Nation Submission

Flag:


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Nation Name:  Kadath


Religion, if any:  They worship Lyarhis the great matron


Backstory/Lore:The story of  Kadath starts long ago  so long ago it is just legend. It is said that the spiders as they call their race was made before any other race by primal and forgotten gods. Under these gods they were little more than slaves, they were made to build, fight, and sacrifice for their pleasure. Still it is said that during this time that they ruled the world as their masters thralls and  were so numerous that they outnumbered the stars int he heavens. This  long ago time did not last forever as  other more  merciful gods  came to the world and  saw the forgotten gods  reveling and corrupting the world and they were disgusted.  These foreign gods  took it upon themselves to  create  races and slay the spiders gods then cleanse the world of everything these gods had made including the spiders themselves. 


This great purge saw the now free spiders' cities destroyed and their race decimated  and  scattered. The servants of these invading gods hunted the spiders relentlessly even when  the spiders tired to make peace they were slaughtered and driven into the darkness. Still somehow they managed to endure  this  purging for untold years, their people displaced travelers and wandered unable to settle anywhere as the younger races took the world and claimed it as their own. The spiders cried out for a place of their own begged whatever gods might be out there to help them instead of killing them but they went unanswered for  a long time. That was until Lyarhis  called to  Iymace the leader of the largest  of these roaming tribes, the  great matron had finally heart their prayers and answered their  prayers. It was then a deal was struck  the spiders woudl have a safe home if they worshiped her, this they agreed too in and instant.  Iymace guided by Lyarthis gathered  up all her people and guided them to the edge of  and ocean and  ordered ships built to fair them to their home. So they boats were made and the spiders departed  vanishing into forgotten legends 


After sailing  for a time they came to an island and Lyarthis herself came down from the heavens to greet them and give them  their gift The lands of Kadath. Still the spiders begged their goddess for protection from the races that they feared would follow them to kill them like they always did and Lyarthis took pity on them and  stretched out her arms and cast a fog  about the lands  hiding them from the outside world. Still she foresaw that one day in the future  her children as she called them would wish to part the fog so she gave them a jeweled staff that could dissipate the fog.  She gave this to  Iymace and declared her the first queen of her people then she left. 


Kadath has grown and  flourished hidden from the world by their fog, every queen has had the chance to part the fog but none have and  in the thousands and thousands of years since they left the old lands many have come to believe that there is no outside , that the invading gods  got bored and destroyed the world or the races they made did it for them. Despite this even those that believe there is no outside fear that something from the outside might find them. Still this isolation can not last forever as even now the most recent queen has decided that it is time to see if the world outside is truly gone or not.  To see to this she has even created their  first true army  ever.


Territory: the dark purple


View attachment 216850


Government Type:  they have a queen and  an elder council that  advises her and  runs mundane  affairs. 


Military:


 1,000 swordsmen


1,000 spearmen


500 archers


15 frigates


10 transport ships


3,000 mages


Leader & Leader Personality:





Queen Xerula  Khalazza: She is a fair and caring queen that is well liked by her people. Still she is willing to break social taboos and the greatest example of this is the creation of a military and  her decision to part the fog from their lands opening them to the outside. She  thinks that perhaps by now the other races will realize they do not serve and ever willingly served  the dark gods. 


councilors: they are currently all male this is rare


  Bagar Hylyrr: leads agriculture.


  Irennet Blaerane: leads  industry 


  Drizor Myrret:  speaks for the citizens directly


  Ildan Seerear: leads the mages has the most power


Banar Coliwin : leads the millitary has the least power because his postion is new.


Other: yes they are spider people

Don't see a pop. A very unique CS. Besides listing the population you are accepted.
 
Nation Sheet


Flag: 
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Nation Name: The Sect of Yllah


Religion, if any: The Sect of Yllah follow Yllah, the almighty lord and the last prophet Myuhamid


Backstory/Lore: Formed after conquests by the Order, the warriors of the people conquered by the followers of Lesu Christ hid away and attacked by guerilla warfare their enemies.


Territory: They hold no official territory, but their main bases are in caverns in mountains inside the Order's lands.


Government Type: Theocratic Monarchy


Military: 6,500 followers of Yshaal, armed with rifled and scimitars, often found to be wearing linen clothes with a light padding of leather armor. There is also the Camel Forces, who use hit and run tactics and camels numbering 1,000. Among the two most fearsome forces however, are the Maegi of Yllah, who are trained in fire magic, illusion magic, and other magics, numbering 500. The other force is the Elephant Forces, used for large engagements with the Order. These men ride on massive elephants and have cannons and scaffolding on the beasts backs. There are 15 of these might Elephants and 400 who ride the Elephants.


Leader & Leader Personality: Caliph Myuhamid Laabaness. A wizened caliph who has led the Sect and ensured that their attacks on the Knight's Order and their raids on supplies have gone well. 
latest



Other: The population of The Sect of Yllah, while numbering only 16,000, are a militant and strong force due to many years of battle with the Knight's Order. They gain much of their supplies like food and water from the mushrooms and water springs of The Great Caverns, and there are tiny gardens protected by illusion magic that smatter the side of the mountains. One can hire a Yllah Assassin for cheaper than a Khajiit, and they are very, very skilled in their work, though hard to find.

A mercenary "nation" huh? Seems like somebody's played a little to much Advanced Warfare, except you know your's is using a Islam-like religion. While i would prefer that you have actual territory, if Kazami is okay with you having the story as it is then accepted.
 
