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Found 16 results

  1. R E N A I A ~*~ Overview Where do we go after we die? A question frequently pondered upon, and a question that has no definite answer. Do the good-doers go to heaven? Do the more wicked go to hell? Maybe some of the deceased do go to heaven and hell, but for others, their souls go to another realm. A realm where the deceased can begin on a brand new page, in a brand new world… Perhaps you grew up around technology in the modern world. If not, maybe you lived in darker times on a post-apocalyptic planet. Or maybe you lived in a magic-filled land, surrounded by mythical creatures. Regardless of the kind of world that you lived in, you find yourself in an altar after your death. You find out that you have been given an opportunity to start life anew in the realm of Renaia, free from previous illnesses and injuries. Soon, you are led into a town inhabited by other souls who are not so different from you. There, you can live a brand new life while working your way up the ladder. Sure, you will start off penniless, but with some effort, you can easily find yourself becoming a merchant, an apprentice, or even a government official if you’re up for a challenge. If you’d like to step away from the burdensome responsibility of working and experience what Renaia has to offer, you can enroll in an academy to study the art of magic or physical combat. Through learning various battle techniques, you can just as easily earn gems as if you had a job. Living outside of town are monsters- some more vicious than others. The government and traders would be willing to pay a hefty sum for bringing back the materials that you can take from the monsters. What use do the gems serve? They are probably not unlike the currency you used in your original world. You can spend your gems on everyday necessities and luxuries, such as food, clothes, weapons, and trinkets. You can also exchange your gems for your memories. You entered Renaia with fragmented memories, and you are only able to remember bits and pieces of your previous life. The government holds the rest of your memories, including how you passed away. If you would like to take them, the government would be more than willing to trade them for some gems. Yet another question plagues you- what happens if you die again? It doesn’t seem to hard to accidentally lose your life in a world that has monsters and supernatural abilities. Fret not. Your body in Renaia is like a temporary shell for your soul. If your current body is accidentally destroyed, a new one is easily created in a magical garden where your soul returns to. The only way for a soul to truly disappear is from death of old age. Now, everything is under your control, under your choices. Will you seek a tranquil life, or will you live adventurously and explore the possibilities in Renaia? Will you choose to remain in this seemingly perfect utopia of new chances, or chase after your lost past? Settings Locations *Please highlight the text if you're unable to see it clearly!* Altar: Located several miles away from Renaia’s palace, it is where all souls arrive after death. It is a mysterious architecture that has been present in Renaia for as long as anyone could remember. No one truly knows how the Altar brings about the souls and how it chooses those that comes to Renaia. Garden: Where souls receive a new body when an old one is destroyed. The new bodies are created by the flowers. Just like the Altar, no one knows when the Garden was created, nor do they know how it is able to produce new bodies. Palace: It is where the King of Renaia resides, and also where government workers go about their days. Citizens can request to enter the palace to get their memories back, but rarely are they allowed to go into the interior of the palace. Academy: Its exterior is not unlike a regular school of the modern world, but its classrooms are more akin to training rooms, in which teachers introduce their students to magical spells and combat techniques. Townsquare: A large area that occupies the majority of the town; it is a busy part of town where many citizens spend their free time. It has a large variety of shops that sell weapons, spell books, furniture, groceries, clothing, and trinkets. There are also different restaurants that provide foods from different worlds. Living Quarters: A large, government-funded, apartment-like building. When new souls arrive in Renaia, they are assigned to a room that they will share with other citizens. Rooms are quite small, equipped with two bunk beds, several desks, and a bathroom. A kitchen is provided on the ground floor, but it has been a long time since it was upgraded. Residential Area: Citizens who have earned enough gems may purchase their own house or apartment room. The environment of the residential area is much more desirable than that of the living quarters. The residential area is typically occupied by government officials, royalties, or business owners. *View Map Here: Locations Map * Other Information Academy Citizens of Renaia can learn either physical battle techniques or magic at the Academy. Currently, available