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Fantasy ∆The Divine Vendetta - Characters∆

Lore
Here
Other
Here

Croaker

Little Horned Boy
Please delete all things in parenthesis as they are simply there to help guide you. Any section marked with a * is not mandatory and can be deleted if you so please. Also, BBcode is welcome. Make your CS as extravagant or bland as you like. If you need help or simply wish to bounce ideas off someone, let me know! My PMs are always open and I will respond as soon as I can.

Name:
*Title/Monicker/Nickname
:
Physical Traits
Race: (Human, God Touched, God Touched Abomination)
Appearance: (Visual aid and/or detailed description)
Biological Sex:
Age:
Height and Weight:

Personal Info
History: (only needs to be semi-detailed, just no lists please)
Personality:
Faction Association:
Job/Position within Faction:
*Religious Association:
Likes & Dislikes:
+
+
+

etc.
-
-
-

etc.
Physical Ability and Loadout
Strengths/Proficiencies:
Weaknesses:
*Equipment:

Magic
School of Magic:
Spells and Abilities:

*Extra
Relationships: (do you share history with another character? how do you know each other?)
Goals:
Ideals:
etc.
 
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Name: Vivian Algrave
*Title/Monicker/Nickname: Beauty & The Beast
Physical Traits
Race: Human
Appearance: 1552669557670.png
Biological Sex: Female
Age: 25
Height and Weight: 5' 7" & 125
Personal Info
History: Vivian is actually the eldest daughter of a noble family. However, her tomboy nature made it so that her father wasn't inclined to name her as the heir to the family estate and business. All of that, in the end, was great news to Vivian, as she much preferred her freedom and the ability to do as she pleased. Her family name and pedigree made it easy for her to go to the university to study up and get a understanding and control of her magic. She was a gifted child, both with her magic ability and her natural talent for picking things up fast. Her brothers, she has 3 younger brothers, were relieved when their sister took an interest in furthering her magic, rather than ganging up on them.
Personality: Combative by nature, she is not one to play well, often, with others. She believes, strongly, that actions speak louder than words, and is more likely to cat first then ask permission or apologize later. She can be extremely and apologetically forward, and at the same time she can be silent and observant. However, she is not one to back down from a challenge or to let someone think that they've gotten the upper hand on her. She's headstrong but still manages to have a good head on her shoulders. She's loyal to those that she deems have earned it, and she is one to hold grudges against those that would do her, or those she cares about, harm. She can be impulsive, loud and obnoxious, but she can also be calculating, caring, and logical.
Faction Association: Mercenary Guild
Job/Position within Faction: #1 Mercenary, after the Leader
*Religious Association: Netzah
is the god she worships
Likes & Dislikes:
+
Confrontation
+ Many versus one
+ A good cigar and some good alcohol
+ Good company and a sparring partner
etc.
- Liars
- Disloyalty
- Other Factions
- Politics
etc.
Physical Ability and Loadout
Strengths/Proficiency: Hand-to-Hand combat, Adapting to situations, task oriented, focus,
Weaknesses: Ego, making decisions, following directions, taking orders from others that she thinks are below her, and most flaws that all humans have. Stamina when fighting after having conjured beasts or from having them summoned for too long.
*Equipment:
Magic
School of Magic: Conjuration & Transmutation
Spells and Abilities:
Polearm Proficiency-
Aside from just using her abnormal strength and going at her opponents bare-handed, she is actually extremely well-versed in the use of polearm weaponry, a bo-staff being her usual go-to.
Beast of Burden- Summons a beast or beasts of her choosing. The more beasts summoned the more concentration and energy they drain from the user.
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Bojak is sturdy, strong and highly resistant to elemental attacks as well as physical attacks. He is powerful but slow. Lulu is fast and vicious, a great partner to have when dealing with a crowd of people or when needing to scale a high wall and cause a diversion within. Violet is a Support summons; she has the ability to cast a small area heal and she can give her summoner a view of what she sees, if she is doing something covert or flying over an area. Pixie is a little bigger than your average mouse; she is extremely quick and very silent. Her specialty is getting into places unnoticed, despite her bright-coloring. She is great at getting into locked rooms and retrieving items that are otherwise locked away. Jahpa is swift and has incredible endurance, which is good since Jahpa's IQ is low. Jahpa is a great companion and distraction because he can both fight for a long time and is unpredictable...and much like a hyena, Jahpa seems to chuckle. Ezra is all business. A quick and efficient killer, Ezra is like a veteran assassin. He goes for the most efficient strikes and kills, and he does so quickly and without much hesitation. Grim is a being of darkness that feeds off the negative emotions of the summoner. It is a byproduct of their inner darkness and grows stronger as the user does. Grim attacks opponents using darkness attacks; shadow spikes and shadow web. If she ever uses Grim, it means that things have become dire.