The Sin'dorei Imperium


"Glory to Sin'dorei"


Sindorei.jpg


Religion, if any: The Holy Light


Backstory/Lore: Before the Sin'dorei Imperium would be established. A nation called the Kingdom of Quel'Thalas was ruled by King Anasterian Sunstrider with his son; Prince Kael'thas Sunstrider, which located in the south of the Elven Empire and north of the Union of Khajiit, was a peaceful kingdom composed of High Elves; who are the descendants of the exiled highborn Night Elves; who are also direct descendants of the Elven Empire's expeditional forces that were stranded in the Ashenvale Cave and live with the dark trolls. The Kingdom of Quel'Thalas was ruled by the Sunstrider dynasty; the last dynasty of the nation. The peace was broken when the orcs from Northern Osmaria led by Warchief Go'el who organized the orcs and established the Go'el Horde and attacked the southern territories of Quel'Thalas; the Horde also had a minor skirmishes with the Khajiits. The war is called "Northern Osmarian War". Also known as the "Invasion of the Horde" by the High Elves and the "Go'el's Liberation" by the Go'el Horde. The Horde would ravaged the lands of the Kingdom and even the Horde could reach the southern territories of the Elven Empire. The war was bloody and the city of Quel'Thalas became a war of attrition between the forces of Quel'Thalas and the Horde. The war between the Horde and the Kingdom eventually stopped when a mysterious invasion force of the undead coming from the western regions of the Kingdom via the mountains; known as the Scourge attacked both of the two factions led by the so-called Lich King whose spirit was an orc warchief from Praze named Ner'Zhul. The invasion would be known as "the Scourge". As the undead forces invaded the city of Quel'Thalas; Prince Kael'thas Sunstrider would be trained with destruction magic to wipe out all undead forces. King Anasterian Sunstrider would get killed by the Lich King and the Scourge killed 90% of High Elves and 75% of Northern Osmarian Orcs. Prince Kael'thas Sunstrider would return to Quel'Thalas and what he would've seen was a ruined city. The Prince led the survivors of the Scourge and renamed themselves as the "Blood Elves" in the honor of those who were killed during the Scourge. Warchief Go'el also renamed the orcs as "Blood Orcs" in the honor of those who were killed during the Scourge. Warchief Go'el met with Prince Kael'thas and formed an alliance to kick the Scourge out of Northern Osmaria. It is the first time in the world of Eidan that an elf and an orc would perform such an alliance. Prince Kael'thas and the remnants prayed that they will defeat and kick the undead forces from the region. The combined forces of Horde and the remnants of the Kingdom would attack the undead forces and wiped them out one by one in each region. Prince Kael'thas killed the Lich King by performing his destruction magic, after the Scourge, the northern parts of Osmaria began to rebuilt. The so-called Blood Elves and the Blood Orcs would become friendly with each other. Prince Kael'thas Sunstrider would've established the "Sin'dorei Imperium" and proclaimed himself as Emperor Kael'thas Sunstrider; the Sun Emperor and the Lord of Blood Elves. Emperor Kael'thas grants Warchief Go'el to become a decorated general of Sin'dorei army. Generations later, the Blood Elves and the Blood Orcs would live with each other peacefully as the Imperium were rebuilt from the Scourge. Emperor Kael'thas is also planning an expansion to his Imperium.


Territory: Their territory is in the south of the so-called "Elven Empire" (color light green) and the north of the Union of Khajiits. Their territory is mostly forest although in the south; it's mostly composed of hills and plateau.


NlRHlzC.png



Government Type: Absolute Monarchy; the ruling dynasty of the Sin'dorei Imperium are the Sunstriders which had ruled two nations: the Kingdom of Quel'Thalas which was destroyed and the Sin'dorei Imperium.


Military:


-The Sindo'rei Army would have 154,000 troops-


The Riflemen would have 16,000 troops


The Sin'dorei Paladin would have 15,000 troops 


The Sin'dorei Legion would have 9,000 troops (Blood Elves)


The Thrall Legion would have 7,000 troops (Blood Orcs)


The Blood Elven warrior would have 40,000 troops


The Blood Orcish warrior would have 27,000 troops


The Sin'dorei magic users would have 6,000 troops


The Sin'dorei hunters/huntresses would have 10,000 troops


The Sin'dorei archers would have 21,000 troops


The Sin'dorei Forest Troll army would have 3,000 troops


4 Ironclad ships


20 other ships


Leader & Leader Personality:


entrada-artigo-blood-elf.jpg



When Kael'thas Sunstrider was an high elf; he was rather a spoiled brat and a naughty boy during he was a prince in the Kingdom of Quel'Thalas; his personality changed when the Scourge ravaged all of the Kingdom which killed 90% of his kind. As his father was killed by the Lich King. He became a charismatic leader and cared for the people to ensure the survival of his kind although he was kinda a hot-tempered person and a bit impatient but the people liked him by his actions including the northern Osmarian orcs and Warchief Go'el himself. He is a military strategist and a skilled user of destruction magic. After the Imperium was rebuilt, he started to become a "warmonger" alike as he wants to expand his Imperium.


[-Popular Figures of the Imperium-]


latest



General Go'el; leader of the Thrall Legion and a decorated general of the Imperium


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Princess Lyandra Sunstrider; Princess of the Imperium, a skilled destruction magic user and the leader of Sin'dorei Legion


latest



General Syetanni Brightsky; the fearsome general of the Imperium and leader of the Sin'dorei Paladin


latest



General Saetrus Darkforge; leader of the Sin'dorei Elven army


05de488ac039ea8739f0d23fd0284bc5.jpg



General Jukha; leader of the Sin'dorei Orcish army


Other: The Sin'dorei Imperium has 10 million population composed of Blood Elves and Blood Orcs.


 
 
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No no problem i just find it funny i eas actully going to try an undead nation but necromanvy is banned sadly
 
I see no mentuon of the mass infestation of Orcs. I am either not a good reader or dissapointed.
 
The Sin'dorei Imperium


"Glory to Sin'dorei"