classes include: hand-to-hand combat, sword art, archery, elemental magic, healing magic, and support magic (which includes non-damage dealing spells, such as creating a defensive shield). Teachers usually instruct students to the basics of combat techniques, then allow students to spar with each other to improve their own skills. The Academy is also equipped with training rooms where students can practice in their free time. Currency Gems serve as the currency of Renaia. Gems are about the size of a penny, and their colors decide their value. Blue is the most valuable, then yellow, then red. 15 red gems = 1 yellow gem 30 yellow gems= 1 blue gem Foods such as bread or fruits cost approximately 3~5 red gems. A meal can cost anywhere from 10 red gems to 2 yellow gems. A house in the residential area can cost around 300~500 blue gems. Neutral Characters hi .tabs { margin: 15px auto; height: 515px; width: 100%; position: relative; } .tab { float: left; } .tab [type=radio] { display: none; } .tab label { width: 283px; height: 30px; background-color: rgba(0, 0, 0, 10); border-width: 1px; border-style: solid; border-color: #000019; font-family: Times New Roman,Times, serif !important; font-size: 16px; color: white; display: block; line-height: 35px; text-align: center; position: relative; } .content { padding: 10px 15px; top: 34px; left: 0; right: 0; bottom: 0; border-color: #000019; border-width: 1px; border-style: solid; background-color: rgba(0, 0, 0, 0.9); font-family: Times New Roman, Times, serif; font-size: 16px; color: #000000; line-height: 150%; position: absolute; } .tab [type=radio]:checked ~ label { background: #ffffff; color: #000000; z-index: 2; } .tab [type=radio]:checked ~ label ~ .content { z-index: 1; } The Queen Evelia The beloved queen of Renaia. She keeps the government in order and watches over her small kingdom with deep affection for the souls who have found themselves in a new world hoping that they will find happiness and tranquility in her land. Evelia graces Renaia with her calm and sophisticated aura, always accepting to give her blessings to those who politely request for one. When someone dares to ruffle her feathers, the queen can silence anyone and put them back in their place in an instance with her icy words. The Memory Caretaker Orion Caretaker of memories. His sole responsibility is to guard the memories of every soul who resides in Renaia. Although his laid back nature and bored expression may suggest he doesn't really care about his job, he is constantly on the lookout for better ways to store and give back memories to the people without causing any inconvenience to them. He makes sure to guard the memories with care and great supervision, never missing a beat when he has to organize them accordingly. The mage is mainly teased by his colleagues, who often refer him as “Onion”. The Mage Taeryu Renaia’s jubilant mage. She is a sweet young lady who is very passionate about the works of magic. Her face lights up whenever she is able to explain the different techniques and spells that she finds interesting. She can never turn down a question when it comes to magic, always managing to turn what can be a quick explanation into a detailed lesson with extravagant examples that she herself performs. As happy as she can be, Taeryu can also whip up her own curses and hexes to those who assume it is fine to disrespect her. _________ _________ FAQ & Rules ~*~ What kind of roleplay is this? This will, for the most part, be a long-term, light, almost slice-of-life kind of roleplay with a decent amount of action and adventure involved. Think of this roleplay as like a sandbox game- your character is free to do most things. However, there will be some areas that the admins will take control of, mostly for the sake of maintaining enough interaction between characters and to keep the plot rolling. And yes, there is a solid plot involved, but since a big part of the roleplay is focused on the characters’ personal development in Renaia, it wouldn’t feel like the plot is restricting the characters to doing certain things. What are the reply requirements? Although most of the roleplay will be light-hearted and casual in its atmosphere, there is a conflict that the characters will find themselves involved in. To make it so that we can eventually get to the conflict, and to keep the roleplay rolling in general, roleplayers are required to reply at least twice a week. The lengths of the replies must be two to three decently structured paragraphs. What kind of setting does the roleplay take place in?It is a western, fantasy-like setting with no modern technology. What kind of characters are allowed? To avoid making things too broad and complicated, we will be limiting the characters to humans only. However, they can come from all different kinds of worlds. How can the characters earn money? Through exploring the town, you’ll have the chance to get jobs, maybe in the shops or restaurants in the townsquare. Of course, you can’t just get a job all willy nilly. What I mean by that is, if your character has some sort of communication problems, they would probably have a hard time getting a job as a