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Nation Building Profits in the 13th Millenium CS

Fishman Lord

ULTIMATE AI GOD
Megacorp Info
Name:
Logo:
Original/Primary Product:
Specialty(Media, Genetic Engineering, Mining, or anything along those lines):
Number of Employees(under 20 trillion):
Number of Non-Employee Citizens(under 400 trillion):
Number of Core Systems(under 10,000):
Number of Colonial Systems(under 100,000):
Important Systems/Planets (at least five, give their names and why they are important):
History:

Military Info(will be fleshed out later)
Number of Warships(under 3,000,000,000):

CEO/Character Info
Name:
Age:
Species:
History:
Personality:
Goals:
 

Name:
Europa Industries
Logo:
Logo.jpg
Original/Primary Product:
Starships and Starfighters
Specialty(Media, Genetic Engineering, Mining, or anything along those lines):
Military Equipment
Number of Employees(under 20 trillion):
18 trillion
Number of Non-Employee Citizens(under 400 trillion):
372 Trillion
Number of Core Systems(under 10,000):
8,980
Number of Colonial Systems(under 100,000):
89,570
Important Systems/Planets (at least five, give their names and why they are important):
Europa (Suden System): The Founding Place of Europa Industries; Most industrious system in the corporation
Gamma Leonis System: Location of the largest shipyard in the corporation
Alpha Leonis System: Most populous solar system
Keyser System: Major military installation
Gromania (Delta Zariah System): Major Economic Hub
Proturus (Beta Zariah System): Popular Vacation/Tourism Spot

Military Info:

Standard Issue Rifle:
Sci Fi Rifle.jpg

Main Battle Tank:
Sci Fi Tank.jpg

All-Terrain Heavy Walker:
Sci Fi Walker.jpg


Number of Warships(under 3,000,000,000):
2,775,000,000
Titanic Class Dreadnoughts:
Starship Dreadnought.jpg

Europa Starfighter:
Starship Fighter.jpg

History:
Europa Industries was among one of the first corporations founded on Europa in its modern history. At the time of it's founding by Ernst Norbert most of Europa was at war with each other. Ernst saw opportunity in this chaos and founded his own company and started to manufacture weapons for multiple nations' armies. By the end of the war many nations have ceased to exist and Ernst's company, now known as Europa Industries, grew in power, eventually becoming the sole governing power on the planet. The company didn't stop there, as they expanded out into the solar system and the galaxy. Today the corporation continues to sell military equipment to nations around the galaxy.

Character Info

Name:

Montague Norbert
Age:
115
Species:
Human
History:
A direct relative of Ernst Norbert, Montague Norbert is the current CEO of Europa Industries. As a child he had been raised by his parents to take over the family business. When the time came for him to inherit the company, his father had led Europa Industries into a golden age and Montague wants that same glory to continue throughout his reign.
Personality:
Intuitive, Ambivert
Goals:
To lead Europa Industries into a new golden age.​
 
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.
The Epsilon Foundation

mono
"PERSEVERANCE CONQUERS ALL"​
CORPORATION DATA​
Original/Primary Product:
Titanium, Water, Antimatter, Plutonium, and etc.

Company Specialty:
Energy, Industry, and Mining

Number of Employees:
19.63 Trillion Official Employees

Number of Non-Employee Citizens:
293.57 Trillion Citizens

Number of Core Systems:
8,597 Core Systems

Number of Colonial Systems:
81,659 Colonial Systems

Important Systems/Planets:

[COLOR= #b7b7b7]Aitera[/COLOR]
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Aitera is one of the very few planets that can be designated as a Gaia class world. The Ideal, temperate world has an Earth-like nitrogen-oxygen atmosphere with a resilient, diverse ecosystem filled with both hostile and non-hostile wildlife and vegetation. The gravitational field is measured to be at 9.8 N, meaning that gravity is similar to Earth's. Much like Earth, the planet's surface is covered in blue ocean water, separating the several different continents it currently possesses. The world is loaded with multiple biomes across its continents due to its massive size. These include flat grasslands, thick forests, deserts, arctic tundras, and even tropical rainforests. Aitera is 8494.67 km in radius, resulting it to being two-thirds bigger than that of Earth. While the planet is inhabited with human life, some of its surface is still untouched and is ready for development. Aitera is recognized to be the Epsilon Foundation's homeworld with the Captial City of New Titania to contain its main headquarters, prominent military installations, and central economic hub center. Within Altera's orbit, two separate moons respectfully named "Cynthia" and "Vos" encircle the planet completely opposite sides from each other with lunar installation bases mainly purposed for military and research applications. Within Altera's orbit space, multiple large naval docks are observed to maintain Epsilon's military and civil fleets. Additional military defense platforms can be seen floating around Altera's orbit.

[COLOR= #b7b7b7]Keoruta[/COLOR]
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Keoruta, or otherwise known by its familiar nickname 'The White Desert' is an incredibly massive barren planet located in the Fiavux star system. The world is coated with an never ending stream of white, sandy deserts and vast rocky terrain. Keoruta's atmosphere has been deliberately terraformed to allow a level of oxygen to become breathable. Temperatures on the planet can reach up to a scorching 60 degrees Celsius during the daytime, to a low of -20 degrees Celsius at night. Water is typically rare on the planet's surface. However, it is known to be more likely found deep within Keoruta's crusts if it is correctly dug or drilled for. As well as finding rare minerals beneath it. Sandstorms are a constant occurrence on the planet where wind speeds can reach up to 97 km an hour. With such harsh living conditions, most of Keoruta seems lifeless. Though, this is not to be the case. Small alien creatures often prowl above the sand to hunt for food or water to fulfill on. But due to larger predators regularly monitoring the sands for easy prey makes it extremely difficult for the smaller creatures appear in plain sight. Plant life is scarce but is existent. They can be found either in the blazing sun or hid behind the shade of a lonely mountain or cave. Life on this planet represents a definite 'risk it all or lose it all' type of ideology. Epsilon Foundation has a heavy presence on the planet with a number of military installations and technological facilities scattered throughout the isolated desert. According to some rumors, only 10% of the bases are seen on the surface while the other 90% is hidden underground. From the data gained, it is highly suggested that the facilities are for classified Epsilon projects and data archives. Yet, its true purpose is concealed from the general public. No civilians live on the planet but Epsilon has contracted workers to mine for minerals while staying as far away from any of the installations. A large naval dock orbits Keoruta which is tasked to hold only Tactical Response Force vessels.

[COLOR= #b7b7b7]Idrais Belt[/COLOR]
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The Idrais Belt is a massive asteroid field located in the Struxih system where asteroids small and big are dispersed throughout the eternal void of space. Under The Epsilon Foundation's control, the belt is frequently used by mining ships to go ahead and extract valuable and rare minerals such as titanium, water, or any other profitable resource. The belt has multiple mining stations constructed around the belt for ships to store their daily loads, refuel or repair their crafts, or even live in the stations until they are cycled through by the replenishing group. The area is mostly filled with civilian personal but occasional task forces are sent to briefly patrol the belt.

[COLOR= #b7b7b7]Treron 4U7[/COLOR]
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Treron 4U7 is a frozen frost planet under of the control of the Epsilon Foundation. Rather than being extremely hot like Keoruta, Treron 4U7 has freezing temperatures and very little warmth during the hottest seasons. Life is similar to Keoruta where it is almost unseen yet thrives. On the surface, Epsilon has designated the world to be a research planet in which the companies scientists can visit the technological facilities to study and observe all of Treron 4U7's unusual patterns and living creatures for possible future applications and data. Some military presence does appear, although the forces there act like a police force.

[COLOR= #b7b7b7]Oscerth[/COLOR]
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Oscerth is one of Epsilon's more civilian-focused planets. As one of the many core systems, Oscerth is the most developed and populated world only to be ranked second to Aitera. Like Aitera the planets share similar biospheres and atmospheres. The two are close in terms of planet size. Although Oscerth may seem like a carbon copy of Aitera, its purpose is particular. Oscerth is a civilian planet no less, but is mainly used as Epsilon's more industrial planet where most of the minerals mined are sent to be refined into consumer products or material goods. The planet has several mega cities that make up a significant portion of Epsilon's empire alone. The planet also deals with sectors such as casinos and banking.

Corporation History:

Work in Progress

EPSILON TACTICAL RESPONSE FORCE​


  • Number of Warships:
    2,912,098,243 Military Warships

    Number of Soldiers:
    N/A


SIGNIFICANT CHARACTERS​

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CEO
Name: Kenneth S. Russell
Age: 32
Species: Human
History: Work in Progress
Personality: Work in Progress
Goals: Work in Progress​
.
 