View attachment 217199


Religion, if any: The Holy Light


Backstory/Lore: Before the Sin'dorei Imperium would be established. A nation called the Kingdom of Quel'Thalas was ruled by King Anasterian Sunstrider with his son; Prince Kael'thas Sunstrider, which located in the south of the Elven Empire and north of the Union of Khajiit, was a peaceful kingdom composed of High Elves; who are the descendants of the exiled highborn Night Elves; who are also direct descendants of the Elven Empire's expeditional forces that were stranded in the Ashenvale Cave and live with the dark trolls. The Kingdom of Quel'Thalas was ruled by the Sunstrider dynasty; the last dynasty of the nation. The peace was broken when the orcs from Northern Osmaria led by Warchief Go'el who organized the orcs and established the Go'el Horde and attacked the southern territories of Quel'Thalas; the Horde also had a minor skirmishes with the Khajiits. The war is called "Northern Osmarian War". Also known as the "Invasion of the Horde" by the High Elves and the "Go'el's Liberation" by the Go'el Horde. The Horde would ravaged the lands of the Kingdom and even the Horde could reach the southern territories of the Elven Empire. The war was bloody and the city of Quel'Thalas became a war of attrition between the forces of Quel'Thalas and the Horde. The war between the Horde and the Kingdom eventually stopped when a mysterious invasion force of the undead coming from the western regions of the Kingdom via the mountains; known as the Scourge attacked both of the two factions led by the so-called Lich King whose spirit was an orc warchief from Praze named Ner'Zhul. The invasion would be known as "the Scourge". As the undead forces invaded the city of Quel'Thalas; Prince Kael'thas Sunstrider would be trained with destruction magic to wipe out all undead forces. King Anasterian Sunstrider would get killed by the Lich King and the Scourge killed 90% of High Elves and 75% of Northern Osmarian Orcs. Prince Kael'thas Sunstrider would return to Quel'Thalas and what he would've seen was a ruined city. The Prince led the survivors of the Scourge and renamed themselves as the "Blood Elves" in the honor of those who were killed during the Scourge. Warchief Go'el also renamed the orcs as "Blood Orcs" in the honor of those who were killed during the Scourge. Warchief Go'el met with Prince Kael'thas and formed an alliance to kick the Scourge out of Northern Osmaria. It is the first time in the world of Eidan that an elf and an orc would perform such an alliance. Prince Kael'thas and the remnants prayed that they will defeat and kick the undead forces from the region. The combined forces of Horde and the remnants of the Kingdom would attack the undead forces and wiped them out one by one in each region. Prince Kael'thas killed the Lich King by performing his destruction magic, after the Scourge, the northern parts of Osmaria began to rebuilt. The so-called Blood Elves and the Blood Orcs would become friendly with each other. Prince Kael'thas Sunstrider would've established the "Sin'dorei Imperium" and proclaimed himself as Emperor Kael'thas Sunstrider; the Sun Emperor and the Lord of Blood Elves. Emperor Kael'thas grants Warchief Go'el to become a decorated general of Sin'dorei army. Generations later, the Blood Elves and the Blood Orcs would live with each other peacefully as the Imperium were rebuilt from the Scourge. Emperor Kael'thas is also planning an expansion to his Imperium.


Territory: Their territory is in the south of the so-called "Elven Empire" (color light green) and the north of the Union of Khajiits. Their territory is mostly forest although in the south; it's mostly composed of hills and plateau.





Government Type: Absolute Monarchy; the ruling dynasty of the Sin'dorei Imperium are the Sunstriders which had ruled two nations: the Kingdom of Quel'Thalas which was destroyed and the Sin'dorei Imperium.


Military:


-The Sindo'rei Army would have 154,000 troops-


The Riflemen would have 16,000 troops


The Sin'dorei Paladin would have 15,000 troops 


The Sin'dorei Legion would have 9,000 troops (Blood Elves)


The Thrall Legion would have 7,000 troops (Blood Orcs)


The Blood Elven warrior would have 40,000 troops


The Blood Orcish warrior would have 27,000 troops


The Sin'dorei magic users would have 6,000 troops


The Sin'dorei hunters/huntresses would have 10,000 troops


The Sin'dorei archers would have 21,000 troops


The Sin'dorei Forest Troll army would have 3,000 troops


8 Ironclad ships


55 other ships


Leader & Leader Personality:


entrada-artigo-blood-elf.jpg



When Kael'thas Sunstrider was an high elf; he was rather a spoiled brat and a naughty boy during he was a prince in the Kingdom of Quel'Thalas; his personality changed when the Scourge ravaged all of the Kingdom which killed 90% of his kind. As his father was killed by the Lich King. He became a charismatic leader and cared for the people to ensure the survival of his kind although he was kinda a hot-tempered person and a bit impatient but the people liked him by his actions including the northern Osmarian orcs and Warchief Go'el himself. He is a military strategist and a skilled user of destruction magic. After the Imperium was rebuilt, he started to become a "warmonger" alike as he wants to expand his Imperium.


[-Popular Figures of the Imperium-]


latest



General Go'el; leader of the Thrall Legion and a decorated general of the Imperium





Princess Lyandra Sunstrider; Princess of the Imperium, a skilled destruction magic user and the leader of Sin'dorei Legion





General Syetanni Brightsky; the fearsome general of the Imperium and leader of the Sin'dorei Paladin


latest



General Saetrus Darkforge; leader of the Sin'dorei Elven army


05de488ac039ea8739f0d23fd0284bc5.jpg



General Jukha; leader of the Sin'dorei Orcish army


Other: The Sin'dorei Imperium has 13 million population composed of Blood Elves and Blood Orcs.


 

The Ploppa has returned. Good to see ya again m8. Just two problems with your CS. 1. The world is Arret not Eidan (although it is the map, provided to me by Agent) and 2. The pop cap IS 13 million, however this is just to let RPer's know that they can begin to increase their population. New nations must follow the previous cap of 10 million, which increases based on average population between countries. Also your navy still needs to be within the previous cap.
 
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Good to see ya too lol. 


Oops, I thought it was Eidan, sorry, the name of the map was Eidan so..


I've edited the pop to 10 million just like what you said and lowered the numbers on navy.
 
I see no mentuon of the mass infestation of Orcs. I am either not a good reader or dissapointed.

Are you talking about my app's history? The Orcs I've mentioned to my nation's app are different than their counterparts, they're highly organized and there were no "mass infestation of Orcs", it's just that the several powerful Orcish tribes on my nation's history were united by a wise and a charismatic Orc and boom, that's where the Horde starts pillaging both Elven Empire and pre-Sin'dorei.
 
