally not trusting their own eyes, especially in the dark, Abriella has taken advantage of that. The more complicated the image she needs to create, the more focus and energy she has to put into it. The easiest manipulation for her is simply cloaking people, making them appear as if they aren't there. However, if the subject was to run into someone they currently cannot see, said illusion is broken. Her weakest sense to manipulate is feeling. Without knowing what something feels like herself extensively, she's unable to properly push such a sensation onto another person. Though she knows a few sensations by heart, she has yet to put herself through different types of physical pain for the experience against other people. If Abriella were to master complete control over all five senses, it's hard to say what she'd be fully capable of. The most dangerous would be feeling, but she's a long way from even grasping the true basics of that potential. For now, you may hear something that isn't there, or taste something rather foul despite biting into a sweet cookie.

Limitations | For Abriella, one of her biggest limitations is how she can even use her ability in the first place. For many of the false senses she must create, her body must first experience said sense. (This makes sight the easiest, as she simply needs to look at even drawings to create what she needs. Sound is second easiest. Smell and taste tie together due to her limited resources, and willingness to taste/sniff unpleasant odors. The hardest by far is still touch, and in particular, pain.) Even for her well-versed abilities like sight, there are always drawbacks. One cannot trick mirrors or reflections, essentially breaking the illusion right then and there. Because of that, Abriella has developed a near-fear of mirrors, and even seeing herself. Finally, tricking the senses is exhausting and complicated. Combat becomes impossible for the young girl if she's focused on meddling with the mind, leaving her defenseless. There's not much room to improve this in the future, meaning Abriella won't be active in any fights often.
 
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Taposton

New Member
GENERAL.

name. Unna (Oo-n-a) Osmin Yousefi

nickname/s. Anna

Age. 22

d.o.b. 12/28/1996

gender. Female

Sexuality . Unsure

Ethnicity. Middle Eastern/Central American

P.o.b. A small Village in El Salvador


APPEARANCE.

Height. 5’ 11’’

Hair. Dark Brown

Eyes. Brown

Build. Average athletic build

dist. features. Copper skin, soulful eyes, long thick hair that is always braided

face claim. Yasmine Aker MV5BMTYxODIwMjg3Ml5BMl5BanBnXkFtZTgwMzUwNjE3NzE@._V1_.jpg


IN DEPTH.

Personality.

An easy way of describing Unna is friendly and a bit quiet. She loves listening to anyone and their problems offering support where she can. She doesn’t speak in a relaxed state with anyone unless she has a good feel for them. Unna tends to develop strong feelings (platonic or not) for her friends often referring to them as family. If she does feel comfortable with a person she can be quite a talker and sometimes she feels as though she talks too much but that's just her. It might be her powers, she was told by her parents though, she says she can feel a person's heart. This means she has an intuition/feeling of knowing when someone is having a hard time or has something bothering them even if they haven’t been forthcoming with it. She is very caring and protective of those she is close to. Some would also say she is too cautious and lacks any real impulse, which can be good but in stressful situations can paralyze her. Due to this she often prefers not to take on leadership roles feeling much more comfortable taking orders. She tries to be responsible but is very forgetful and will often forget small yet important things about a task or job she doesn't necessarily enjoy or care about. Secretly religious( Sumerian God Utu continue to read to find out why).

Likes.

  1. Cooking
  2. Going on walks by herself
  3. Plants
  4. Cuddling Platonically or not lol
  5. Using her healing power
  6. Motivating her friends
  7. Biology
  8. World History
  9. Learning new tasks/Jobs/Activities
Dislikes.

  1. Bad hygiene/Cleaning practices
  2. Overly sweet food
  3. Jerks
  4. Decisions that don’t equally take emotion and logic into account
  5. Repetition of anything: food, music, activity, etc….
  6. The whole base
  7. The dark
  8. Being put on the spot
Fears.

  1. She will never see the sun again
  2. Death of herself or friends/loved ones
  3. The outside world to some extent( most of her life has been in the base)
Quirks.

  1. She has ADHD and is rarely seen still
  2. Is always observing her surroundings
  3. Draws/Marks Utu’s symbol where she thinks it won't be seen
  4. Keeps a journal of all her friends/loved ones like and dislikes
Ailments.

  1. ADHD i guess lol.

SUBJECT INFO.

Essence. Saturn

Subject name. Cronus

Subject no. #10

Power/s.