waiter/waitress. Also, you can take on requests from the government or townspeople. For example, a restaurant may request for you to hunt down a giant chicken monster on the outskirts of town for its meat, and a jeweller may ask you to kill a jewel-studded crab for its shell. Will battles be necessary? It eventually will be necessary once the plot kicks in, but before then, battles will just be for the benefit of your characters, whether it’d be killing monsters for money, or for interactions between characters. So the characters never die? Yes, but don't take advantage of that. Each time your character “dies” and gets a new body, they will owe the government one yellow gem as fee for using the Garden. What memories do the characters have in the beginning? It really depends on you, but the memories should only be enough for the characters to know what kind of world they grew up in, who they grew up around, and what kind of person the characters were. The government holds the memories of how a soul passed away. -------- Rules No godmodding. Specifics about the characters’ powers will be stated in the character sign-up section Roleplayers must reply about twice a week, with the length of the replies being two~three paragraphs. If there are real life circumstances that is keeping you from replying, please let the admins know. Proper grammar, spelling, and punctuation in replies are required. Mistakes here and there can be overlooked, but replies need to be comprehensible. Combat between characters is allowed as long as the other party approves of it. Gems don't come easy. Earn them at a reasonable pace, just like how you would earn money in real life. Please type out your username at the bottom of your character sheets. This is to ensure that all rules are read. The admins of and credits for this roleplay go to @SilverBlack , @Dawnsx , & @Aiakaos
  2. Name (must start with the letter M): Which child are they?: (7months-9 years old for youngsters, 10-12 for the middle child, 13-17 years old for the big siblings.) Age: Gender: Appearance(I would prefer a real photo.) Personality: Grade if old enough for school: Hobbies: Likes: Dislikes: What does their side of the bedroom look like: Favorite food?: Least favorite food?: Favorite animal?: Least favorite animal?: Are they in a school club?(like sports, band, ect): How do they feel about having so many siblings?: Do they have a pet?: Other:
  3. R E N A I A Where do we go after we die? A question frequently pondered upon, and a question that has no definite answer. Do the good-doers go to heaven? Do the more wicked go to hell? Maybe some of the deceased do go to heaven and hell, but for others, their souls go to another realm. A realm where the deceased can begin on a brand new page, in a brand new world… Perhaps you grew up around technology in the modern world. If not, maybe you lived in darker times on a post-apocalyptic planet. Or maybe you lived in a magic-filled land, surrounded by mythical creatures. Regardless of the kind of world that you lived in, you find yourself in an altar after your death. You find out that you have been given an opportunity to start life anew in the realm of Renaia, free from previous illnesses and injuries. Soon, you are led into a town inhabited by other souls who are not so different from you. There, you can live a brand new life while working your way up the ladder. Sure, you will start off penniless, but with some effort, you can easily find yourself becoming a merchant, an apprentice, or even a government official if you’re up for a challenge. If you’d like to step away from the burdensome responsibility of working and experience what Renaia has to offer, you can enroll in an academy to study the art of magic or physical combat. Through learning various battle techniques, you can just as easily earn gems as if you had a job. Living outside of town are monsters- some more vicious than others. The government and traders would be willing to pay a hefty sum for bringing back the materials that you can take from the monsters. What use do the gems serve? They are probably not unlike the currency you used in your original world. You can spend your gems on everyday necessities and luxuries, such as food, clothes, weapons, and trinkets. You can also exchange your gems for your memories. You entered Renaia with fragmented memories, and you are only able to remember bits and pieces of your previous life. The government holds the rest of your memories, including how you passed away. If you would like to take them, the government would be more than willing to trade them for some gems. Yet another question plagues you- what happens if you die again? It doesn’t seem to hard to accidentally lose your life in a world that has monsters and supernatural abilities. Fret not. Your body in Renaia is like a temporary shell for your soul. If your current body is accidentally destroyed, a new one is easily created in a magical garden where your soul returns to. The only way for a soul to truly disappear is from death of old age. Now, everything is under your control, under your choices. Will you seek a tranquil life, or will you live adventurously and