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Name:
Olympia Corporation

Original/Primary Product:
Test-tube grown Zaahkeen soldiers

Specialty:
Genetic Engineering

Number of Employees:
19.89 Trillion

Number of Non-Employee Citizens:
392.8 Trillion

Number of Core Systems:
9,976

Number of Colonial Systems:
98,219

Important Planets:

Rozkavad
Zaahkeen homeworld and headquarters of the Olympia Corporation, a rocky and mountainous world with little vegetation but abundant with water and resources. Current population 24 billion.

Thaakon
First colony founded by the Olympia corporation, home to major dockyards and trading ports. Similarly rocky and mountainous in nature to Rozkavad however with far more vegetation and non-hostile animal life available. Current population 18.2 billion.

Kezonos
Tourist capital of the Olympia corporation's territory, a beautiful tropical world covered in 90% bright blue oceans with scattered tropical beach islands occupying the other 10%. Also home to many large civilian shipbuilding yards in orbit around the planet. Current population 2.1 billion.

Sarhana
A jungle planet covered in 95% of what humans would call rainforest. Home to many large genetic growth plants and military training facilities, location classified to all outside the Corporation, current population 5.5 billion.

Naldhan
The Corporation's first purely civilian focused planet, with many large booming metropolises across the continental planet's surface, the biomes and climates vary across the planet, many civilian products are manufactured here. Current population 29 billion.

Number of Warships:
2,987,489,800

History:
The Olympia Corporation as it is officially known was formed from the Cascadian Splinter Front, a insurgent group that split off from the Cascadian Federation's military command, a group of well known generals and their families followed by a small portion of loyal soldiers from the Federation's armed forces. A small civil war broke out on one of the Federation's smaller colonial worlds, New Olympia where they had also been in the process of developing a new species designed purely for combat, the Zaahkeen as they are now known. It was there that General Arch Veritas assaulted the facility and broke free the newly born Zaahkeen, stealing highly classified data on their development along with stealing important equipment to grow Zaahkeen and indoctrinating the Zaahkeen he had freed into his service. Fleeing the Federation to a rocky and seemingly barren yet very life supporting world of Rozkavad as it is now known, a small colony was set up. Where the fledgling state known as Olympia was formed, growth was small until 45 years after the colony's founding when they were able to get new gene tubes set up, where production of Zaahkeen began once again. It was then that they were re-engineered by the insurgent humans to allow sexual intercourse, two genders were created for the Zaahkeen allowing them to reproduce themselves, however gene tubes were also used to hurry the process along.

It was then that Olympia really boomed, it only taking three centuries afterwards for the Rozkavad to be fully inhabited and developed, with the population of loyal Zaahkeen now in the billions and major cities covering its landscape. Sometime during those three hundred years, the Veritas family, the ruling family of Olympia had ordered the execution of all other Human families in control of the Zaahkeen, giving the lie to the Zaahkeen populace that the other families had been disloyal to their people and that they had been planning to return to the Cascadian Federation. Enraging the Zaahkeen and securing the Veritas family place as the supreme leaders of their new planet and people, over the next one hundred years, Olympia expanded at a rapid pace and begun colonizing the surrounding systems quickly, with ittle fear of overpopulation or lack of resources or overdemand for living space due to the fact that population control was amazingly simple given how obedient the population was to the state. As Olympia grew, it came into contact with more and more nations, forcing the Veritas family to change the state from a nation to an alleged corporation, turning their focuses towards trade and better economics with nations and other corporations in-order to reap in more profits to expand their own operations, civilian products were shipped out in the billions of tonnes per day and entire systems worth of planets were devoted solely to the manufacturing and distributing of products to nations.

Trade grew as did the Olympia Corporation's economy as it was now known, as the years and generations of Veritas family members went by, a new sight was targeted over time. And that was technological advancement, although they were able to advance well enough on their own, the presence of godlike AI's and other hyper-intelligent beings was enough to begin the hunt for artifacts and relics, with Zaahkeen military groups cleaning through entire solar systems looking for artifacts of either AI's or ancient alien civilizations, and many were found. Being brought in to the Veritas family's own mansion complex on Rozkavad. And so the Olympia Corporation continued to grow and grow, with the leading Human family, the Veritas claiming the rewards as they led their Zaahkeen troops and loyal subjects to greater prosperity and growth for them and their own families.

Character Info

RfcdkzI.png

Name:
Nerio Veritas

Age:
24

Species:
Human

History:
Born to Kerrius Veritas and Saisea Veritas in the year 12,792. Nerio was born into a life of extreme wealth and comfort like her parents and the countless generations before them. As she grew up she was cared for mostly by her mother, with her father often being away for work, whether that be running the unofficial country they ruled or leading the official mega-corporation that was well known all across the known universe. As both a CEO and a leader he was rarely able to be with his daughter and wife, over the years this lack of interaction turned to bitterness with Nerio and as the young child was taught by private tutors about the requirements of being a leader and all the responsibilities that came along with it, she grew ever the more ambitious and excited. Though unlike her predecessors who had been more than happy to wait their turn and take their father's place with gratitude and thanks, Nerio had other plans.

She took her father's place much sooner than any of her before mentioned predecessors, at the age of 19, an incredibly ambitious and power-hungry Nerio had ordered her father's assassination and had placed her mother under house arrest. Due to the wonders of modern medicine, her relatively young and very healthy father had been taking too long to die, and Nerio had never been known for her patience, not even as a young child. His death was covered up as an assassination by a supposed traitor in the ranks, Nerio ordering the executions of 3 random low-ranking trade officers soon afterwards to make it seem believable. The story for her mother's house arrest was portrayed as her going into mourning and refusing to leave the family mansion, of course only Nerio knew the truth however as she took power as the Supreme Leader of the Zaahkeen and CEO of the Olympius Corporation.

Over the next five years Nerio cracked down on anyone whom she believed was a threat to her new rule, executing anywhere from 200-300 relatively low-ranking officials who were not diehard loyal to the leader regardless of who it was unlike the higher ranking officers, board members and diplomats. The purges had been successful as the overwhelming majority of her government and her Corporation's board of directors were already loyal to the Veritas and didn't much care who was in-charge as long as it was one of them. Since the end of the classified purges, Nerio has had a somewhat unhealthy obsession with finding more AI and alien artifiacts and relics ever since she was put into power and has also had a growing desire to expand the military capabilities of her Corporation along with its borders, this has all been a rather well fit for her impulsive and easily-irritated character.

Personality:
To say that Nerio was ambitious would be the understatement of the millennia, this young woman only ever has her sights on total and complete victory. No matter what it is in, her only goal is to beat everyone and to prove herself as worth of being a Veritas, daddy issues would be underselling it when it comes to the CEO and supreme leader's hidden although present insecurities about her place as a younger leader than most of her predecessors, with an in-depth knowledge of her family's history. Nerio has always harbored a concern that she doesn't have what it takes to be a Veritas, and that she would always be in her father's shadow due to the great amount of wonderful things he had done for his people and for the people of many nations around the universe with his friendly demeanor and willingness to sell and bargain. As such she has grown a rather aggressive mood towards the expansion and dominance of the Olympia Corporation, with what could be described as a borderline obsession with finding more AI artifiacts and living AI themselves to assist in the technological advancement of her Corporation.

Species Sheet:

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Name:
Zaahkeen

Homeworld:
Rozkavad

Home Environment:
The Zaahkeen are able to be comfortable in any kind of environment if given a good amount of time to settle in. They are natural adapters and survivors given their origins as a military project, even though they are able to adapt and be comfortable in any environment, they would most be at home in a somewhat barren environment, for example their homeworld Kozkavad would be the best way of showing their home environment. A planet covered in black rocky surfaces and large mountain formations, with little vegetation though plentiful in water supplies, the Zaahkeen's most prefered environment would be a barren, rocky and mountainous environment with rather temperate weather conditions and large, warm water lakes, though the Zaahkeen do greatly enjoy plenty amounts of rain in their climate.

Lifespan:
0-600

Reproduction:
Prior to the intervention of the Cascadian insurgents, the Zaahkeen's only form of reproduction had been genetic growth tubes in Cascadian facilities, however sometime into Olympia's development, their genetics were changed to allow them to reproduce on their own. The Zaahkeen now engage in male on female sexual intercourse where the male's genitalia is inserted into the female's genitalia where its reproductive matter is transfered, allowing the female to fertilize the matter and a 'Clutch' of Younglings are then fostered within the female's womb for a period of 6 months typically, a Clutch typically contains anywhere from 2-4 Younglings, rarely do females ever give birth to just one Youngling.