  1. Healing is the power Unna has most control over and its capabilities extend past the mere expectation typically associated with healing. While yes she can heal wounds both superficial and fatal, healing fatal wounds can have negative consequences.
    1. As a part of her healing she can also restore stamina and rejuvenate general tiredness; this allows her to work, study, etc…, for much longer than would be normal.
    2. She can use her ability to heal and calm those who are experiencing emotional/mental anguish, this effect is only temporary.
    3. She can transfer pain onto herself, this would be used in a case where her healing would be ineffective (ex pinned under a large object with no way out).
  2. Unna has a largely untapped ability to transfer energy into herself or others for a temporary boost in abilities.
    1. If she knew how she could transfer energy into different types. (Ex. Kinetic into Electric or Thermal into Nuclear, as i understand any type into another type.
  3. Though currently unknown to her she can combine both her powers and Life-Link those in her general area. This essentially allows every member to collectively share their life force extending the groups endurance or powering up one/a few individual immensely.
Limitations.

  1. Unna’s healing will have a physical and mental toll on her if she is doing it over a long period of time or in quick succession.
  2. When healing fatal wounds depending on how close to death, size, and complexity of the person, animal, or plant she could experience extreme fatigue or even damage. (Ex. A near dead plant or mouse would be easy to heal even if badly damaged but a person or anything larger would prove a challenge if badly wounded.
  3. When healing an individual she will experience the pain they feel regardless if she is actually damaging herself, obviously this doesn’t count if it’s on herself.
  4. Transferring energy into herself or others requires a great deal of concentration and can harm herself or others if she fails to control the transfer.
  5. A very large amount of energy is required for her transfer energy power to have any real effect.
  6. Pushing energy into herself or others for a temporary boost will almost always result in the affected party experiencing strong fatigue which could result in the individual passing out after the effects of the boost have subsided.
  7. Her life-link ability requires concentration and she is unable to do much while using it.
  8. She can’t direct the way damage is distributed while using her life-link ability, with the exception for those right next to her. (Ex. 3 individuals are beside her while one is fighting an enemy she could direct the damage to anyone beside her. V.S She is amongst a group where 4 individuals are in the fray fighting the damage they receive would be distributed evenly unless she chose to take it all.)
  9. All of her abilities are in a way connected to her emotions/feelings about the receiving party(s). (Ex. The more connected to the individual/group the stronger the effects of her abilities on them. V.S If she hates and or has a strong dislike for the individual/group her powers might not work at all.


Occupation. Gardener


BACKGROUND.

Family. Her Father and his parents fled Iran due to religious persecution, their family had worshiped the old Summerian gods for as long as their family could be traced, and ended up in Mexico. From there they attempted to make their way to Chile but Unna’s father met her mother in El Salvador. Her father said she was sent from the gods and they settled down in her small village on her family's farm in the outskirts of the country near the Guatemalan border. Unna was born 10 months after her parents vows.

Taken or given for experimentation? Taken

Age they were taken/given. 6
Background. She was in a loving pious family that worked hard.

Misc. Due to her pious upbringing before she was taken she still honors the old Sumerian gods. Amongst them all Utu (Oo-two)(God of the Sun, Divine Justice, Protection, and balance) is who she prays to the most, even if it is silently. When she can she will also preform what rites she can.
 
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-sophie-

dumb bisexual


code by @fudgecakez
you thought you could control me?
AURORA


GENERAL
name. aurora bhamra

nickname/s. usually, rory; flare

age. nineteen

d.o.b. october tenth

gender. female

sexuality. heterosexual

ethnicity. english and gujarati indian

p.o.b. hounslow, england



APPEARANCE
height. five feet and five inches

hair. deep charcoal brown

eyes. a quite normal brown, though they take on an orangey-gold hue when using her abilities

build. lithe and athletically toned

dist. features. burns on her body, more heavily concentrated on her hands, feet, and forearms.

face claim. naomi scott
AURORA


IN DEPTH
personality. Rory, quite ironically, could be described as a fiery young woman. She has a spark within her that never seems to run out, keeping her on her feet and doing. She has an abundance of energy and always seems to have something to say.

Though both a curse and a blessing, Rory has no problem speaking her mind, even if her opinion isn’t necessarily wanted. She has a ‘come what may’ sort of attitude that allows her to bounce off most of the doubt she carries. Socially, she's known to get along with most anyone, finding some sort of common ground with them. Even with the black and white coats, she's accidentally been kind to them without realizing it.

Though it is very true that she is supportive and hopeful of the program, that doesn’t mean she listens to what everyone has to say. Aurora has a problem with authoritative figures and following rules to a T. She prefers to explore new experiences on her own and mess with the system a little. Call it reckless, but she considers it to be an adventure.

likes. iced drinks, loud bass, staying up late, muffled laughter, 3:00am conversations, cheesy mindless movies

dislikes. early morning duties, sitting still, authority figures, unnecessary rules, smalltalk

fears. rory fears that there's truly nothing up there in the world, and that she's stuck with a bunch of scientists and angsty essences for the rest of her life.

quirks. when bored, aurora will twist her hair incessantly. as a punishment for her distracted behavior when doing this, a white coat decided to chop it all off a few years back. now, she keeps her hair long enough to twist it, but short enough to make that white coat roll their eyes from how unaffected she was from it.

ailments. rory has an abundance of chronic pain in her arms and legs from nerve damage. the severe burns she's collected over the years left an impact on her physical health. sometimes she has to relax and stop moving so much, which makes her fidgety and irritated.