The Sin'dorei Imperium


"Glory to Sin'dorei"


View attachment 217199


Religion, if any: The Holy Light


Backstory/Lore: Before the Sin'dorei Imperium would be established. A nation called the Kingdom of Quel'Thalas was ruled by King Anasterian Sunstrider with his son; Prince Kael'thas Sunstrider, which located in the south of the Elven Empire and north of the Union of Khajiit, was a peaceful kingdom composed of High Elves; who are the descendants of the exiled highborn Night Elves; who are also direct descendants of the Elven Empire's expeditional forces that were stranded in the Ashenvale Cave and live with the dark trolls. The Kingdom of Quel'Thalas was ruled by the Sunstrider dynasty; the last dynasty of the nation. The peace was broken when the orcs from Northern Osmaria led by Warchief Go'el who organized the orcs and established the Go'el Horde and attacked the southern territories of Quel'Thalas; the Horde also had a minor skirmishes with the Khajiits. The war is called "Northern Osmarian War". Also known as the "Invasion of the Horde" by the High Elves and the "Go'el's Liberation" by the Go'el Horde. The Horde would ravaged the lands of the Kingdom and even the Horde could reach the southern territories of the Elven Empire. The war was bloody and the city of Quel'Thalas became a war of attrition between the forces of Quel'Thalas and the Horde. The war between the Horde and the Kingdom eventually stopped when a mysterious invasion force of the undead coming from the western regions of the Kingdom via the mountains; known as the Scourge attacked both of the two factions led by the so-called Lich King whose spirit was an orc warchief from Praze named Ner'Zhul. The invasion would be known as "the Scourge". As the undead forces invaded the city of Quel'Thalas; Prince Kael'thas Sunstrider would be trained with destruction magic to wipe out all undead forces. King Anasterian Sunstrider would get killed by the Lich King and the Scourge killed 90% of High Elves and 75% of Northern Osmarian Orcs. Prince Kael'thas Sunstrider would return to Quel'Thalas and what he would've seen was a ruined city. The Prince led the survivors of the Scourge and renamed themselves as the "Blood Elves" in the honor of those who were killed during the Scourge. Warchief Go'el also renamed the orcs as "Blood Orcs" in the honor of those who were killed during the Scourge. Warchief Go'el met with Prince Kael'thas and formed an alliance to kick the Scourge out of Northern Osmaria. It is the first time in the world of Eidan that an elf and an orc would perform such an alliance. Prince Kael'thas and the remnants prayed that they will defeat and kick the undead forces from the region. The combined forces of Horde and the remnants of the Kingdom would attack the undead forces and wiped them out one by one in each region. Prince Kael'thas killed the Lich King by performing his destruction magic, after the Scourge, the northern parts of Osmaria began to rebuilt. The so-called Blood Elves and the Blood Orcs would become friendly with each other. Prince Kael'thas Sunstrider would've established the "Sin'dorei Imperium" and proclaimed himself as Emperor Kael'thas Sunstrider; the Sun Emperor and the Lord of Blood Elves. Emperor Kael'thas grants Warchief Go'el to become a decorated general of Sin'dorei army. Generations later, the Blood Elves and the Blood Orcs would live with each other peacefully as the Imperium were rebuilt from the Scourge. Emperor Kael'thas is also planning an expansion to his Imperium.


Territory: Their territory is in the south of the so-called "Elven Empire" (color light green) and the north of the Union of Khajiits. Their territory is mostly forest although in the south; it's mostly composed of hills and plateau.





Government Type: Absolute Monarchy; the ruling dynasty of the Sin'dorei Imperium are the Sunstriders which had ruled two nations: the Kingdom of Quel'Thalas which was destroyed and the Sin'dorei Imperium.


Military:


-The Sindo'rei Army would have 154,000 troops-


The Riflemen would have 16,000 troops


The Sin'dorei Paladin would have 15,000 troops 


The Sin'dorei Legion would have 9,000 troops (Blood Elves)


The Thrall Legion would have 7,000 troops (Blood Orcs)


The Blood Elven warrior would have 40,000 troops


The Blood Orcish warrior would have 27,000 troops


The Sin'dorei magic users would have 6,000 troops


The Sin'dorei hunters/huntresses would have 10,000 troops


The Sin'dorei archers would have 21,000 troops


The Sin'dorei Forest Troll army would have 3,000 troops


4 Ironclad ships


20 other ships


Leader & Leader Personality:


entrada-artigo-blood-elf.jpg



When Kael'thas Sunstrider was an high elf; he was rather a spoiled brat and a naughty boy during he was a prince in the Kingdom of Quel'Thalas; his personality changed when the Scourge ravaged all of the Kingdom which killed 90% of his kind. As his father was killed by the Lich King. He became a charismatic leader and cared for the people to ensure the survival of his kind although he was kinda a hot-tempered person and a bit impatient but the people liked him by his actions including the northern Osmarian orcs and Warchief Go'el himself. He is a military strategist and a skilled user of destruction magic. After the Imperium was rebuilt, he started to become a "warmonger" alike as he wants to expand his Imperium.


[-Popular Figures of the Imperium-]


latest



General Go'el; leader of the Thrall Legion and a decorated general of the Imperium





Princess Lyandra Sunstrider; Princess of the Imperium, a skilled destruction magic user and the leader of Sin'dorei Legion





General Syetanni Brightsky; the fearsome general of the Imperium and leader of the Sin'dorei Paladin


latest



General Saetrus Darkforge; leader of the Sin'dorei Elven army


05de488ac039ea8739f0d23fd0284bc5.jpg



General Jukha; leader of the Sin'dorei Orcish army


Other: The Sin'dorei Imperium has 10 million population composed of Blood Elves and Blood Orcs.


 

alright, i think that is accepted.
 
A mercenary "nation" huh? Seems like somebody's played a little to much Advanced Warfare, except you know your's is using a Islam-like religion. While i would prefer that you have actual territory, if Kazami is okay with you having the story as it is then accepted.

I already agreed
 
Varisland
 
Resized Dracos White.png
 
Nation Name: Varisland
 
Religion: Dracos. The belief that there is a Higher being, one that created all things just and free. This higher being is locked in an eternal struggle against dark gods spreading fear, hate and destruction and that worship of such gods is paramount to wishing the end of all times.
 
Backstory/Lore: In time long since past, the many nations that eventually formed this nations were all part of one grand empire, one that set its sight on global conquest. Then an emperor died heir less and the empire erupted into civil war. In the resulting chaos the many factions took to claiming land and the land became a mess of different ideas and opinions. Eventually the period of war ended and the lands left behind were swallowed up around the edges, as the more powerful nations edged in those in the heartlands, unified by their belief in Dracos, saw common ground and worked together to stop their beliefs from being stomped out. 


The Dukes and Princes that lead these many nations then to cooperate, forming a coalition of nations, still sometimes warring but always prepared against external threats. As more and more empires attempted to swallow their allies the religious leaders of Dracos sook to unify them as one and the religion was reformed under a single leader, the Arch Inquisitos. As the various small principalities and dukedoms saw that there lands were still under threat and so began to join as one under the leadership of their religion.