Physiology:
The Zaahkeen are a very sturdy and strong race, this was originally a natural part of their evolution and biology however in recent centuries the government has genetically modified the makeup of the species as a whole to make them even stronger, partly in-order to make them as combat effective as possible when needed. A large portion of their bodies are covered in rock formations which serve as organic armor to defend them from weapons fire, their skin is composed of a durable genetic material which also appears to be in great abundance on all of the planets inhabited by the Zaahkeen. This same material is often used in the armor of Zaahkeen civilian and military ships, allowing the Zaahkeen to withstand extreme conditions on any planet where they are needed without the requirement of protection equipment. All Zaahkeen males stand at 6,5 whilst all Zaahkeen females stand at around 6,1 and all have white eyes and light gray pupils, along with this all Zaahkeen look the same as one another with the only variations being family and birthplace markings which differienciate from Zaahkeen to Zaahkeen. Their skin is also dark gray color and exhibits no color such as blushes.

Language:
The Zaahkeen at one point are believed to have spoke English primarily, however over a period of centuries and rapid growth of their civilization under the Veritas, their language has twisted and developed into something much different sounding, though the words themselves have changed, the 'rules' of English are still mostly intact, verbs and abjectives are not thrown around different parts of the sentence and go in the same order that they would in English, this new language is called "Kozavokin" translated as "Speaking Clearly", though the Veritas family has continued to speak English as their first and primary language throughout their history, all members of the Zaahkeen's government and board of directors are required to speak both Kozavokin and English in-order to speak with or communicate orders from the leadership if needed as it is considered greatly disrespectful towards the royal family to have them speak in Kozavokin unless at a public event or speech.

Examples:
Heshana - To move quickly
Kahana - Hello/Greetings
Zakeen - Honorable
Naldenan - Constantly
Sonaden - Warfare


Olympia Security Forces

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The Olympia Security Forces are the Corporation's main military forces available, they consist of both frontline and reservist forces and are incredibly advanced and maintained. Defense has always been a major concern for the Olympia Corporation however in recent years due to the takeover of Nerio Veritas, it has become even more of a concern as the OSF grows at a rapid rate never before seen. Due to the militarized history and nature of the Zaahkeen, military service is the highest honor one can have to family and community alike, the personnel of the OSF are praised in Zaahkeen society and recieve many special perks and benefits for their service for them and their families. The OSF is an entirely volunteer force as it does not need conscription to maintain and bolster its numbers, thanks to the prestige that comes along with enlisting in the OSF, numbers remain steady and increase gradually. Due to the natural lifespans of Zaahkeen, many personnel have been serving for hundreds of years and even those with a decade of service are considered relatively new still.

All enlisted personnel in the OSF recieve gene therapy treatment upon graduation from military school, this therapy is incredibly efficient due to the Corporation's specialities in genetic engineering, the changes take place over a timespan of a month and the therapy itself only takes half an hour to complete. The changes in the Zaahkeen's body include much higher stamina than regular, along with enhanced strength, speed, intelligence, sight, hearing, smell and intelligence, reflexes are also dramatically improved. This makes Zaahkeen perfect for infantry roles and the increased reflexes and intelligence also increase the effectiveness of them as naval personnel and military officers. To fill important roles in both naval and infantry positions, many Zaahkeen are drastically modified to fit a specific profession in the OSF. These genetically modified troopers go by two names depending on their role, those modified for heavy infantry roles are known as Guardians whilst those modified for the position of naval officers of battlefield commanders are known as Uplifted. Whilst all regular infantry and naval personnel are known as Victors.

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The Victor is the OSF's most commonly fielded and seen infantry unit, alongside this role they also make up the majority of the crew aboard naval vessels. Being perfectly capable of doing both, most Victors specialize in either infantry or naval work, they are by all means ordinary Zaahkeen minus the effects of enhanced gene therapy which they go through to make them faster, stronger and smarter than the average Zaahkeen. They are incredibly effective soldiers and can operate on any type of planet or in any environment without much need for protective equipment. They are both humble and fiercely loyal soldiers who are happily willing and even eager to die for the Olympia Corporation and its goals. They operate the standard Thokkanin body armor which is capable of withstanding immense heat and cold whilst helping defend from high caliber energy or projectile rounds.

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The Guardian is the heavy duty unit of all Zaahkeen ground and naval operations. They are the big guns of infantry detachments and can absolutely destroy any resistance in their paths with ease, they were once Victors who volunteered for Advanced Gene Therapy Treatment Alpha [AGTA] willingly having their bodies reconstructed and genetically modified to suit their new roles in the OSF's ranks, these Guardians are almost supernaturally strong and are well capable of lifting entire armored vehicles for brief periods of time, their skin is far thicker than any ordinary Zaahkeen or even a Victor's and they can withstand large amounts of high caliber fire for long periods of time, they don the OSF's latest variant of the Thokkanin Type 2 Heavy Armor which is so heavy that only a Guardian can wear it without slowing themselves down or causing injury to themselves. In infantry detachments they only operate high caliber heavy weaponry and in naval operations they are usually in-charge of engineering.

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The Uplifted are the brains of any military operation on the ground, at sea, in the air or in the vast depths of space. Their intelligence far outmatches the intelligence of any other Zaahkeen, both civilian and military with few exceptions like scientists or the sort, they are former Victors who volunteered for Advanced Gene Therapy Treatment Bravo [AGTB] and willingly went through the process of having their bodies and minds reformed and modified to suit their important and high-ranking role in the OSF. They are typically always the Commanding Officer of any military operation the OSF embarks on and make up the vast majority of all high-ranking figures in the military command structure, they are weakly armored in comparison to their Victor and Guardian counterparts and are relatively fragile in comparison as well, to make up for their physical weakness they are incredibly agile and athletic, along with their Thokkanin Type 3 Tactical Armor providing sufficient protection from energy or projectile weapons.

Main Infantry Weapon:
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The Kovan is the OSF's primary weapon of assault and defense for all of its personnel, both infantry and naval. It is a rather simple yet reliable and efficient design that has done the OSF proud on multiple occasions throughout its long lifespan, it has been in service for two whole centuries now however in-order to keep the weapon up to date with the weapons of both nations and other corporations alike, the Kovan is continuously updated whenever the opportunity to do so comes about, this has proven cost inefficient although very effective in combat situations as it ensures the OSF's position as a modern military power and a sufficient force capable of keeping the Olympia Corporation and its valuable assets safe from hostile forces, sovereign or corporate in nature. It fires plasma-surrounded projectiles which appear as bright yellow blots when fired, they are immensely hot and can burn through weak materials whilst the projectile itself has a high stopping power and can knock smaller individuals down if hit in the right place. It has selective fire and can be switched between automatic, semi-automatic or be fired in one shots only. It is a durable and reliable weapon and will continue to be in service as different and improved variants for many decades to come. The weapon itself is made from a genetically modified material similar in makeup to the same material which the Zaahkeen have as skin and use as armored plating and infrastructure, this organism is then surrounded by refined armored plating, by all intents and purposes, each Kovan rifle is technically alive. Due to advanced DNA imprinting technology, Kovan rifles only operate when held by a Zaahkeen.

Main Naval Ship:
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The Sonkavin-class Combatcruiser is the mainstay ship of the Olympia Corporation's naval muscle. Although not its most powerful ship by a very, very long while. It is certainly the most commonly fielded and most reliable, with a major factor in its appeal being its value for money, being relatively cheap when compared to just how effective it is in combat. the Sonkavin is a relatively average battleship when it comes down to it, it has a large array of both energy-based and projectile weaponry and is capable of launching a barrage of nuclear-based missiles from the hangars on its roof. The Sonavkin is mostly known for its armor rather than its firepower, although able to contribute to a battle effectively on its own and being a tide-changer when in large numbers, it is mostly known for its ability to take a punch and continue fighting, though it lacks in versatility and speed compared to other foreign ships and even many smaller ships in the OSF's arsenal, it is easy to manufacture, proven in battle and not significantly lacking in any major areas, maintaining a relatively average score on all factors. Making it a fantastic contender for mass-production.

Homeworld:

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Name:
Rozkavad

Population:
24 Billion

Capital City:
Archvertea

Home System:
Thokovanik

Orbital Distance:
1.0 AU

Orbital Period:
1.4 Earth Years

Keplerian Ratio:
1.654

Radius:
5,482km

Day Length:
28.5 Earth Hours

Atm. Pressure:
0.96 atm

Surface Temperature:
11.7°C

Surface Gravity:
0.8g

Mass:
0.557 Earth Masses

Satellites:
Kathanos
Multiple artificial shipping docks and military installations
 
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Dreams Reaching Across Celestial and Orchestral Skies Incorporated. (Dracos Inc.)