SUBJECT INFO
essence. charon

subject name. grimlock

subject no. 14

power.

~ fire manipulation :
Aurora can create, manipulate, and shape fire and the chemical process of releasing heat. She harnesses her body's energy and internal fuel to materialize flame. With this ability, she is able to create fire from herself, but also control outwardly existing fire. For her, it's much easier to manipulate and attack with an outside flame, opposed to her own. Like a natural fire, Rory control how dangerous the fire will be. It could flicker and crackle like a candle, or pop and roar like an explosion. It takes an incredible amount of focus, but she's been working on it for years. In the future, Rory could create a wall of fire, both used for protection and offense. She could also learn to craft fireballs, once she masters shaping the type of fire.

limitations.

~ caution! flammable. :
Unlike what most would believe, Rory is still very much flammable. The fire that she creates hurts her, as human bodies weren't meant to take on such thermal pressure. Without the appropriate gear, she could very well singe her entire hand off. It frequently pains her to use her abilities, but the commander doesn't care much for her complaints.

~ i'm not crying, you are! : When emotional, Aurora's abilities are nearly impossible to predict. Often, the potency of a fire is strengthened when she's angry or sad. The fires are also much harder for her to put out, as if they have a mind of their own.

~ is the air getting thinner? : Rory's fires often take up a massive amount of oxygen, more than a normal fire would. Because of her abilities, the lack of oxygen doesn't bother her as much as most people. But eventually, there isn't enough for the fire to continue, and others around her find themselves at risk of passing out.

occupation. waitress, as she doesn't mind the running around for food orders.

AURORA


BACKGROUND
family.
naomi bhamra ; mother
edison bhamra ; father

taken or given for experimentation? given.

age they were given. she had just turned two.

background. Rory's parents met at university in London, where they were both studying anthropology at the time. They met through mutual friends and became close almost instantly. They started hanging out in groups at first, until their relationship morphed into something more. They began to go on dates, holding hands under the table, giggling as older couples gave them weird looks. About two years into steadily dating, Aurora was accidentally made. Her parents certainly weren't ready for a baby, especially just out of college, still broke from student debt. They loved her unconditionally, but simply couldn't keep her safe and healthy yet. The young couple felt as if it was fate, hearing about the solar flare experiments. They believed it gave their daughter a chance to be something important, and also help her parents out financially.

Rory was a beautiful infant with big, sad eyes and a button nose. Her expression was chronically melancholy, even up until her departure from home. Much too young to remember or understand anything, she grew up without memory of either of her parents. As far as she was concerned, she might as well have been born in the underground facility. She never had the chance to learn her parents' stories, if they loved her, or if they were still alive in the universe. Maybe that's why she had always had a problem with people telling her what to do, or trying to parent her. Or maybe she was just a brat. She simply came to the conclusion that no one would ever know.

theme song. crybaby by destroy boys

misc. tbd

 
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-sophie-

dumb bisexual


code by @fudgecakez
to love is a burden.
EZRA


GENERAL
name. ezra mattoon

nickname/s. ez; houdini, if you think you're funny

age. twenty one

d.o.b. march second

gender. male

sexuality. bisexual

ethnicity. english and ashkenazi jewish

p.o.b. denver, colorado



APPEARANCE
height. five feet and ten inches

hair. sandy brown

eyes. brown with a greenish hue

build. athletic but skinnier than most of the others, kinda lanky

dist. features. slight stubbly beard, he's had some facial hair since eighteen

face claim. charlie rowe
EZRA


IN DEPTH
personality. In his supposedly most flourishing years of young adulthood, Ezra still finds himself preferring to fade into the background a little. He's not at all shy, but would consider himself to be a listener over a talker. He makes friends in a simpler way than most, relying purely on his own personality instead of the usual bells and whistles. The young man is clever, smart on his feet and creative. Often, he finds himself with a lack of resources, so he builds a way to thrive without everything he needs. Because of his self-sufficient demeanor, it can be translated to being standoffish or opposed to teamwork in the eyes of others.

A rule follower, Ezra never really found himself getting in to trouble. Of course, over almost twenty years, people have given him reasons to slip up and wreak some havoc. Mostly, he tries to set an example for others and hold his head up high in the face of adversity. But inside, he's a little bit of a coward. Skiddish when it comes to loud noises, paranoid in teamwork scenarios, and overall hard to gain trust from.