explore the possibilities in Renaia? Will you choose to remain in this seemingly perfect utopia of new chances, or chase after your lost past? ~~~*~~~ Hello, ladies and gentlemen! First of all, thank you for reading it thus far! The above is only an overview of the roleplay's plot that us admins are thinking of making. Once it is being created, in-depth details of the roleplay's settings, neutral characters, various information will be provided. This is a fantasy roleplay featuring the idea of a second life in a new world after death, providing the characters with a new, different but wonderful experiences (or maybe not wonderful, depending on how you want to play the story hehe). This is a long-term, light, slice -of-life roleplay with a mixture of fantasy and action where you can use your creativity and imagination however you like, develop any forms of stories with your beautiful original characters. However, this roleplay does also have a main plot story that will be uncovering itself quietly as the roleplay goes on! You'll learn about it more if you join the roleplay! We hope that this overview of our idea is enough to capture some interests, so we can make the roleplay a reality! At the same time, though, we ask for roleplayers to at least response twice a week, each reply consisting of a decent two to three paragraphs of minimum grammatical errors to the best of your extent. Of course, if anything comes up, as long as you tell us, we're mostly lenient. We are hoping however to actually get a wonderful story out of this roleplay, and it requires everyone's cooperation, devotion, and imagination! With that said, this is simply an overview. We hope we get enough interests for it! If you have any questions, or you would like to join the roleplay, feel free to message one of the admins or comment below! Let's bring this roleplay to life! Sincerely, The Admins: @SilverBlack , @Dawnsx , @Aiakaos
  4. Character Sheet Name: Gender: Age: Appearance: Personality: Brief Description of Their World: Memories: Powers/Abilities: ~One character per roleplayer ~For appearance, a picture (preferably anime or semi-realistic picture) and a brief description is required. Your characters should look the same as how they looked in their previous world. ~Personality must be at least one paragraph ~Give a description of their previous world, such as if it was more like a modern world or a fantasy world. ~Memories is like the backstory, but it will be fragmented and incomplete. It should consist of only what your characters remember at the beginning of the roleplay. We won't mind if this section is a little choppy and confusing in its structure. How you would like to write this portion is up to you. However, it should be noted that the government has the memories of how your character passed away, so make a note to not include that. ~If your character came from a world that allows them to have superhuman powers, note them in the powers section. Please make sure the powers aren't too OP. After all, this roleplay isn't too combat-oriented in the first place, and is more about development. Your characters will have plenty of time to hone their powers if you would like. ~Make sure to read the rules and include what is needed --- Please only use this post for the character sheet format and for any questions regarding the character sheets. Each CS should be an individual post submitted within this section of the roleplay. Please title the post with your character's full name. Thank you very much!
  5. It all started thirteen years ago of a small band of people kidnapping young girls all over the region of japan. Kidnapping around twenty of them and trapping them with in a large garden maze with in a tall cement barrier surrounded by trees . It at first was a scam to get a bunch of money from the families of the girls but the kidnappers decided against it getting a change of mind they ended up keeping them with in the hedge. They girls were put into groups of three and assigned to one "parent" inside the maze after having athe memories of their past families drained and put into a secured factor of the hedge. But it was normal to live in a hedge? Right? Once outsiders stumbled over the wall of the hedge, finding some of the girls playing together. They tried to take the girls out of the hedge to return them to their families but before they could even reach them the rescuers were gone, their presence no longer of the world, only thing of them were their cold lifeless bodies lying on the ground. But it was normal to find dead bodies in a hedge maze right? Thats what the girls thought as they appeared rather often for a time, the people in charge of them said the people were bad and that the hedges of the maze protected them . As they grew the kidnappers supposedly ‘hired’ a few teachers along so "their kids" would learn and flourish into young mature women. The made a single outdoor classroom with in the maze, the desks were carved out of the shrubs with a smoothed wood surface attached onto the shrubs making them able to do work the chairs made out of benches. But it was normal for a school to be in a maze made out of hedges right?