The Darkness Within- This is a combination of a Conjuring spell and Transmutation. Having summoned Grim, She is able to transmute him into her shadow. Upon doing so, she merges with the dark side, the red crown that usually floats above Grim's will now appear above her own. This is the Ultimate form of All-in, that will most certainly put her at near-death, if not dead, at the end of it. Like All-In, it puts all her powers into overdrive, giving everything she has to offense, stripping her of defense. She becomes a nearly feral-minded killing machine, who will ignore physical pain, broken bones, torn ligaments, or defense. Once the spell is undone, the recoil to her body is 4 times the damage she received. Without a healer being nearby to administer aid and stabilize her, she will likely die after using such a spell.

Army of One- These are just Transmutation spells that she generally uses on herself.
Hard-bodied-
Bolsters her strength and durability
Warrior Spirit- Bolsters her reflexes, agility and speed
Armored- Gives her clothes a mid-level of magical resistance and high durability against physical attacks while not taking away from its original texture
All-In- A technique that she can activate, if she ever finds herself at Death's Door;
User can put their power into overdrive, boosting their ability way beyond its limit making it stronger or ignoring its weaknesses; sometimes gaining a sudden boost of stamina, strength, speed and endurance in the process of using the power. It must be a power that the user already has but boosted beyond its limits or so-called limitations at a cost. After use, the user will face a jeopardizing obstruction such as temporary loss of their powers, a major setback on their abilities, or a crippling/fatal injury.
Relationships: TBD (Open for discussion, for any takers)
Goals:
To live by her own rules, to travel to unseen places, and to simply live life to the fullest while having a good time and making money. A mountain of gold, a good cigar, some good alcohol, great company, and a man or woman at her side.
Ideals: Hates the political side of any and everything, just wants to be able to live freely, as she chooses, and the Guild gives her that freedom. She takes the jobs she wants...some that she has to, but at the same time, she gets to handle things her own way, while other people deal with the politics
 
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Name: Rixus Aba
*Title/Monicker/Nickname: Aba
Physical Traits
Race: God Touched Abomination
Appearance: 1552923538191.png However, he uses his illusion magic to look like this
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Biological Sex: Male
Age: 27
Height and Weight: 6'3" and 245
Personal Info
History: A Magic Swordsman, he hails from a lineage of Knights. Training is something that he is sort of addicted to, and with his steadfast and strong personality, he tends to push to constantly push himself to his limit to gain more power and strength. Around his 21st birthday, he decided to go on a journey, hunting down powerful beasts and taking on quests and jobs that were for someone more experienced than he was. While on his journey, he found himself in the presence of something that he couldn't explain, but that he could feel in his bones could end his very existence with ease. That encounter was nearly the end of him, though he managed to survive, his life was forever changed...both in a positive light and negative.
Personality: Loyal to those he serves and a true comrade to those who serve with him. He is the guy you want by your side when things go South. He is great with teamwork and is able to help carry the load when necessary. He is always pushing himself to improve, and tries to make the best decision in every situation.
Faction Association: TBD
Job/Position within Faction: TBD
*Religious Association: Veraque
is his god of worship
Likes & Dislikes:
+ Training
+ A good book
+ Not having to sleep

etc.
- His new True Form
- Keeping it a secret from his companions
- The idea of becoming an outcast due to his true face
- Mercenaries
Physical Ability and Loadout
Strengths/Proficiency: Illusion Magic, Necromancy, Cooking, Dodging and Evading
Weaknesses: Holy Magic, Light Magic, Extended fights, Hero Complex, Ranged Attacks
*Equipment:
Katana
Magic
School of Magic: Illusion and Necromancy
Spells and Abilities:
Veil of Humanity (Spell)-
A powerful Illusion spell casts on himself, so that those who look upon him only see his human form
Call to Arms (Spell)- Necromancy spell to bring forth the souls that he's managed to resurrect and bind.
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Selective Illusions (Spell)- The user can induce illusions onto specific targets without affecting the masses or any other unwanted people.
Illusory Combat (Skill)- The user combines illusions with combat, making them very unpredictable and hard to keep track of, and can pull off surprise attacks more easily.
Life-force Perception(Spell) - User can sense the presence of life-force, including the amount/size of life-force they are sensing and whether it is hidden.
Necromancy (Skill)-
The user's magical abilities revolve around manipulating the dead, death, the death-force and/or souls for good, evil or neither. They can also communicate with the deceased – either by summoning their spirit as an apparition or raising them bodily – for the purpose of divination, imparting the means to foretell future events or discover hidden knowledge. Many practitioners find a way to cheat death one way or another, whether by becoming some form of undead creature or by bypassing their own ability to die.
Life-force Absorption (Spell)- The user can absorb life-force/energy, vitality and health, while removing it from the source, into their body and use it in various ways.
Death
Enhanced Swordsmanship (Skill)-
The ability to be highly proficient in the way of the sword.
Beauty in Death (Spell)- Death butterflies become visible around the area; These are beings that forever follow and surround this individual, and they are that which collects the death energy and life-force energy that he uses. As these butterflies become visible, they absorb the life and death force around them and transmit it to the one casting the spell. This can be used to boost the powers of the individual dramatically, by taking from those within the AOE for himself, or, consequently, it can be infused into his blade and used as a devastating attack .
*Extra
Relationships: TBD
Goals: To aid his faction reach their goals, crush those who would stand against them, and see an end to this seemingly endless war with his faction on top
Ideals:
Following the orders of his superiors is his life. He will defend and fight for his faction with everything he has. He wants what he believes is best for everyone. Winner takes all, and the loser must submit to the winner.
 
