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Fantasy ƬѲ ƬЄΔƆĦ ƬĦЄ ƧЄΔ | Quick Summaries

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🌊 This is the story of a young teacher, trapped and alone on a magical island. Scared and wounded, can she escape this isle of mythical creatures and ancient puzzles before she herself becomes nothing more then a drop in the ocean? Help her discover this island's secrets before it's too late!

Ki-Mono

True Crime Junkie
These are just quick summaries of every "chapter" to make it easier for new comers to join in without reading through everything.

  1. We are introduced to our main protagonist, Marie-Anna: A young teacher with a dream to run her own school. She receives a letter, promising her just that. However the school is in Hawaii (aka, across the sea).
    How should we get to Hawaii?: An experimental airplane

  2. Marie-Anna meets up with an old friend, Frank Conners; who is the son of a line of engineers. His secret pet project has been an airplane. When they both find out about each others situations, they decide to work together to finish the plane, and fly to Hawaii together.
    During the flight, the awe wears off, and Marie-Anna gets board.
    What should you do to help pass the time on this long journey? : Offer to fly for awhile

  3. During the flight, a horrible rainstorm seems to come out of nowhere. Despite their best efforts, they can't keep the plane air-born, and thus crash land. You wake up hurt and confused.
    Barely alive, and unaware of what's going on, what is your first instinct?: Look to see if Frank is with us

  4. Finally gathering the strength to get up and out of the crumpled plane, you find you are deserted on some kind of tropical island. You're sure it's not Hawaii, but you don't know where you are. You are unable to find any traces of Frank, and eventually collapse from exhaustion after discovering a big gash on your side.
    When you wake up, you notice you seem to have been kidnapped. You're in a hut of some kind with a creature that is not human.
    What will you do? Pretend to be asleep

  5. Pretending to be asleep, you learn the beast does not seem to mean harm; as it bandages you're scratched legs. Once the creature leaves, you escape the hut and into a little village of similar huts. You take in your surroundings beyond that of the village.
    Getting your barrings, you make a decision on where to go: Towards a temple in the distance

  6. Slowly making your way towards the temple, you take in the exotic scenery and come to the conclusion that this island is not normal. After almost getting snatched up by something in the water: you arrive at your destination, and hear a voice.
    How do you respond? Beeline to the temple

  7. Panicking, you make a dash for the temple. You reach one of it's many walls only to find it is a base layer. The actual temple sits high on top of it, and is decorated heavily. Exhaustion finally catching up to you, you take a quick break in a crevice in the wall; caused by a fallen tree. You're slumped in the shade, and are not sure if you should take a nap or not; but smells of food and whispering voices keep you awake.
    Where should we go?: ...
 
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