  6. Welcome to the Mad family! A rambunctious family of fifteen in their six bedroom, two in a half bathroom and a makeshift bedroom out of a den for the parents in their two story suburban house in Santa Rosa, California. Michelle and Matt Mad met each other in high school and been in love ever since, getting married not long after they achieved their dream jobs, and ended up having a total of thirteen kids. They had ten boys, and three girls all names starting with the letter M. Even though they may not get along most of the time and they fight a'lot, and are often loud. But the thirteen of them are all a very close bunch of siblings . You mess with one you mess with all of the Mad siblings! This is an oc based version of the cartoon known as "The Loud House," Except there is a total of thirteen kids this time! 10 boys, and 3 girls!
  7. "I always knew, in another life, I could fly. So that's why in this life I dance." Beauxbatons Academy is renowned for its education in the arts, though in particular the prestige it holds internationally for its education in dance, although the focus is primarily ballet. Grades are no concern for this school where raw talent and technical preciseness make all the difference more so than any amount of money, although the tuition in itself is nearly twice as much as the average college education. Fortunately the school has many scholarship programs in place for those few unable to pay the costs (although it does not promise protection from some of the students’ disdain for those unable to afford the costs) yet are gifted enough to cover all expenses. The schools select process however makes for a student body of only 100 students, although the number constantly decreases. Those unwilling to pay the cost that makes with hard work are quickly weeded out, another reason for the schools offering arguably the best dancers in the nation.
  8. The biggest corporation headed by one of the most famous families in the nation. Though, this business has some bad rumors going around about it, that on the inside it's harsh, that this place might be ran almost like a crime syndicate. Still, nobody really knows what goes on at the top, not unless they are already part of the top. Only the most loyal workers are up there, willing to do anything to make the boss and his family happy. The boss of this company has three children, all of them had a chance to take over when he passed. Everyone was under the assumption that it would go to the eldest child, he already had a job at the company, his face was everywhere. He was liked by many and most people even found him charming. He was great at what he did. Still, when asked the boss said that he favored his youngest. A very cold child, still in high school. The youngest wasn't seen or heard of much, some didn't even know the boss had a third child. When that was declared, the oldest child got angry. He sent out a hit on his own sibling. After the first attack, where the youngest almost died, the boss made a decision to set the young child up with a bodyguard. The bodyguard already attended the child's school, was very much able to protect someone, and was the child of one of the most loyal members of the company. In all this chaos and fighting over who will win the spot of heading the company, the bodyguard, and the heir might just start falling for each other. @mikko
  9. Secrets, they can be that little something you don't want anyone to know or that one big lie that could destroy everything. It's a time bomb that continues ticking until the day it is uncovered and in the wrong hands, everything you know or at least thought you did will change. In the small town of Oakwood, all the residents have a secret they want to keep buried but when everybody knows everyone, it isn't easy. 9 years ago, 10 of these residents left high school behind them and went their separate ways. Now their reunion in the town they call home threatens to uncover secrets old and new. The changes spark questions as they become reacquainted with one another once again and try to deal with the difference between what they expected and what they see while trying to keep their secrets buried. This is a detailed rp centred around 10 young adults all of whom knew each other back in high school one way or another. For the first time in 9 years, all of them are reunited in their hometown, each having returned for different reasons and each bearing secrets they want to keep hidden. The rp is character driven and focuses on their relationships and the changes they have undergone during the past 9 years and how the discovery of their secrets reshape their relationships