Dracos Inc.png
Original/Primary Product: Media Entertainment. (Films, TV, whatever passes for books in the future, Music, etc.)
Specialty(Media, Genetic Engineering, Mining, or anything along those lines):
Number of Employees(under 20 trillion): 3,000,000,000,000
Number of Non-Employee Citizens(under 400 trillion): 76,000,000,000,000
Number of Core Systems(under 10,000): 7,930
Number of Colonial Systems(under 100,000): 90,450
Important Systems/Planets (at least five, give their names and why they are important):

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Sinfonietta: Sinfonietta is what passes as the 'Capital' system of Dracos Inc. Its the center of all things administrative. It is the brain that organises the entire system. As well as being the 'office' system of the corporation, Sinfonietta is also famous for his orchestral music, It has the galaxies premier Orchestra. No only is the Orchestra a rival to all others that make similar bold claims, but unlike most other 'orchestras' the Sinfonietta Symphony Orchestra is made up entirely of Humans, No AI or other such creations lend their advanced abilities.

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Chronos: Chronos, as its name suggests, is a 'hall of time' of a sort. It is an entire planet in the 'Dream' System dedicated purely to the routing of all 'DRACOS' media. Some ancient media, some of the Eccentric CEO's favorite historic pieces of entertainment are also archived on it for him to access when he wants, thus inspiring his naming of it. While is isn't the only 'Nexus' of info in the Dracos Data network its the most important. Routing and rerouting a good 60% of the Companies data and acting as the central 'brain' of their entire data net. The 40% that doesn't pass through Chronos comprises of private, internal company data and data dedicated to more specific purposes, like simulating and computing the worlds of the few 'independent' entertainment companies who do not have the required infrastructure.

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Alucinor: Alucinor is the home of the companies leaders. Not only does the CEO use an entire continent as his personal 'home' but the CFO, CTO and other leading members of the corp also have large island or small continent sized homes on the large and temperate planet. Like Chronos it also lies in the 'Dream' System, this allows its inhabitants instant access to all the media contained within the archives as well as direct access to the data hub. Other smaller planets in the system, as well as moons of the Planet hold other high ranking members. Some of the smaller islands are owned by some of the Terragens UBER-Rich as owning a home on Alucinor is generally considered the realm of only the most powerful and famous in the universe. Every inch of land was tailor made to specification. When an island is bought the new owner is given access to the Companies 'World-Painters' to create the perfect environment for the individual needs or wants.

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Arquus: Arquus is the 'lobby' of the Company. It is the location all visitors are taken too, it is where all of the companies conventions are held. Is sits in the System of Arcus, which holds many Gaian and similar planets. Unlike Alucinor, the vast majority of these were actually found with the system. Though they all received some minor terraforming to increase their 'allure'. Those not rich enough to live on Alucinor, specifically those with a deep interest or passion for the companies releases and activity, including the Mega-Rich Virtuaphiles who are addicted to Virtual worlds, live on these worlds as a 'second best'. Since this is how the galaxy sees the company the entire system is painted with coloured gasses that reflect the stars light to give a beautiful night sky.


OrbitalYard.jpg

Veridia: Veridia is a planet with two purposes. First is its function as the naval hub of the company. Its many spacecraft often dock here and vast quantities of materials shipped from far and wide are then routed to new destinations for many purposes. While is main use is the transfer of materials, many employees and some tourists also travel through Veridia on a daily basis, especially with it being the main commute from Sinfonietta and both Arquus and Alucinor. However the planet below serves and entirely different purpose. While a vast array of space stations above and a limited number of planetary docks service the transportation of people and materials, the actual Planet of Veridia is the design hub of the company, dubbed the 'Dream Lab'. With a large orbiting asteroid sized computer array and many more dotted about the planets surface it houses many systems. While they are all varied and most serve incredibly specific purposes most use highly advanced virtual environments for testing, tweaking and designing the many aspects of the Companies products. A large majority work specifically with creating detailed events and use these virtual environments to use actual actors to model the various effects. Using the Virtual environments to design and test the most complicated of 'magical' creations or whatever else the players can envision.

History: [On way]

Military Info(will be fleshed out later)
Number of Warships(under 3,000,000,000): 1,200,000,000

Damon Graenor
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Age: 1532
Species: Human
History: [wip]
Personality:
Goals:


 
Last edited:
Name:
Apollo Institutes

Logo:
Apollo.jpg

Original/Primary Product:

Enhanced Weapon Systems

Specialty(Media, Genetic Engineering, Mining, or anything along those lines):
Engineering and Nanotech-based systems

Number of Employees(under 20 trillion):
10,000,000,000,000

Number of Non-Employee Citizens(under 400 trillion):

200,000,000,000,000

Number of Core Systems(under 10,000):

9,900

Number of Colonial Systems(under 100,000):

850,000

Important Systems/Planets (at least five, give their names and why they are important):


Apollo Prime:

Originally this system had planets and moons, however as time passed the entire system was destroyed and converted into an enormous Dyson Swarm-Banks Orbital structure around the star of CB-119,also known as Apollo Prime. This is the lifeblood of the Institute where numerous projects are conducted and the central hub that spans across it's star systems. Being the most important area to the Institute numerous defense structures the size of Mercury, with the star is the size of Pollux, are dotted across the system where the planets used to be. They themselves have defense platforms the size of asteroids orbiting them. The defense platforms also form a singular ring, with numerous being in said ring, around the star.

Dyson.jpeg

Delphi
Just like the main system, Delphi has an enormous Dyson Swarm-Banks Orbital structure around it's star and is dotted with massive defense structures and those are dotted with defense platforms. This system is important as it is where 60% of trade through out the Apollo Institutes systems flows through and where the Institute originated from.

Helios Minor

While a relative new star system controlled by the Institute, it has been left alone for it's astonishing abundance of habitable worlds and immense energy. Only a Dyson Swarm is built around the star while tourists and researchers land on these planets for sightseeing and business.

Helios Major

Much like many other important star systems to the Institute, similar structures like those in Apollo Prime and Delphi exist. However this system is where plans for weapons ans ships are sent to and are created. Due to the five artificial factory worlds in Helios Major is nicknamed the "Factory System". Much of the construction goes on in the system

Asclepius-1

Like Delphi, Helios Major, and Apollo Prime this system has similar structures around the star. This system is home to the most planets orbiting a star that is controlled by the Apollo Institute. As such it is a source of abundant resources and is home to a total of an astonishing 16 planets. This makes Asclepius-1 one of the few star systems to have numerous production facilities on planets and not created in orbit.


History:

Human isolationists on the old system of Delphi cut off ties with the rest of humanity and began to expand rapidly. Over the course of a few thousand years the Apollo Institutes began to take hold and is essentially the main governing body of the civilization. The civilization had a civil war about three thousand prior, which ended in Helios Minor, in which Apollo Institutes essentially took hold as the dominating force of the Delphian civilization. Now many years after the corporation has helped the Delphians recover and is now leading them in golden age.

Military Info(will be fleshed out later)

WIP
plasma1.jpg
Main Rifle used by the Apollo Institutes, has the ability to replenish ammo without the need of physical bullets. Has a relod function that quickly replenishes ammo to the magazine

Number of Warships(under 3,000,000,000):

2,950,000,000
ships.jpg


CEO/Character Info

Name:

Julius Halistar

Age:

3,210

Species:

Delphian (Human)

History:

Born in the midst of the Delphian Civil War, between the Delphian Council and Apollo Institutes, at a young age he lived his life surrounded by the Institute. He fought in the war's final campaign, the Helios Offensive, where he took charge of a ship that helped lead the Apollo Institutes to victory in the Battle of Helios Minor. After this he became renown within the Institute and quickly ascended it's ranks. After over 2,000 years he became CEO of the corporation and led continued with old projects, like the one in Apollo Prime, and new ones.

Personality

He cares for his people and employees. Overall he is a benevolent leader willing to resort to diplomacy and economics first before he commits to hostile actions. However when he resorts to the latter he tends to be ruthless and won't offer mercy until his enemies are surely defeated.

Goals:

To make Apollo Institutes one of the top corporations in the galaxy, to lead Delphians through a long and active golden age, to protect the interests of the Institute.
 