With time they were all united under the leadership of the religion and they began to take steps to be a single nation. Each duke and prince retained their original lands but gave their temples to the Arch Inquisitos and gave some land to the Arch Inquisitos to rule from without restriction and also had an Inquisitos represent them in this new land. It has been many years and much work but finally they are ready and the ArchInquisitos beleives a Great Flame must be kindled and so war will soon appear, sweeping across the many heathens of the world. 
 
 

location for RAR.png


 
Government Type: Theocracy
 
Military: 


Total Size, 103,392 men and women.


30,081 Light Infantry,


50,011 Longbow infantry,
20,000 Mountain infantry,


3,000 Bear Cavalry,


200 Elite Infantry,


100 Inquisitosi.


Detail

Light Infantry are equipped with thin, light fabric that in hard to notice in forrests and their role is to ambush the enemy and use natural formations like forests to sneak up on the enemy and force ranged units into melee.


8e5201586a39829943cf18e96f8899d6.jpg



Longbow Infantry are equipped with similar armor (not really any) but have large bows well equipped for firing over large distances but require more skill then a musket. 


feb2c23b6c16454a5297a2517c042450.jpg



Mountain Infantry, the historical core of the nations army, less heavily armored then historically but still well armored. They are among the best melee infantry in the world but, like the light infantry they lack any form of ranged weaponry.


0d5eb56c6c8146005f35e694afad5bfc.jpg



Bear Cavalry, Mountain infantry mounted upon bears to fire into battle. Unlike most forms of Cavalry Bear Cav are more to tie up enemy Cav then to break enemy lines, although they also excel at that. But lack where other cav excel, disrupting enemy ranged, since they dont have the distance running of must other cav.


sc3.jpg



Elite Infantry, the cream of the crop, well trained, equipped and hardened. They have their own bears, armored in exquisite armor, for when its needed. Their equipment includes well crafted armor and high quality weapons, designed to look intimidating, they have two different melee weapons and small crossbows. Each member of this elite creed has unique armor setting them apart.


Northern.jpg



Inquisitosi are skilled mages and those in the holy life preparing to be an Inquisitos of a nation. They are masters of fire magic and healing, support to the infantry and creators of fear among the enemy.


img-318031191c.jpg


Leader & Leader Personality:


warhammer-online-age-reckoning-imagen-i190942-i.jpg

 Arch Inquisitos Valex Maelstravi.


Valex was elected by his Fellow Inquisitos to take command of the nation because of his ruthlessness and his devotion. His devotion to Dracos is true and pure and any who do not believe as he does upsets him greatly, a slight against Dracos could quickly lead to war. He is a patient man and is always able to wait for the best opportunity to achieve his aims, however if he ever witnesses failure in one of his men or a falter of belief he is quick to punishment, often burning them to death. 



Other: Their closed off ways and lack of incentive to interact with the outside world has put them behind technologically, while guns have reached them in recent years the temple is reluctant to allow them for fear that their misuse and abuse of fire, as they see it, could result in them loosing her favor and thus any hope at saving their world from the end of all things.
 
Last edited by a moderator:
Varisland
 
View attachment 219563
 
Nation Name: Varisland
 
Religion: Dracos. The belief that there is a Higher being, one that created all things just and free. This higher being is locked in an eternal struggle against dark gods spreading fear, hate and destruction and that worship of such gods is paramount to wishing the end of all times.
 
Backstory/Lore: In time long since past, the many nations that eventually formed this nations were all part of one grand empire, one that set its sight on global conquest. Then an emperor died heir less and the empire erupted into civil war. In the resulting chaos the many factions took to claiming land and the land became a mess of different ideas and opinions. Eventually the period of war ended and the lands left behind were swallowed up around the edges, as the more powerful nations edged in those in the heartlands, unified by their belief in Dracos, saw common ground and worked together to stop their beliefs from being stomped out. 


The Dukes and Princes that lead these many nations then to cooperate, forming a coalition of nations, still sometimes warring but always prepared against external threats. As more and more empires attempted to swallow their allies the religious leaders of Dracos sook to unify them as one and the religion was reformed under a single leader, the Arch Inquisitos. As the various small principalities and dukedoms saw that there lands were still under threat and so began to join as one under the leadership of their religion.


With time they were all united under the leadership of the religion and they began to take steps to be a single nation. Each duke and prince retained their original lands but gave their temples to the Arch Inquisitos and gave some land to the Arch Inquisitos to rule from without restriction and also had an Inquisitos represent them in this new land. It has been many years and much work but finally they are ready and the ArchInquisitos beleives a Great Flame must be kindled and so war will soon appear, sweeping across the many heathens of the world. 
 
 



 
Government Type: Theocracy
 
Military: 


Total Size, 103,392 men and women.


30,081 Light Infantry,


50,011 Longbow infantry,
20,000 Mountain infantry,


3,000 Bear Cavalry,


200 Elite Infantry,


100 Inquisitosi.


Detail

Light Infantry are equipped with thin, light fabric that in hard to notice in forrests and their role is to ambush the enemy and use natural formations like forests to sneak up on the enemy and force ranged units into melee.


8e5201586a39829943cf18e96f8899d6.jpg



Longbow Infantry are equipped with similar armor (not really any) but have large bows well equipped for firing over large distances but require more skill then a musket. 


feb2c23b6c16454a5297a2517c042450.jpg



Mountain Infantry, the historical core of the nations army, less heavily armored then historically but still well armored. They are among the best melee infantry in the world but, like the light infantry they lack any form of ranged weaponry.


0d5eb56c6c8146005f35e694afad5bfc.jpg



Bear Cavalry, Mountain infantry mounted upon bears to fire into battle. Unlike most forms of Cavalry Bear Cav are more to tie up enemy Cav then to break enemy lines, although they also excel at that. But lack where other cav excel, disrupting enemy ranged, since they dont have the distance running of must other cav.


sc3.jpg



Elite Infantry, the cream of the crop, well trained, equipped and hardened. They have their own bears, armored in exquisite armor, for when its needed. Their equipment includes well crafted armor and high quality weapons, designed to look intimidating, they have two different melee weapons and small crossbows. Each member of this elite creed has unique armor setting them apart.


Northern.jpg



Inquisitosi are skilled mages and those in the holy life preparing to be an Inquisitos of a nation. They are masters of fire magic and healing, support to the infantry and creators of fear among the enemy.


img-318031191c.jpg


Leader & Leader Personality:



 Arch Inquisitos Valex Maelstravi.