Ez considers himself to be one of the more powerful essences in the group, and someone could probably guess that. He spends a lot of time working on improving his own personal abilities and experimenting with what he has. Often, he'll ask someone to brave temporary blindness as he tests out a new form of sensory-blockage. Afterwards, he'd give them an awkward smile and send them on their way, slightly disoriented.

likes. silence, colorful environments, coffee once it becomes slightly lukewarm, warm sweaters, rewarding training sessions

dislikes. numbness, indie films, experimentations, snoring, sneakers with laces that are too long

fears. once he's inevitably sent up to the ground, nothing will have wiped out humanity and he was subjected to years underground for nothing.

quirks. ezra finds himself humming without even noticing it, especially when using his abilities. it reminds him that he's still alive and breathing, even if something feels off.

ailments. ezra's vision is slowly starting to worsen as time goes on, and the white coats have to keep supplying him with new contacts.



SUBJECT INFO
essence. uranus

subject name. scyle

subject no. 11

power.

~ sensory manipulation :
Ezra's ability allows him to control his own and others' sense of smell, touch, hearing, sight, touch, and taste. He can enhance, reduce or remove specific senses in order to disorient or protect a target. He can cause someone to sense things that aren't there, or prevent them from sensing things that are there. He is more skilled in removing senses than adding them, and focuses on his ability as an attack over a form of defense. He much prefers to blind someone temporarily, or cause them to disregard something that is directly in front of them. He can cause someone to fall over due to lack of feeling in their legs, or wear them out by overloading them with too much feeling. Even after Ezra learns to master one thing, he still has plenty more to learn ahead of him. Constantly, he's trying to improve his abilities.

limitations.

~ "i can't see!" : Whatever Ezra does onto another, it is immediately done to himself. For example, if takes away another person's sense of vision, he also loses his sight. over time, he's learned to rely on his other senses and function pretty well without one of them, but he still needs to put his trust onto his teammates to be his aid.

~ nap time! : After using his abilities for extended periods of time, Ezra becomes both physically and mentally tired. There had been times where he was so tired that he could have lied on the concrete floor and fallen asleep within a minute. Other times, he had simply passed out from exhaustion.

~ what? can you repeat that? : When Ezra turned sixteen, his senses started to slowly fail him a little more each day. When using his ability, his body had gotten used to being heavily stimulated. Eventually, his body had a hard time functioning without the use of these abilities. He can still use all of his senses, but more and more he realizes how little awareness he has of the outside world without supernatural aid. It's supposed to even out as he grows older, but not before he at least loses most of his hearing, taste, sight, smell and feeling. To combat this, Ezra frequently works out in order to maintain his sense of feeling. For the rest of the senses, it’s up to the facility’s experimentation to make or break him.

occupation. janitorial duty.

EZRA


BACKGROUND
family.
elora merelle ; mother
elias mattoon ; father

taken or given for experimentation? taken

age they were taken. five

background. Elora Merelle was a lifelong Colorado native, working in a coffee shop while getting her degree. She loved reading while business was slow, smelling the espresso beans as they roasted. Elias Mattoon, a visitor from Massachusetts, came to Colorado for a law convention being held over the weekend. He flew in on a Friday, tired as all hell, needing a boost before he explored the city. He stumbled into the cafe during Elora's shift, and it was fate from there. They fell in love, like a fairytale, despite Elias being almost ten years older. Elias went back to Massachusetts after the weekend, but he found his way back soon enough. He had to see the woman in the coffee shop yet again. Soon enough they had an apartment together while Elias booked a job in a law firm and Elora finished her masters degree.

Ezra was a very much planned pregnancy, conceived a year after the pair was married. He grew up in a very stereotypical family setting, with his father working a nine to five, and his mother home. She worked on a book during the days, as she wanted to be an author in her life. Ezra remembers sneaking into her office when he was younger, sitting in her chair and pretending to do her work. He could barely read, let alone write his own name, but it felt like he was an adult. If he thinks hard enough, he can still remember his father's tired smile after a day of work, and his mother humming as she read the paper in the morning.

He and his family had no idea why Ezra was so intriguing to Harrison Lee, or why he wanted a Denver native, just about to enter kindergarten, for his program. One day, his parents never came to pick him up for school. Instead, it was a clean and scholarly looking gentleman who smelled of hand sanitizer. The young boy never got to see his parents' expression when they found out he had been taken. He never had the chance to say goodbye, or pick up the teddy bear sitting on his bed. He remembers crying that day, but not much else. After experimentation, his parents were nothing but a hazy memory. He only recognizes their faces in his dreams, immortalized in his mind.

theme song. art class by beabadoobee

misc. tbd.

 
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