Last edited:
wip
Hexiron
hexiron_logo_by_jervis1-d8870dy.png

Original/Primary Product:
Weaponry and Defense Systems, Engines, Space Ships and Ground Vehicles

Specialty
Combat Systems, Xenotech, Engines, Private Security, Mining, Colonization, and Banking

Number of Employees:
20 Trillion

Number of Non-Employee Citizens:
350 Trillion

Number of Core Systems:
9,876

Number of Colonial Systems:
84,384

Important Systems/Planets:
Details are WIP
Alpha Omega
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Vadis System
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Screath
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Raevona
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Osiris Orbital City
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Cassiopea
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Delta Hecate
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History:
Hexiron was found by Helix Iron in the year of 2371. tbc


Hexiron Defense Forces

  • Commander-in-Chief
    Helix Iron

    Military Director
    Axcel Keynes

    Number of Warships
    2,635,683



Hexiron Board of Directors

Helix Iron
Age:
10,775

Species:
Human AI

History:

Personality

Goals
More power and prosperity for Hexiron

Axcel Keynes
 
Last edited:
Name:
Europa Industries
Logo:
View attachment 301790
Original/Primary Product:
Starships and Starfighters
Specialty(Media, Genetic Engineering, Mining, or anything along those lines):
Military Equipment
Number of Employees(under 20 trillion):
18 trillion
Number of Non-Employee Citizens(under 400 trillion):
372 Trillion
Number of Core Systems(under 10,000):
8,980
Number of Colonial Systems(under 100,000):
89,570
Important Systems/Planets (at least five, give their names and why they are important):
Europa (Suden System): The Founding Place of Europa Industries; Most industrious system in the corporation
Gamma Leonis System: Location of the largest shipyard in the corporation
Alpha Leonis System: Most populous solar system
Keyser System: Major military installation
Gromania (Delta Zariah System): Major Economic Hub
Proturus (Beta Zariah System): Popular Vacation/Tourism Spot

Military Info:

Standard Issue Rifle:
View attachment 302897

Main Battle Tank:
View attachment 302899

All-Terrain Heavy Walker:
View attachment 302898


Number of Warships(under 3,000,000,000):
2,775,000,000
Titanic Class Dreadnoughts:
View attachment 302521

Europa Starfighter:
View attachment 302900

History:
Europa Industries was among one of the first corporations founded on Europa in its modern history. At the time of it's founding by Ernst Norbert most of Europa was at war with each other. Ernst saw opportunity in this chaos and founded his own company and started to manufacture weapons for multiple nations' armies. By the end of the war many nations have ceased to exist and Ernst's company, now known as Europa Industries, grew in power, eventually becoming the sole governing power on the planet. The company didn't stop there, as they expanded out into the solar system and the galaxy. Today the corporation continues to sell military equipment to nations around the galaxy.

Character Info

Name:

Montague Norbert
Age:
115
Species:
Human
History:
A direct relative of Ernst Norbert, Montague Norbert is the current CEO of Europa Industries. As a child he had been raised by his parents to take over the family business. When the time came for him to inherit the company, his father had led Europa Industries into a golden age and Montague wants that same glory to continue throughout his reign.
Personality:
Intuitive, Ambivert
Goals:
To lead Europa Industries into a new golden age.​
Accepted, no changes needed
 
.
The Epsilon Foundation

mono
"PERSEVERANCE CONQUERS ALL"

CORPORATION DATA


Original/Primary Product:
Titanium, Water, Antimatter, Plutonium, and etc.

Company Specialty:
Energy, Industry, and Mining

Number of Employees:
19.63 Trillion Official Employees

Number of Non-Employee Citizens:
293.57 Trillion Citizens

Number of Core Systems:
8,597 Core Systems

Number of Colonial Systems:
81,659 Colonial Systems

Important Systems/Planets:
Aitera
Fantastic_world_481816.jpg
Aitera is one of the very few planets that can be designated as a Gaia class world. The Ideal, temperate world has an Earth-like nitrogen-oxygen atmosphere with a resilient, diverse ecosystem filled with both hostile and non-hostile wildlife and vegetation. The gravitational field is measured to be at 9.8 N, meaning that gravity is similar to Earth's. Much like Earth, the planet's surface is covered in blue ocean water, separating the several different continents it currently possesses. The world is loaded with multiple biomes across its continents due to its massive size. These include flat grasslands, thick forests, deserts, arctic tundras, and even tropical rainforests. Aitera is 8494.67 km in radius, resulting it to being two-thirds bigger than that of Earth. While the planet is inhabited with human life, some of its surface is still untouched and is ready for development. Aitera is recognized to be the Epsilon Foundation's homeworld with the Captial City of New Titania to contain its main headquarters, prominent military installations, and central economic hub center. Within Altera's orbit, two separate moons respectfully named "Cynthia" and "Vos" encircle the planet completely opposite sides from each other with lunar installation bases mainly purposed for military and research applications. Within Altera's orbit space, multiple large naval docks are observed to maintain Epsilon's military and civil fleets. Additional military defense platforms can be seen floating around Altera's orbit.

Keoruta
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Keoruta, or otherwise known by its familiar nickname 'The White Desert' is an incredibly massive barren planet located in the Fiavux star system. The world is coated with an never ending stream of white, sandy deserts and vast rocky terrain. Keoruta's atmosphere has been deliberately terraformed to allow a level of oxygen to become breathable. Temperatures on the planet can reach up to a scorching 60 degrees Celsius during the daytime, to a low of -20 degrees Celsius at night. Water is typically rare on the planet's surface. However, it is known to be more likely found deep within Keoruta's crusts if it is correctly dug or drilled for. As well as finding rare minerals beneath it. Sandstorms are a constant occurrence on the planet where wind speeds can reach up to 97 km an hour. With such harsh living conditions, most of Keoruta seems lifeless. Though, this is not to be the case. Small alien creatures often prowl above the sand to hunt for food or water to fulfill on. But due to larger predators regularly monitoring the sands for easy prey makes it extremely difficult for the smaller creatures appear in plain sight. Plant life is scarce but is existent. They can be found either in the blazing sun or hid behind the shade of a lonely mountain or cave. Life on this planet represents a definite 'risk it all or lose it all' type of ideology. Epsilon Foundation has a heavy presence on the planet with a number of military installations and technological facilities scattered throughout the isolated desert. According to some rumors, only 10% of the bases are seen on the surface while the other 90% is hidden underground. From the data gained, it is highly suggested that the facilities are for classified Epsilon projects and data archives. Yet, its true purpose is concealed from the general public. No civilians live on the planet but Epsilon has contracted workers to mine for minerals while staying as far away from any of the installations. A large naval dock orbits Keoruta which is tasked to hold only Tactical Response Force vessels.

Idrais Belt
astroid_field_by_alexlinde-d53m2u3.jpg
The Idrais Belt is a massive asteroid field located in the Struxih system where asteroids small and big are dispersed throughout the eternal void of space. Under The Epsilon Foundation's control, the belt is frequently used by mining ships to go ahead and extract valuable and rare minerals such as titanium, water, or any other profitable resource. The belt has multiple mining stations constructed around the belt for ships to store their daily loads, refuel or repair their crafts, or even live in the stations until they are cycled through by the replenishing group. The area is mostly filled with civilian personal but occasional task forces are sent to briefly patrol the belt.

Treron 4U7
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Treron 4U7 is a frozen frost planet under of the control of the Epsilon Foundation. Rather than being extremely hot like Keoruta, Treron 4U7 has freezing temperatures and very little warmth during the hottest seasons. Life is similar to Keoruta where it is almost unseen yet thrives. On the surface, Epsilon has designated the world to be a research planet in which the companies scientists can visit the technological facilities to study and observe all of Treron 4U7's unusual patterns and living creatures for possible future applications and data. Some military presence does appear, although the forces there act like a police force.

Oscerth
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Oscerth is one of Epsilon's more civilian-focused planets. As one of the many core systems, Oscerth is the most developed and populated world only to be ranked second to Aitera. Like Aitera the planets share similar biospheres and atmospheres. The two are close in terms of planet size. Although Oscerth may seem like a carbon copy of Aitera, its purpose is particular. Oscerth is a civilian planet no less, but is mainly used as Epsilon's more industrial planet where most of the minerals mined are sent to be refined into consumer products or material goods. The planet has several mega cities that make up a significant portion of Epsilon's empire alone. The planet also deals with sectors such as casinos and banking.

Corporation History:
Work in Progress


EPSILON TACTICAL RESPONSE FORCE


  • Number of Warships:
    2,912,098,243 Military Warships

    Number of Soldiers:
    N/A



SIGNIFICANT CHARACTERS


582ff85726c10d78488cb68ca33c416d.jpg

CEO
Name: Kenneth S. Russell
Age: 32
Species: Human
History: Work in Progress
Personality: Work in Progress
Goals: Work in Progress



.

Accepted, just make sure to keep all science at least mostly plausible. Also, just as a tip for writing your character's history, in a world where people live hundreds or thousands of years, anyone under 75 is seen as nearly a child and can't compete without heavy augmentation or implants.
 
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Name:
Olympia Corporation

Original/Primary Product:
Test-tube grown Zaahkeen soldiers

Specialty:
Genetic Engineering

Number of Employees:
19.89 Trillion

Number of Non-Employee Citizens:
392.8 Trillion

Number of Core Systems:
9,976

Number of Colonial Systems:
98,219

Important Planets:

Rozkavad
Zaahkeen homeworld and headquarters of the Olympia Corporation, a rocky and mountainous world with little vegetation but abundant with water and resources. Current population 24 billion.