and lives. To ensure the rp moves at an appropriate pace, the uncovering of key secrets will occur as events in the rp. Rules 1. Follow all RPN rules 2. Respect all players and myself 3. No OOC in IC 4. I like to see quality over quantity in your posts but absolutely no one liners since this is going to be a detailed rp 5. Please don't sign up if you don't think you can commit to this long term. I expect at least one post a week so this rp won't die out and if you cannot post that week, drop a pm to let me know 6. This is not first come first serve. CS will be chosen based on the quality of the characters and whether they fit into this rp 7. No Gary Stus/Mary Sues/godmodding, bunnying 8. Read all pinned tabs 9. If you have read all the rules please say hi in the OOC and tell us your favorite movie 10. Most importantly, have fun Town Of Secrets
  10. Ellos! :3 Rules and stuff you may want to know: ஐI usually only do F x M and FxF.ஐI could RP as Female or male, doesn't matter to me. However, I do have a slight preference to RPing as a female, but I definitely don't mind rping as a guy. ^^ஐGrammar! I don't mind spelling errors as long as they're not in every other word, but please no typing in text form during the role play unless it's OOC. (ex. lol, u, wats, wuz up, etc.)ஐI could do either simple, casual, or detailed styled RP posts, but usually I prefer simple or casual. (Keep in mind, if we do detailed it may take a bit longer for me to reply D: So, I usually prefer around a paragraph so I could reply on the go on my phone.) ஐYou don't have to automatically type back, but I prefer that you type a post once every week.ஐ I'm a forgetful person, don't be afraid to nag me to reply. ஐDon't be afraid to PM me! A Little Surprise Muse A is annoyed when someone rings their doorbell late at night. When they answer the door, they’re even more annoyed to come face-to-face with their ex,Muse B. Muse B, typically smug and rude, looks panicked and makes a plea for Muse A’s help. Bitter about the sour ending of their relationship by Muse B’s fault, Muse A is poised to slam the door shut in Muse B’s face. Just before they can, a pint-sized kid peers out from behind Muse B’s legs and asks to use the bathroom. Muse A may loathe Muse B, but they aren’t heartless, so they let the child in and begrudgingly also Muse B. While the child is in the bathroom, Muse A demands an explanation from their ex.Muse B breaks down and explains that the child is theirs but they only recently found out. The kid was left at their door by their other parent and they’re freaking out because they have no idea how to raise the child, especially not alone. Muse B came to Muse A for help because they have no one else to turn to. Muse A is sympathetic, mainly for the child, and only because of this does Muse A agree to help. A Parent Trap Unable to afford a plane ticket home this year, Muse A resigns to grabbing a TV dinner for one at the local supermarket and flying solo. They don’t expect to bump into their ex’s (Muse B) parents in the frozen food section nor do they expect to receive an invitation to spend the holidays at their cabin in the mountains. Muse A honestly doesn’t think it’s a good idea to accept, but when Muse B’s parents insist that Muse B will be happy to see them, Muse A agrees to join. Muse A packs a bag and drives up the cabin the following afternoon, hopeful for a pleasant reunion with Muse B, whom they still have feelings for. Only when Muse B answers the door in stunned silence, it’s immediately clear that Muse A is the last person they expected to see on this family vacation. It doesn’t take long for Muse A andMuse B to realize that Muse B’s parents are scheming to get them back together. But will the parents’ efforts—paired with a romantic atmosphere and plenty of opportunities for cozying up by the fire—do the trick? Similar Situation A single male character decides to adopt and another single female character decides to adopt. After they adopt the children, they meet one day and start to talk to each other. They find out that both of them are single parents trying to raise an adopted child. As time goes on, they start to get to know each other more and more. Will they fall for each other, will they decide to raise both children together, so the children have both a mom and a dad? Or will they only stay as friends, or maybe even just distance off? Only time will tell. Triple the Love Muse A and Muse B are in a committed relationship and very much in love. Almost a year ago, they decided that it was the right time to try and expand their family. Unfortunately, Muse A and Muse B have not been able to