Valex was elected by his Fellow Inquisitos to take command of the nation because of his ruthlessness and his devotion. His devotion to Dracos is true and pure and any who do not believe as he does upsets him greatly, a slight against Dracos could quickly lead to war. He is a patient man and is always able to wait for the best opportunity to achieve his aims, however if he ever witnesses failure in one of his men or a falter of belief he is quick to punishment, often burning them to death. 



Other: Their closed off ways and lack of incentive to interact with the outside world has put them behind technologically, while guns have reached them in recent years the temple is reluctant to allow them for fear that their misuse and abuse of fire, as they see it, could result in them loosing her favor and thus any hope at saving their world from the end of all things.

accepted
 
Flag:Flag_of_Gondor.jpg


Nation Name: The New Kingdom of Gondor


Religion, if any: Eru Ilúvitar


Backstory/Lore: In the Fifth Age, the Kingdoms of the Dunedain were brought to ruin by a ruinous plague, killing hundreds of thousands. In this time the Gondorians, who were already showing signs of the plague in the north, decided to flee. Thousands upon thousands fled south from Osgiliath and Minas Tirith alone to Pelargir, where they boarded the ships and went west, seeking a new land to settle. Ultimately some six hundred thousand fled west from the plague, founding the New Kingdom and it's capital of New Osgiliath. The family sword of Anduril was lost after a mighty battle between the Orcs of the Wastes. 


Territory: imageproxy.png


(White)


Government Type: Monarchy


Military: Two hundred fifty thousand Gondorian Riflemen, dressed in the tunic of the white tree with the befamed gondorian helmet. Equipped with rifles that are very similar to Gewehr 71s, a bayonet, etc. Thirty thousand cannoneers with three thousand five hundred artillery pieces and five hundred Gatling Guns. Fifteen thousand Dunedain rangers, trained in marksmanship. Five thousand Osgiliath Guards, trained for the specific defense of New Osgiliath.


Leader & Leader Personality: 


King Aldamir the Wise, a wizened man of true Numenorean blood, a young man of only ninety six years. He is a cool, wizened diplomat, frail of body with an excellent mind for strategy.


Other: Ten million descendants of Numenorean and Dunedain blood inhabit New Gondor.


Leader & Leader Personality: 


King Aldamir the Wise, a wizened man of true Numenorean blood, a young man of only ninety six years. He is a cool, wizened diplomat, frail of body with an excellent mind for strategy.
 
Last edited by a moderator:
Flag:View attachment 248467


Nation Name: The New Kingdom of Gondor


Religion, if any: Eru Ilúvitar


Backstory/Lore: In the Fifth Age, the Kingdoms of the Dunedain were brought to ruin by a ruinous plague, killing hundreds of thousands. In this time the Gondorians, who were already showing signs of the plague in the north, decided to flee. Thousands upon thousands fled south from Osgiliath and Minas Tirith alone to Pelargir, where they boarded the ships and went west, seeking a new land to settle. Ultimately some six hundred thousand fled west from the plague, founding the New Kingdom and it's capital of New Osgiliath. The family sword of Anduril was lost after a mighty battle between the Orcs of the Wastes. 


Territory: View attachment 248470


(White)


Government Type: Monarchy


Military: Two hundred fifty thousand Gondorian Riflemen, dressed in the tunic of the white tree with the befamed gondorian helmet. Equipped with rifles that are very similar to Gewehr 71s, a bayonet, etc. Thirty thousand cannoneers with three thousand five hundred artillery pieces and five hundred Gatling Guns. Fifteen thousand Dunedain rangers, trained in marksmanship. Five thousand Osgiliath Guards, trained for the specific defense of New Osgiliath.


Leader & Leader Personality: 


King Aldamir the Wise, a wizened man of true Numenorean blood, a young man of only ninety six years. He is a cool, wizened diplomat, frail of body with an excellent mind for strategy.


Other: Ten million descendants of Numenorean and Dunedain blood inhabit New Gondor.

accepted bean
 
Not sure if you are still accepting. But here

Nation Sheet


Flag:
c0KNrGW.jpg




Nation Name: Grand Imperial Zeran Empire


Religion, if any: Ideological. Worship of the State & It's Emperor.

The people revere their Emperor as a saint. The man who's bloodline had kept the various kingdoms unified for centuries. They worship the Imperial faimly, along with the Imperial State. Imperialism is very different in their view. The Codex of Imperialism is the most sacred text, written by the Emperor's ancestors, detailing their ideological views, and how they view society. Imperial ideology is worshiped and kept in high regards. It's military is also held in high regard, as the people see them as the defenders of their Empire, and Imperial ways.

Territory:
upload_2017-3-26_16-22-0.png
(Reed dot represents the location of the capital)

Government Type: Imperial

Capital: Zetraz

Ruler: Emperor Heine Keizmaradez

Population: 10 million. 75% Humans, 25% Elves

Resources: Steel, Iron, fruits, food, fish, magic mana, gunpowder, lumber, oil

Exports: Guns/Artillery, Food, Mana, oil

History:

The Zeran Empire's history is very long and extensive, stretching back 20,000 years. Simply put, much of the Zaren population was a result of the mass migrations of humans and elves onto the continent where they established communities, which turned into tiny empires, which happened around 15,000 years ago. Hundreds of years after the establishment of the first legitament kingdoms, what occupied the territories of the Zaren Empire were various warring kingdoms and empires. The strongest states at that time were Escos and Zetra. Both states would battle each other for territory and influence over the lesser states. It wasn't until Lios Keizmaradez, the crowned Emperor of Zetra saw the risks of the outside world. He feared that if the various kingdoms and empires continued to fight among-st each other, their lands might be conquered by people outside of the known world. Lios felt that if unified, the people would stand a better chance at repelling any hostile invader, but was also driven with the ambition to bring a new age of prosperity to the people.

In order to prepare for his ambitious goals, the young Emperor wrote down his views of society and imperialism as an ideology, which is now known as the Holy Imperial Codex. he used this text to rally support across Zetra, and it's lesser kingdoms, in order to build an army for his war of unification.