Thaakon
First colony founded by the Olympia corporation, home to major dockyards and trading ports. Similarly rocky and mountainous in nature to Rozkavad however with far more vegetation and non-hostile animal life available. Current population 18.2 billion.

Kezonos
Tourist capital of the Olympia corporation's territory, a beautiful tropical world covered in 90% bright blue oceans with scattered tropical beach islands occupying the other 10%. Also home to many large civilian shipbuilding yards in orbit around the planet. Current population 2.1 billion.

Sarhana
A jungle planet covered in 95% of what humans would call rainforest. Home to many large genetic growth plants and military training facilities, location classified to all outside the Corporation, current population 5.5 billion.

Naldhan
The Corporation's first purely civilian focused planet, with many large booming metropolises across the continental planet's surface, the biomes and climates vary across the planet, many civilian products are manufactured here. Current population 29 billion.

Number of Warships:
2,987,489,800

History:
The Olympia Corporation as it is officially known was formed from the Cascadian Splinter Front, a insurgent group that split off from the Cascadian Federation's military command, a group of well known generals and their families followed by a small portion of loyal soldiers from the Federation's armed forces. A small civil war broke out on one of the Federation's smaller colonial worlds, New Olympia where they had also been in the process of developing a new species designed purely for combat, the Zaahkeen as they are now known. It was there that General Arch Veritas assaulted the facility and broke free the newly born Zaahkeen, stealing highly classified data on their development along with stealing important equipment to grow Zaahkeen and indoctrinating the Zaahkeen he had freed into his service. Fleeing the Federation to a rocky and seemingly barren yet very life supporting world of Rozkavad as it is now known, a small colony was set up. Where the fledgling state known as Olympia was formed, growth was small until 45 years after the colony's founding when they were able to get new gene tubes set up, where production of Zaahkeen began once again. It was then that they were re-engineered by the insurgent humans to allow sexual intercourse, two genders were created for the Zaahkeen allowing them to reproduce themselves, however gene tubes were also used to hurry the process along.

It was then that Olympia really boomed, it only taking three centuries afterwards for the Rozkavad to be fully inhabited and developed, with the population of loyal Zaahkeen now in the billions and major cities covering its landscape. Sometime during those three hundred years, the Veritas family, the ruling family of Olympia had ordered the execution of all other Human families in control of the Zaahkeen, giving the lie to the Zaahkeen populace that the other families had been disloyal to their people and that they had been planning to return to the Cascadian Federation. Enraging the Zaahkeen and securing the Veritas family place as the supreme leaders of their new planet and people, over the next one hundred years, Olympia expanded at a rapid pace and begun colonizing the surrounding systems quickly, with ittle fear of overpopulation or lack of resources or overdemand for living space due to the fact that population control was amazingly simple given how obedient the population was to the state. As Olympia grew, it came into contact with more and more nations, forcing the Veritas family to change the state from a nation to an alleged corporation, turning their focuses towards trade and better economics with nations and other corporations in-order to reap in more profits to expand their own operations, civilian products were shipped out in the billions of tonnes per day and entire systems worth of planets were devoted solely to the manufacturing and distributing of products to nations.

Trade grew as did the Olympia Corporation's economy as it was now known, as the years and generations of Veritas family members went by, a new sight was targeted over time. And that was technological advancement, although they were able to advance well enough on their own, the presence of godlike AI's and other hyper-intelligent beings was enough to begin the hunt for artifacts and relics, with Zaahkeen military groups cleaning through entire solar systems looking for artifacts of either AI's or ancient alien civilizations, and many were found. Being brought in to the Veritas family's own mansion complex on Rozkavad. And so the Olympia Corporation continued to grow and grow, with the leading Human family, the Veritas claiming the rewards as they led their Zaahkeen troops and loyal subjects to greater prosperity and growth for them and their own families.

Character Info

RfcdkzI.png

Name:
Nerio Veritas

Age:
24

Species:
Human

History:
Born to Kerrius Veritas and Saisea Veritas in the year 12,792. Nerio was born into a life of extreme wealth and comfort like her parents and the countless generations before them. As she grew up she was cared for mostly by her mother, with her father often being away for work, whether that be running the unofficial country they ruled or leading the official mega-corporation that was well known all across the known universe. As both a CEO and a leader he was rarely able to be with his daughter and wife, over the years this lack of interaction turned to bitterness with Nerio and as the young child was taught by private tutors about the requirements of being a leader and all the responsibilities that came along with it, she grew ever the more ambitious and excited. Though unlike her predecessors who had been more than happy to wait their turn and take their father's place with gratitude and thanks, Nerio had other plans.

She took her father's place much sooner than any of her before mentioned predecessors, at the age of 19, an incredibly ambitious and power-hungry Nerio had ordered her father's assassination and had placed her mother under house arrest. Due to the wonders of modern medicine, her relatively young and very healthy father had been taking too long to die, and Nerio had never been known for her patience, not even as a young child. His death was covered up as an assassination by a supposed traitor in the ranks, Nerio ordering the executions of 3 random low-ranking trade officers soon afterwards to make it seem believable. The story for her mother's house arrest was portrayed as her going into mourning and refusing to leave the family mansion, of course only Nerio knew the truth however as she took power as the Supreme Leader of the Zaahkeen and CEO of the Olympius Corporation.

Over the next five years Nerio cracked down on anyone whom she believed was a threat to her new rule, executing anywhere from 200-300 relatively low-ranking officials who were not diehard loyal to the leader regardless of who it was unlike the higher ranking officers, board members and diplomats. The purges had been successful as the overwhelming majority of her government and her Corporation's board of directors were already loyal to the Veritas and didn't much care who was in-charge as long as it was one of them. Since the end of the classified purges, Nerio has had a somewhat unhealthy obsession with finding more AI and alien artifiacts and relics ever since she was put into power and has also had a growing desire to expand the military capabilities of her Corporation along with its borders, this has all been a rather well fit for her impulsive and easily-irritated character.

Personality:
To say that Nerio was ambitious would be the understatement of the millennia, this young woman only ever has her sights on total and complete victory. No matter what it is in, her only goal is to beat everyone and to prove herself as worth of being a Veritas, daddy issues would be underselling it when it comes to the CEO and supreme leader's hidden although present insecurities about her place as a younger leader than most of her predecessors, with an in-depth knowledge of her family's history. Nerio has always harbored a concern that she doesn't have what it takes to be a Veritas, and that she would always be in her father's shadow due to the great amount of wonderful things he had done for his people and for the people of many nations around the universe with his friendly demeanor and willingness to sell and bargain. As such she has grown a rather aggressive mood towards the expansion and dominance of the Olympia Corporation, with what could be described as a borderline obsession with finding more AI artifiacts and living AI themselves to assist in the technological advancement of her Corporation.

Species Sheet:

rsyV7be.jpg

Name:
Zaahkeen

Homeworld:
Rozkavad

Home Environment:
The Zaahkeen are able to be comfortable in any kind of environment if given a good amount of time to settle in. They are natural adapters and survivors given their origins as a military project, even though they are able to adapt and be comfortable in any environment, they would most be at home in a somewhat barren environment, for example their homeworld Kozkavad would be the best way of showing their home environment. A planet covered in black rocky surfaces and large mountain formations, with little vegetation though plentiful in water supplies, the Zaahkeen's most prefered environment would be a barren, rocky and mountainous environment with rather temperate weather conditions and large, warm water lakes, though the Zaahkeen do greatly enjoy plenty amounts of rain in their climate.

Lifespan:
0-600

Reproduction:
Prior to the intervention of the Cascadian insurgents, the Zaahkeen's only form of reproduction had been genetic growth tubes in Cascadian facilities, however sometime into Olympia's development, their genetics were changed to allow them to reproduce on their own. The Zaahkeen now engage in male on female sexual intercourse where the male's genitalia is inserted into the female's genitalia where its reproductive matter is transfered, allowing the female to fertilize the matter and a 'Clutch' of Younglings are then fostered within the female's womb for a period of 6 months typically, a Clutch typically contains anywhere from 2-4 Younglings, rarely do females ever give birth to just one Youngling.

Physiology:
The Zaahkeen are a very sturdy and strong race, this was originally a natural part of their evolution and biology however in recent centuries the government has genetically modified the makeup of the species as a whole to make them even stronger, partly in-order to make them as combat effective as possible when needed. A large portion of their bodies are covered in rock formations which serve as organic armor to defend them from weapons fire, their skin is composed of a durable genetic material which also appears to be in great abundance on all of the planets inhabited by the Zaahkeen. This same material is often used in the armor of Zaahkeen civilian and military ships, allowing the Zaahkeen to withstand extreme conditions on any planet where they are needed without the requirement of protection equipment. All Zaahkeen males stand at 6,5 whilst all Zaahkeen females stand at around 6,1 and all have white eyes and light gray pupils, along with this all Zaahkeen look the same as one another with the only variations being family and birthplace markings which differienciate from Zaahkeen to Zaahkeen. Their skin is also dark gray color and exhibits no color such as blushes.

