His Excellency Julius Isadore Garbert-Smithe
The Imperial Lexarch | Chief Justice of the Imperial Courts
Race
[Human]
Affiliation
[Office of the Lexarch] [Estate General]
Descriptors
[Lexarch] [Order] [Enforcement] [Diplomatic]
Skills
[Investigation] [Diplomacy] [Law] [Occultism]
Magic...
Character Sheet
Name
Araquiel The Dreamer / Araquiel The Fallen
Age
3458
24
Race
Angelic Spirit
Cursed into a Mortal Form [Human]
Appearance
Personality
Skills
Spirit Magic [Light/Ice] | Paper Charm[Life/Metal]
Equipment / Personal Possessions
Past Profession
Angelic Spirit of Dreams...
Name of Leader: Prince Calisto Etherion Lyall
Name of Cult: The White Creed
Human Form:
Werewolf Form:
Introduction:
Influence Points: 0
Awareness: 0
Humanity:100
Population: 14
Name of Corporation:
"Fizz" | The Fizz Company
Name of the Corporation Owner:
Sherlock Moriarty
Race of the Corporation Owner:
Human
Keyword:
Strategic | Persuasive
Description of Leader:
History of Leader:
Sherlock Moriarty is a normal person with a big dream, he wants to be the King of...
Bloodline: Sephirah
Current Blood: Adam Sephirah
ANCESTRY
Sephirah Arts or Enchantment - For your first generation you can make 2 glyphs for every quirk you have and 1 ward for every quirk you have. Glyphs are small and go on items or boxes or equipment, wards are rarer, but they can do...
Lord Xavier White
Strength: 5
Intelligence: 5
Guile: 0
Charisma: 10
Background: Corrupted Ranger(-2)
Starting Henchmen: Two Powerful Lieutenants, and One Competent Commander (-4)
Base Location: On the Moon/In Space (-3)
Minions: Weak but with large numbers (0)
Villain Origin: Former White...
CHARACTER SHEET(WIP)
Name: Klein Moretti
Age: Unknown, assumed to be a couple centuries old.
Upbringing: As a scion of the esteemed and ancient Moretti family, Klein grew up surrounded in luxury and his every whims obeyed to which he quickly grew bored of.
Goal: "My goal? I don't have...
Gang Name:
The Tarot Club
Gang Focus:
Scrying, Intelligence Gathering
Gang Makeup:
Majority Shapeshifters | Minority Other Races
Gang Goal
To completely dominate Arcadia's Intelligence Industry. If you want to know something, they will provide, for a price. If you possess information that...
Straed Collective
Colonizer or Native:
Colonizer
Free Advancement | 2 Starting Ships
Capital City:
Official Designation: Prime Ship
City Name: Freedom
Nation Flag:
Government:
Technocracy | Meritocracy
The Straed Collective is ruled by a science council composed of the greatest minds and...
Country Name: WIP
Capital City: WIP
Country Flag: WIP
Leader of Country:
Meruem, Puppet Leader
Shaiapouf, Spymaster, Shadow Leader
Prominent Figures:
Shaiapouf, Former Spymaster | Neferpitou, Female General | WIP
Charisma:
Shaiapouf has a massive information network that spans the...
I was thinking the same thing. Three factions: Military Power, Political Power, Economic Power. The three factions counterbalance each other and then amongst the factions, there is a rivalry that counterbalances the individuals within it.
The simple explanation I had was. The ruler controls...
Just pure Oligarchy would mean power slipping away from the Spymaster. He needs to add additional chains which are the people. He would attack his enemies from the front through the people and his other supporters and from the back with his army of assassins and spies.
Probably a republic, yeah. I was just considering democracy. The council or at least the Shadow Leader needs a scapegoat for every action they make, they need someone to be targeted in their place, etc. Putting power in the people also makes it easier to control these puppets.
My idea was the...
We are the assassins and they're probably just gonna assassinate the puppet ruler if ever. The nation basically is probably a Democracy or something but is secretly controlled by the Shadow Council. Got inspiration from that Stellaris Civic if anyone plays the game.