The Unification wars started 10,000 years ago. The Zetran armies marched across the continents, integrating and unifying the various kingdoms under one single monarch. The unification wars lasted for 45 years. With substantial losses. It is said that the Emperor himself would lead his armies into battle, and would weep over the dead. At the ceremony of the newly founded Empire, the people, from across every kingdom witnessed the Emperor himself cry, saddened that many lives had to be lost on all sides in order achieve a greater future, and the Emperor apologized to the conquered, promising them that all the people of the Empire will enjoy a brighter future.

The Emperor and the newly formed Grand Zetran Empire kept their word, as innovation and prosperity was shared among-st the people. The people began to enjoy a new time of hope and peace as the Empire encountered new kingdoms, and nations alike. Even going as far as integrating the elves who had migrated to their soil.

3,409 years before present day, the Empire was dissolved as a corrupt politician seized power through a military coup, removing the Emperor from power, and crowing himself king. The Empire was then renamed into the Altari Kingdom. The Kingdom ruled for 412 years, where the people lived under constant fear and suffered greatly from poverty. in the year 2,996, a rebellion broke out across the kingdom. The revolution started when a group of peasants started a simple boycott of taxes which turned violent, this unjust violence and oppression sparked more minor revolts, such as not paying crops, speaking out against the king & queen, protesting. This all led to a rebellion. The rebellion lasted 9 years. The royal family was eventually executed, along with the rest of the government.

With the country finally free, it's people restored the old Imperial government, and brought back the Imperial family. The new nation was named the Grand Imperial Zeran Empire, with a new constitution. The Old Imperial family brought back prosperity and peace to it's people once more. Which continues to this day, with a great emphasis put on it's military in order to defend the peace and prosperity of it's people.

Military: 333,825 (Roughly 3.6% of the population)

The Imperial Zeran Military follows strict training regulation, and schedule, allowing their soldiers to be better trained than other empires' soldiers. The Military uses horses, transport ships and railways to transport men and equipment.

180k Riflemen. Still a very well trained force capable of holding their ground.

10k Machine gunners. Used as suppressors and support.

120k Imperial Marines. Much better trained riflemen, also trained to carry out landing operations.

1.5k Elite Magical Infiltrators. Made up of the best mages, they are used as counter insurgency, counter espionage, but also used to conduct espionage and covert operations.

17k mages. Magical users, mainly mages and elves.

5 Grand Master Mages. The 5 are included in the 17k, and are the most powerful mages from the 17k mage force.

300 Imperial Dreadnoughts. Most elite soldiers, both deadly & devastating on the battlefield, with their combat mastery. Made up of the most elite elves, humans, and mages. Very adaptable. 1/3rd of them are tasked with guarding the capital, and the Emperor.

70k engineers. Logistics, but also trained to man the artillery & Mortars

Equipment:

Infantry Handgun:

Model 800 - Standard Infantry sidearm. 7 shot
s&w455-024294.jpg

Model 920 - Standard Marine sidearm. 7 shot
9514797_1.jpg

Type 1800 - Standard Dreadnought handgun. 8 shot
acbaf9fbd6a0cb880f06e50713ffe954.jpg

Bayonet:

Series 500 Bayonet
16474.JPG

Infantry Rifles:
Zalger Field Rifle MK.3 - Standard Rifle. 5 shot
1a1arof-034517.jpg

Zalger Sniper Rifle - The Mk. 3 with a scope & extended barrel. 5 shot
2-Copy.jpg

Zalger Field Rifle Mk. 4 - Imperial Marine Corps Standard Issue. 8 shot
21293a.jpg

Raizen Repeater Rifle (Lever Action) 8 shot.
Henry_Repeater.jpg

Double Barreled Rifle - Capable of using magic rounds. 2 shot.
stoeger-coach-gun-661x496.jpg

Machine guns:
Tretez Machine gun
0d6dab29e7e9e5ea2893bfff7548916a.jpg

Halzmen Gatling gun
e5a98643e411205b75586603218d0b0e.jpg

Land mines:
Mk 2 Landmine - Used as anti-infantry.

Mk 2A Landmine - Used as anti-war beast

Mk 2B Landmine - Used against Heavy units

Mk 2C Mine - Used against ships

Artillery:

22k - 35mm Field Guns
vickers_prev01.jpgce0a5ac5-7603-4f08-8c99-065a7b4d7fe0Large.jpg

21k - 80mm Field Artillery
0c5cb819178ef0e8ca169fb775729361.jpg

17k - 85mm Artillery
leFH_prev01.jpgdb37327e-839b-4d1d-b80f-56203266caa4Large.jpg

Mortar:

13k - Type 1 Mortar. Used against infantry
DK_90212819_ymbvqo.jpg

20k - Type 2 Mortar. Used against heavier units, including war beasts
2297_l.jpg

100 airships for surveillance, sniping, covert operations. Only armed with rifles.

Navy:

5 Ironclads. Emperor Keizmaradez-Class
hsg151_1_1476939903.jpg

10 Frigates. Toritz-Class
Torpedoboot_V_116.jpg

15 corvettes. Revan-class
aigeonclassdestroyergre.png

10 transport/supply ships

Uniforms:

Ceremonial
4bf4ece1d7e7e26f2938d9aa6ed1906f.jpg

Standard Infantry
1a64a24761caa2076ddcc39c138a6c29.jpg

Imperial Marines
soldier.png

Mages
altair.png

Drednoughts
latest

Leader & Leader Personality:

Emperor Heine Keizmaradez
king.jpg

He is the Emperor and ruler of the Zeran Empire. He is a very wise, intelligent and heartfelt leader. He loves his country, people and allies dearly, and will defend them if he needs to. A very patient, and wise man who is a skilled politician, as being one of the most powerful magic users on the planet. He is one of the 5 Grand Master Mages.


Other:

The Nation does have a well planned out railway system and relies on it for faster modes of transportation, and transporting goods.

Has a strong Industrial sector

Most of the population is human. But, around 25% of the population are elves, whom have been integrated into the Empire centuries ago.

Currency name is Rezas
 
Last edited:
Not sure if you are still accepting. But here

Nation Sheet


Flag:
c0KNrGW.jpg




Nation Name: Grand Imperial Zeran Empire


Religion, if any: Ideological. Worship of the State & It's Emperor.