Language:
The Zaahkeen at one point are believed to have spoke English primarily, however over a period of centuries and rapid growth of their civilization under the Veritas, their language has twisted and developed into something much different sounding, though the words themselves have changed, the 'rules' of English are still mostly intact, verbs and abjectives are not thrown around different parts of the sentence and go in the same order that they would in English, this new language is called "Kozavokin" translated as "Speaking Clearly", though the Veritas family has continued to speak English as their first and primary language throughout their history, all members of the Zaahkeen's government and board of directors are required to speak both Kozavokin and English in-order to speak with or communicate orders from the leadership if needed as it is considered greatly disrespectful towards the royal family to have them speak in Kozavokin unless at a public event or speech.

Examples:
Heshana - To move quickly
Kahana - Hello/Greetings
Zakeen - Honorable
Naldenan - Constantly
Sonaden - Warfare


Olympia Security Forces

0kdrSHx.png

The Olympia Security Forces are the Corporation's main military forces available, they consist of both frontline and reservist forces and are incredibly advanced and maintained. Defense has always been a major concern for the Olympia Corporation however in recent years due to the takeover of Nerio Veritas, it has become even more of a concern as the OSF grows at a rapid rate never before seen. Due to the militarized history and nature of the Zaahkeen, military service is the highest honor one can have to family and community alike, the personnel of the OSF are praised in Zaahkeen society and recieve many special perks and benefits for their service for them and their families. The OSF is an entirely volunteer force as it does not need conscription to maintain and bolster its numbers, thanks to the prestige that comes along with enlisting in the OSF, numbers remain steady and increase gradually. Due to the natural lifespans of Zaahkeen, many personnel have been serving for hundreds of years and even those with a decade of service are considered relatively new still.

All enlisted personnel in the OSF recieve gene therapy treatment upon graduation from military school, this therapy is incredibly efficient due to the Corporation's specialities in genetic engineering, the changes take place over a timespan of a month and the therapy itself only takes half an hour to complete. The changes in the Zaahkeen's body include much higher stamina than regular, along with enhanced strength, speed, intelligence, sight, hearing, smell and intelligence, reflexes are also dramatically improved. This makes Zaahkeen perfect for infantry roles and the increased reflexes and intelligence also increase the effectiveness of them as naval personnel and military officers. To fill important roles in both naval and infantry positions, many Zaahkeen are drastically modified to fit a specific profession in the OSF. These genetically modified troopers go by two names depending on their role, those modified for heavy infantry roles are known as Guardians whilst those modified for the position of naval officers of battlefield commanders are known as Uplifted. Whilst all regular infantry and naval personnel are known as Victors.

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The Victor is the OSF's most commonly fielded and seen infantry unit, alongside this role they also make up the majority of the crew aboard naval vessels. Being perfectly capable of doing both, most Victors specialize in either infantry or naval work, they are by all means ordinary Zaahkeen minus the effects of enhanced gene therapy which they go through to make them faster, stronger and smarter than the average Zaahkeen. They are incredibly effective soldiers and can operate on any type of planet or in any environment without much need for protective equipment. They are both humble and fiercely loyal soldiers who are happily willing and even eager to die for the Olympia Corporation and its goals. They operate the standard Thokkanin body armor which is capable of withstanding immense heat and cold whilst helping defend from high caliber energy or projectile rounds.

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The Guardian is the heavy duty unit of all Zaahkeen ground and naval operations. They are the big guns of infantry detachments and can absolutely destroy any resistance in their paths with ease, they were once Victors who volunteered for Advanced Gene Therapy Treatment Alpha [AGTA] willingly having their bodies reconstructed and genetically modified to suit their new roles in the OSF's ranks, these Guardians are almost supernaturally strong and are well capable of lifting entire armored vehicles for brief periods of time, their skin is far thicker than any ordinary Zaahkeen or even a Victor's and they can withstand large amounts of high caliber fire for long periods of time, they don the OSF's latest variant of the Thokkanin Type 2 Heavy Armor which is so heavy that only a Guardian can wear it without slowing themselves down or causing injury to themselves. In infantry detachments they only operate high caliber heavy weaponry and in naval operations they are usually in-charge of engineering.

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The Uplifted are the brains of any military operation on the ground, at sea, in the air or in the vast depths of space. Their intelligence far outmatches the intelligence of any other Zaahkeen, both civilian and military with few exceptions like scientists or the sort, they are former Victors who volunteered for Advanced Gene Therapy Treatment Bravo [AGTB] and willingly went through the process of having their bodies and minds reformed and modified to suit their important and high-ranking role in the OSF. They are typically always the Commanding Officer of any military operation the OSF embarks on and make up the vast majority of all high-ranking figures in the military command structure, they are weakly armored in comparison to their Victor and Guardian counterparts and are relatively fragile in comparison as well, to make up for their physical weakness they are incredibly agile and athletic, along with their Thokkanin Type 3 Tactical Armor providing sufficient protection from energy or projectile weapons.

Main Infantry Weapon:
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The Kovan is the OSF's primary weapon of assault and defense for all of its personnel, both infantry and naval. It is a rather simple yet reliable and efficient design that has done the OSF proud on multiple occasions throughout its long lifespan, it has been in service for two whole centuries now however in-order to keep the weapon up to date with the weapons of both nations and other corporations alike, the Kovan is continuously updated whenever the opportunity to do so comes about, this has proven cost inefficient although very effective in combat situations as it ensures the OSF's position as a modern military power and a sufficient force capable of keeping the Olympia Corporation and its valuable assets safe from hostile forces, sovereign or corporate in nature. It fires plasma-surrounded projectiles which appear as bright yellow blots when fired, they are immensely hot and can burn through weak materials whilst the projectile itself has a high stopping power and can knock smaller individuals down if hit in the right place. It has selective fire and can be switched between automatic, semi-automatic or be fired in one shots only. It is a durable and reliable weapon and will continue to be in service as different and improved variants for many decades to come. The weapon itself is made from a genetically modified material similar in makeup to the same material which the Zaahkeen have as skin and use as armored plating and infrastructure, this organism is then surrounded by refined armored plating, by all intents and purposes, each Kovan rifle is technically alive. Due to advanced DNA imprinting technology, Kovan rifles only operate when held by a Zaahkeen.

Main Naval Ship:
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The Sonkavin-class Combatcruiser is the mainstay ship of the Olympia Corporation's naval muscle. Although not its most powerful ship by a very, very long while. It is certainly the most commonly fielded and most reliable, with a major factor in its appeal being its value for money, being relatively cheap when compared to just how effective it is in combat. the Sonkavin is a relatively average battleship when it comes down to it, it has a large array of both energy-based and projectile weaponry and is capable of launching a barrage of nuclear-based missiles from the hangars on its roof. The Sonavkin is mostly known for its armor rather than its firepower, although able to contribute to a battle effectively on its own and being a tide-changer when in large numbers, it is mostly known for its ability to take a punch and continue fighting, though it lacks in versatility and speed compared to other foreign ships and even many smaller ships in the OSF's arsenal, it is easy to manufacture, proven in battle and not significantly lacking in any major areas, maintaining a relatively average score on all factors. Making it a fantastic contender for mass-production.

Homeworld:

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Name:
Rozkavad

Population:
24 Billion

Capital City:
Archvertea

Home System:
Thokovanik

Orbital Distance:
1.0 AU

Orbital Period:
1.4 Earth Years

Keplerian Ratio:
1.654

Radius:
5,482km

Day Length:
28.5 Earth Hours

Atm. Pressure:
0.96 atm

Surface Temperature:
11.7°C

Surface Gravity:
0.8g

Mass:
0.557 Earth Masses

Satellites:
Kathanos
Multiple artificial shipping docks and military installations
Accepted, no changes needed (I think, there's a lot to read through so I might have missed something)
 

Dreams Reaching Across Celestial and Orchestral Skies Incorporated. (Dracos Inc.)

View attachment 301999
Original/Primary Product: Media Entertainment. (Films, TV, whatever passes for books in the future, Music, etc.)
Specialty(Media, Genetic Engineering, Mining, or anything along those lines):
Number of Employees(under 20 trillion): 3,000,000,000,000
Number of Non-Employee Citizens(under 400 trillion): 76,000,000,000,000
Number of Core Systems(under 10,000): 7,930
Number of Colonial Systems(under 100,000): 90,450
Important Systems/Planets (at least five, give their names and why they are important):

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Sinfonietta: Sinfonietta is what passes as the 'Capital' system of Dracos Inc. Its the center of all things administrative. It is the brain that organises the entire system. As well as being the 'office' system of the corporation, Sinfonietta is also famous for his orchestral music, It has the galaxies premier Orchestra. No only is the Orchestra a rival to all others that make similar bold claims, but unlike most other 'orchestras' the Sinfonietta Symphony Orchestra is made up entirely of Humans, No AI or other such creations lend their advanced abilities.