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Name: Giro Malican

*Title/Monicker/Nickname: Gee, Ro, The Elf, Noctis

Physical Traits

Race: God Touched (Elf)

Appearance: Pointed ears, Slim and ripped
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Biological Sex: Male

Age: 21

Height and Weight: 6’3” / 185 lbs.

Personal Info

History: Giro was born an only child into a middle-class family but a family that was closer to nobility in terms of richness rather than poor. Not only was he born into a family like this but he was also born a God-Touched due to his mother being God-Touched and his father being human, his Mothers tale of becoming someone with high their magic and skill was very unusual. This caused Giro to have to learn quickly of his mother's footsteps in the way of a God-Touched she liked to call the Elves. The male didn’t live the hardest life but found himself venturing out fro his home in hiding when he was growing up, he learned new types of magic and made new friends. He never told his parents of his adventures until one day they noticed he was missing and when he came back they kicked him out of the house for putting the family in danger. He was forced to take care of himself and find a new place of refuge. He prayed and prayed to the god Keter, the only god who seemed to watch over him in his everyday life. Giro liked to believe this god was his real father that watched over him and gave him the care he needed because the god even seemed to give him the best luck to find a new family that his friends and him came up with…a family that would take down the god of everything…why would he join such a faction? Well even though Giro is intelligent and praises a god, he doesn’t feel obligated to thank Ithisis and he has found himself with more interest in love…he can get lost in these feelings and follow any woman just to try and get what he wants and it often causes him to go to the extreme to fit who he thinks they want him to be.

Personality: Funny, Courageous, Intelligent, Manipulative, Protective, Balance Minded (In between Good or Evil), Convincing, Logical, and Confident

Faction Association: Cult of the Blood Queen

Job/Position within Faction: Second in Command

*Religious Association: Keter is the god he worships

Likes & Dislikes

+ Food
+ Outsmarting
+ Flirting
+ Training
+ Jokes
+ Weird


- Loud
- The Dark
- Being Alone
- Being Ignored
- Being Weak
- Losing
- Being Confused


Physical Ability and Loadout

Strengths/Proficiencies: Agile, Quick, Flexible, Armament Weaponry Professional, Flirting, Convincing, Learning, Cooking

Weaknesses: Females, Swimming, Can be too protective, People stronger than him, Confusion, If failing to protect he will risk his life even when injured, Bad defense (Mainly evades and Counter Attacks)

*Equipment: Giro’s weapons come from his Conjuring Magic (LongSwords, Buster Swords, Daggers, Lancers, Hammers, Spears, etc.), Backpack, 2 Bags of Gold, Food, Water, Seasonings

Magic

School of Magic: Conjuration, Enchantment, and Divination

Spells and Abilities

(Conjuration):

Royal Armaments - Allows Giro to summon Multiple weapons in a voided arsenal granted by Keter
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Royal Armaments Circle.gif

Dodge - Uses his teleportation to slightly dodge to either side of an opponent
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Warp - Can be used in a variety of ways, is able to teleport to weapons from the Royal Armaments to move around quickly and create stylistic attacks.
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(Enchantment):

Clarity - Allows for the user to seem like someone else or what the user wants the target to see of the user

Charisma - Very good with soothing words, can convince most people or things of something small

(Divination):

Telepath - Can read the minds of people that becomes in contact with the user physically

Glimpse - Can see small parts of the future following a certain line of events for the users wants

*Extra

Relationships: They all met in school after Giro began sneaking out to study on his own and have been close friends ever since…maybe even closer. Rumble Fish Rumble Fish SomebodyElse SomebodyElse (Others if they want to can be added)

Goals: Have a large relationship, defeat Ithisis, Master Magic Types, Become the best warrior, Become a leader

Ideals: Believes in luck and believes luck is on his side but doesn’t like Ithisis at the moment. Praises Keter.

Croaker Croaker

 

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