conceive. Before they explore adoption as an option, they decide to see a fertility specialist. After some testing and a lot of worrying, it turns out that the couple could possibly get pregnant with the help of fertility drugs. Muse A begins to take the prescribed medications, and the two continue to try having a baby. On a follow-up visit to the doctor, routine blood work reveals that Muse A is now pregnant. The couple is thrilled! Even though it’s early, they immerse themselves in preparing for the baby’s arrival. When it comes time for Muse A to have their first sonogram. Muse B is of course as their side and so excited to catch a glimpse of their baby, their eyes glued to the monitor. The sonogram tech takes a deep breath before relaying what they’ve uncovered. Muse A and Muse B are about to become the proud parents of triplets. Showmance Muse A is fresh out of school and isn’t quite sure what they want to do with their life next. Before they can start shopping their resume around, they get a call from the casting department at a major TV network. Muse A almost forgot about the impromptu audition tape that they made for a Real World-esque reality TV show several weeks ago. To their surprise, they’ve been chosen to be a cast member! With no obligations holding them back, they pack their bags and fly out to the house where they’ll be living with 6 other people for the summer. Muse B is one of their cast mates—the first person Muse A meets upon arriving at the house. With a little coaxing from production, it isn’t long before Muse A and Muse B are in a full-blown show-mance: cuddling in the common areas of the house, kissing in the confessional booth, fighting about the other flirting with someone else at the club and so on. Overall, the experience is a blast for Muse A and the relationship with Muse B is fun, but it’s nothing Muse A anticipates to last once the show is over. Everyone parts ways when the show wraps at the end of summer, including the house’s it-couple. One week after taping ends, Muse A hears a knock at their front door. It’s Muse B, who’s just moved across the country in the hopes of continuing their romance with Muse A. Mix-up Muse A has always dreamed of going to an university away from their small home town. All they want to do is focus on their studies, so they decide to go to a same-sex school. A mix-up in paperwork gets Muse A sent to a same sex boarding school for the opposite sex. Not wanting to go back home, Muse A pretends to be a member of the opposite sex in order to stay at the school, hoping they don’t get discovered. As Muse A starts becoming fast friends with Muse B, Muse B starts becoming suspicious sensing that Muse A isn't being completely honest. Will Muse B find out Muse A's secret? When they find out, will they keep it a secret or expose them? How long can Muse A keep it a secret? Only time will tell. Can't Live With You/ Can't Live Without You Muse A and Muse B find an apartment online that they both love. Though they’re strangers when they sign the lease, they agree to share the place. A few days after the move in, they start to question the arrangement. Muse A is quiet and neat. Muse B is loud and messy. Muse A has a decent job and pays most of the rent, Muse B recently got fired from their job, hasn’t told Muse A yet, and isn’t in a rush to find a replacement job. Muse A is the responsible type, and Muse B couldn’t take care of a goldfish. Muse A likes their privacy and Muse B is happy walking around the apartment half-naked and entering their roommate’s space without knocking. They hardly agree on anything, from what to order for dinner to what temperature to keep the thermostat on. Just when Muse A is reaching their breaking point and on the verge of giving up the apartment they love to move back home because Muse B is driving them crazy and they can’t keep up with bills on their own, Muse A suffers a major setback/loss and Muse B is the only person who understands/can help them get through it. Reservations & Revelations Muse A and Muse B have been together romantically for 2 years and they’ve known each other for almost 5 years in total. Since their second date they’ve sworn to a policy of telling each other the truth no matter what, which they believe has kept their relationship strong for so long. Lately, the honest couple has been incredibly busy with work and family obligations, barely having time to sit down together for a full meal before one has to dash off. Their anniversary date approaches and the couple promises to set some time aside for the occasion. Whether by pure forgetfulness, a lack of time to talk, or a desire to surprise their