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Chronos: Chronos, as its name suggests, is a 'hall of time' of a sort. It is an entire planet in the 'Dream' System dedicated purely to the routing of all 'DRACOS' media. Some ancient media, some of the Eccentric CEO's favorite historic pieces of entertainment are also archived on it for him to access when he wants, thus inspiring his naming of it. While is isn't the only 'Nexus' of info in the Dracos Data network its the most important. Routing and rerouting a good 60% of the Companies data and acting as the central 'brain' of their entire data net. The 40% that doesn't pass through Chronos comprises of private, internal company data and data dedicated to more specific purposes, like simulating and computing the worlds of the few 'independent' entertainment companies who do not have the required infrastructure.

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Alucinor: Alucinor is the home of the companies leaders. Not only does the CEO use an entire continent as his personal 'home' but the CFO, CTO and other leading members of the corp also have large island or small continent sized homes on the large and temperate planet. Like Chronos it also lies in the 'Dream' System, this allows its inhabitants instant access to all the media contained within the archives as well as direct access to the data hub. Other smaller planets in the system, as well as moons of the Planet hold other high ranking members. Some of the smaller islands are owned by some of the Terragens UBER-Rich as owning a home on Alucinor is generally considered the realm of only the most powerful and famous in the universe. Every inch of land was tailor made to specification. When an island is bought the new owner is given access to the Companies 'World-Painters' to create the perfect environment for the individual needs or wants.

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Arquus: Arquus is the 'lobby' of the Company. It is the location all visitors are taken too, it is where all of the companies conventions are held. Is sits in the System of Arcus, which holds many Gaian and similar planets. Unlike Alucinor, the vast majority of these were actually found with the system. Though they all received some minor terraforming to increase their 'allure'. Those not rich enough to live on Alucinor, specifically those with a deep interest or passion for the companies releases and activity, including the Mega-Rich Virtuaphiles who are addicted to Virtual worlds, live on these worlds as a 'second best'. Since this is how the galaxy sees the company the entire system is painted with coloured gasses that reflect the stars light to give a beautiful night sky.


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Veridia: Veridia is a planet with two purposes. First is its function as the naval hub of the company. Its many spacecraft often dock here and vast quantities of materials shipped from far and wide are then routed to new destinations for many purposes. While is main use is the transfer of materials, many employees and some tourists also travel through Veridia on a daily basis, especially with it being the main commute from Sinfonietta and both Arquus and Alucinor. However the planet below serves and entirely different purpose. While a vast array of space stations above and a limited number of planetary docks service the transportation of people and materials, the actual Planet of Veridia is the design hub of the company, dubbed the 'Dream Lab'. With a large orbiting asteroid sized computer array and many more dotted about the planets surface it houses many systems. While they are all varied and most serve incredibly specific purposes most use highly advanced virtual environments for testing, tweaking and designing the many aspects of the Companies products. A large majority work specifically with creating detailed events and use these virtual environments to use actual actors to model the various effects. Using the Virtual environments to design and test the most complicated of 'magical' creations or whatever else the players can envision.

History: [On way]

Military Info(will be fleshed out later)
Number of Warships(under 3,000,000,000): 1,200,000,000

Damon Graenor
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Age: 5302
Species: Human
History: [wip]
Personality:
Goals:


Accepted, very good CS, only minor change is that I would ask to keep age under 2000 for now
 
Name:
Apollo Institutes

Logo:
View attachment 302132

Original/Primary Product:

Enhanced Weapon Systems

Specialty(Media, Genetic Engineering, Mining, or anything along those lines):
Engineering and Nanotech-based systems

Number of Employees(under 20 trillion):
10,000,000,000,000

Number of Non-Employee Citizens(under 400 trillion):

200,000,000,000,000

Number of Core Systems(under 10,000):

9,900

Number of Colonial Systems(under 100,000):

850,000

Important Systems/Planets (at least five, give their names and why they are important):


Apollo Prime:

Originally this system had planets and moons, however as time passed the entire system was destroyed and converted into an enormous Dyson Swarm-Banks Orbital structure around the star of CB-119,also known as Apollo Prime. This is the lifeblood of the Institute where numerous projects are conducted and the central hub that spans across it's star systems. Being the most important area to the Institute numerous defense structures the size of Mercury, with the star is the size of Pollux, are dotted across the system where the planets used to be. They themselves have defense platforms the size of asteroids orbiting them. The defense platforms also form a singular ring, with numerous being in said ring, around the star.

View attachment 302687

Delphi
Just like the main system, Delphi has an enormous Dyson Swarm-Banks Orbital structure around it's star and is dotted with massive defense structures and those are dotted with defense platforms. This system is important as it is where 60% of trade through out the Apollo Institutes systems flows through and where the Institute originated from.

Helios Minor

While a relative new star system controlled by the Institute, it has been left alone for it's astonishing abundance of habitable worlds and immense energy. Only a Dyson Swarm is built around the star while tourists and researchers land on these planets for sightseeing and business.

Helios Major

Much like many other important star systems to the Institute, similar structures like those in Apollo Prime and Delphi exist. However this system is where plans for weapons ans ships are sent to and are created. Due to the five artificial factory worlds in Helios Major is nicknamed the "Factory System". Much of the construction goes on in the system

Asclepius-1

Like Delphi, Helios Major, and Apollo Prime this system has similar structures around the star. This system is home to the most planets orbiting a star that is controlled by the Apollo Institute. As such it is a source of abundant resources and is home to a total of an astonishing 16 planets. This makes Asclepius-1 one of the few star systems to have numerous production facilities on planets and not created in orbit.


History:

Human isolationists on the old system of Delphi cut off ties with the rest of humanity and began to expand rapidly. Over the course of a few thousand years the Apollo Institutes began to take hold and is essentially the main governing body of the civilization. The civilization had a civil war about three thousand prior, which ended in Helios Minor, in which Apollo Institutes essentially took hold as the dominating force of the Delphian civilization. Now many years after the corporation has helped the Delphians recover and is now leading them in golden age.

Military Info(will be fleshed out later)

WIP
View attachment 302161
Main Rifle used by the Apollo Institutes, has the ability to replenish ammo without the need of physical bullets. Has a relod function that quickly replenishes ammo to the magazine

Number of Warships(under 3,000,000,000):

2,950,000,000
View attachment 302163


CEO/Character Info

Name:

Julius Halistar

Age:

3,210

Species:

Delphian (Human)

History:

Born in the midst of the Delphian Civil War, between the Delphian Council and Apollo Institutes, at a young age he lived his life surrounded by the Institute. He fought in the war's final campaign, the Helios Offensive, where he took charge of a ship that helped lead the Apollo Institutes to victory in the Battle of Helios Minor. After this he became renown within the Institute and quickly ascended it's ranks. After over 2,000 years he became CEO of the corporation and led continued with old projects, like the one in Apollo Prime, and new ones.

Personality

He cares for his people and employees. Overall he is a benevolent leader willing to resort to diplomacy and economics first before he commits to hostile actions. However when he resorts to the latter he tends to be ruthless and won't offer mercy until his enemies are surely defeated.

Goals:

To make Apollo Institutes one of the top corporations in the galaxy, to lead Delphians through a long and active golden age, to protect the interests of the Institute.
Accepted, again I'd like to keep ages under 2,000 and the planet-sized defense platforms are a little much but otherwise accepted.
 
wip
Hexiron
hexiron_logo_by_jervis1-d8870dy.png

Original/Primary Product:
Weaponry and Defense Systems, Engines, Space Ships and Ground Vehicles

Specialty
Combat Systems, Xenotech, Engines, Private Security, Mining, Colonization, and Banking

Number of Employees:
20 Trillion

Number of Non-Employee Citizens:
350 Trillion

Number of Core Systems:
9,876

Number of Colonial Systems:
84,384

Important Systems/Planets:
Details are WIP
Alpha Omega
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Vadis System
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Screath
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Raevona
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Osiris Orbital City
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Cassiopea
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Delta Hecate
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History:
Hexiron was found by Helix Iron in the year of 2371. tbc


no slide
no slide
Hexiron Board of Directors

Helix Iron
Age:
10,775

Species:
Human AI

History:

Personality

Goals
More power and prosperity for Hexiron

Axcel Keynes

Accepted if you make the founding much more recent, 10,000 years is a bit too old, otherwise you're good unless something changes when more details are filled in. As a note to everyone, please try your hardest to keep science plausible and keep in a mostly hard sci-fi setting.
 

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