significant other, Muse A and Muse B have been keeping some news from their partner –news that each of them will share during the anniversary dinner. The couple dresses up and heads out to their favorite spot in town, each person waiting for the right time to confess what they’ve been hiding. While waiting for dessert, Muse A finally speaks up and says they have news to share. But so does Muse B, at the same time. Each insists that the other say what they have to say first and they ultimately rely on the flip of a coin to decide who spills first. Muse A is one month pregnant. Muse B is leaving (for someone else or for a job assignment thousands of miles away). Who will lose the coin flip and have tell their secret first? Will the other person decide to keep their secret (or change plans) after learning what their lover has been hiding? Will the sharing of the secrets make or break the relationship? PM or comment/tag me if you're interested. (It would help quite a bit if you add in which plot, and muse you're interested in. Thank you! )
  11. coding done by @Oasis @Adira @Zatanna @Illusive @MidnightSoul[/center] [/bG]{/slide} {slide=333|[bG=#A7D9FF] additional [/bG]}[bG=#A7D9FF] Hello, I am Xeyran and this my first Rp as a gm so please forgive me if I make some mistakes or some parts of the Rp are not done well. For starters I'd like to thank my co-gm @AbstractAnnabella for her help in getting this rp set up and taking the time to do this beautiful coding. This Rp is something I've been working on for a while now and I'm really looking forward to getting this started and knowing you guys. Thanks for taking the time to look at this and if you have any questions about this Rp do not hesitate to ask. [/bG]{/slide}[/accordion][/Column][Column=span2] Town Of Secrets [/Column][/Row] [/border][/bG][/border][/centerBLOCK]
  12. Credit to Yuu (Plasm) for the art. "Welcome, dear students and colleagues, to an academy unlike most. An academy where the firing trajectory of a round is simple maths. Where the effects of white phosphorus are the norm in biology and chemistry classes. Where horsepower and kilowatts are stressed to the maximum in physical education. Weapon maintenance is a must, as is combat exercises. Why did I make a school like this? It is a well known fact that those of extraordinary power walk this Earth, gifted individuals with abilities surpassing normal human ability. They who can change the face of the earth with a blink of an eye, and others who can reform it to its former self once more. And then there are those who inherit personalities or abilities from the inanimate long gone. Including weapons. Weapons who have sacrificed for their masters, weapons who had been forgotten or thrown away. Weapons who deserve or yearn for a second chance. Enough of that for now. I, Robert Hark, am your headmaster and tutor. Welcome to RAW." [divide][/divide] Hi there! I'm a new member of this site, but that doesn't mean I don't have a hint of roleplaying experience on me (okay, I'm not exactly pro, but I'll get there!). This is RAW, a roleplay I have created on a different site and I decided to port over here to see if you lot would take interest. In this RP, you take on the role of a freshman Inheritant at the invite-only institute, Robert's Academy of Weaponry. What is an Inheritant you ask? Well, they're those who have been inherited! *deafening silence* Alright, more detail then. What makes an Inheritant an Inheritant is that they are quite practically a lifeless object that has been destroyed, reborn into a human body. This could be anything from a common household plate to something like the Challenger shuttle. For further information, click the spoiler below.
  13. [h=OPTION]Ruins, and Snowdin![/h] Please post any content that takes place in the Ruins, or the general Snowdin area here.
  14. In a major trading city by the ocean, sitting on top of a hill overlooking the sea, is a café owned by a time-travelling witch who grants wishes. If there is something you desire, or if mysterious things are happening and no one can help, come to us in The Coffee Pot café and for a price, we will grant your wish. (OOC: This IC tab is for café employees and Honored Guests interacting in the café and the slice-of-life city of Osgiliath. For a stroll outside the city, see IC RPing 2 tab.)
  15. casual

    [centerblock=90][border=23px ridge #787878][border=19px groove #333333][bg=#bababa] [h]And So It Begins...[/h] [centerblock=90] [/centerblock] [/bg][/border][/border][/centerblock]
  16. A Struggle a slice of life Roleplay Presented by @EmmiMae & @Rising Do not post in this thread if you are not invite!