The people revere their Emperor as a saint. The man who's bloodline had kept the various kingdoms unified for centuries. They worship the Imperial faimly, along with the Imperial State. Imperialism is very different in their view. The Codex of Imperialism is the most sacred text, written by the Emperor's ancestors, detailing their ideological views, and how they view society. Imperial ideology is worshiped and kept in high regards. It's military is also held in high regard, as the people see them as the defenders of their Empire, and Imperial ways.

Territory:
View attachment 291919
(Reed dot represents the location of the capital)

Government Type: Imperial

Capital: Zetraz

Ruler: Emperor Heine Keizmaradez

Population: 10 million. 75% Humans, 25% Elves

Resources: Steel, Iron, fruits, food, fish, magic mana, gunpowder, lumber

Exports: Guns/Artillery, Food, Mana

History:

The Zeran Empire's history is very long and extensive, stretching back 20,000 years. Simply put, much of the Zaren population was a result of the mass migrations of humans and elves onto the continent where they established communities, which turned into tiny empires, which happened around 15,000 years ago. Hundreds of years after the establishment of the first legitament kingdoms, what occupied the territories of the Zaren Empire were various warring kingdoms and empires. The strongest states at that time were Escos and Zetra. Both states would battle each other for territory and influence over the lesser states. It wasn't until Lios Keizmaradez, the crowned Emperor of Zetra saw the risks of the outside world. He feared that if the various kingdoms and empires continued to fight among-st each other, their lands might be conquered by people outside of the known world. Lios felt that if unified, the people would stand a better chance at repelling any hostile invader, but was also driven with the ambition to bring a new age of prosperity to the people.

In order to prepare for his ambitious goals, the young Emperor wrote down his views of society and imperialism as an ideology, which is now known as the Holy Imperial Codex. he used this text to rally support across Zetra, and it's lesser kingdoms, in order to build an army for his war of unification.

The Unification wars started 10,000 years ago. The Zetran armies marched across the continents, integrating and unifying the various kingdoms under one single monarch. The unification wars lasted for 45 years. With substantial losses. It is said that the Emperor himself would lead his armies into battle, and would weep over the dead. At the ceremony of the newly founded Empire, the people, from across every kingdom witnessed the Emperor himself cry, saddened that many lives had to be lost on all sides in order achieve a greater future, and the Emperor apologized to the conquered, promising them that all the people of the Empire will enjoy a brighter future.

The Emperor and the newly formed Grand Zetran Empire kept their word, as innovation and prosperity was shared among-st the people. The people began to enjoy a new time of hope and peace as the Empire encountered new kingdoms, and nations alike. Even going as far as integrating the elves who had migrated to their soil.

3,409 years before present day, the Empire was dissolved as a corrupt politician seized power through a military coup, removing the Emperor from power, and crowing himself king. The Empire was then renamed into the Altari Kingdom. The Kingdom ruled for 412 years, where the people lived under constant fear and suffered greatly from poverty. in the year 2,996, a rebellion broke out across the kingdom. The revolution started when a group of peasants started a simple boycott of taxes which turned violent, this unjust violence and oppression sparked more minor revolts, such as not paying crops, speaking out against the king & queen, protesting. This all led to a rebellion. The rebellion lasted 9 years. The royal family was eventually executed, along with the rest of the government.

With the country finally free, it's people restored the old Imperial government, and brought back the Imperial family. The new nation was named the Grand Imperial Zeran Empire, with a new constitution. The Old Imperial family brought back prosperity and peace to it's people once more. Which continues to this day, with a great emphasis put on it's military in order to defend the peace and prosperity of it's people.

Military: 433,825 (Roughly 4.5% of the population)

The Imperial Zeran Military follows strict training regulation, and schedule, allowing their soldiers to be better trained than other empires' soldiers. The Military uses horses, transport ships and railways to transport men and equipment.

180k Riflemen. Still a very well trained force capable of holding their ground.

10k Machine gunners. Used as suppressors and support.

120k Imperial Marines. Much better trained riflemen, also trained to carry out landing operations.

1.5k Elite Magical Infiltrators. Made up of the best mages, they are used as counter insurgency, counter espionage, but also used to conduct espionage and covert operations.

17k mages. Magical users, mainly mages and elves.

5 Grand Master Mages. The 5 are included in the 17k, and are the most powerful mages from the 17k mage force.

300 Imperial Dreadnoughts. Most elite soldiers, both deadly & devastating on the battlefield, with their combat mastery. Made up of the most elite elves, humans, and mages. Very adaptable. 1/3rd of them are tasked with guarding the capital, and the Emperor.

100k engineers. Logistics, but also trained to man the artillery & Mortars

Equipment:

Infantry Handgun:

Model 800 - Standard Infantry sidearm. 6 shot
s&w455-024294.jpg

Model 920 - Standard Marine sidearm. 6 shot
bb2

Type 1800 - Standard Dreadnought handgun. 7 shot
IMG_0026_2.jpg

Bayonet:

Series 500 Bayonet
16474.JPG

Infantry Rifles:
Zalger Field Rifle MK.3 (Bolt-Action) - Standard Rifle. 5 shot
1a1arof-034517.jpg

Zalger Sniper Rifle (Bolt Action) - The Mk. 3 with a scope & extended barrel. 5 shot
2-Copy.jpg

Zalger Field Rifle Mk. 4 (Bolt-Action) - Imperial Marine Corps Standard Issue. 8 shot
21293a.jpg

Raizen Repeater Rifle (Lever Action) 8 shot.
Henry_Repeater.jpg

Double Barreled Rifle - Capable of using magic rounds. 2 shot.
stoeger-coach-gun-661x496.jpg

Machine guns:
Tretez Machine gun
0d6dab29e7e9e5ea2893bfff7548916a.jpg

Halzmen Gatling gun
e5a98643e411205b75586603218d0b0e.jpg

Land mines:
Mk 2 Landmine - Used as anti-infantry.

Mk 2A Landmine - Used as anti-war beast

Mk 2B Landmine - Used against Heavy units

Mk 2C Mine - Used against ships

Artillery:

22k - 35mm Field Guns
vickers_prev01.jpgce0a5ac5-7603-4f08-8c99-065a7b4d7fe0Large.jpg

21k - 80mm Field Artillery
0c5cb819178ef0e8ca169fb775729361.jpg

2k - Rocket Artillery
Nebelwerfer_15cm_6_barrels.jpg

17k - 85mm Artillery
leFH_prev01.jpgdb37327e-839b-4d1d-b80f-56203266caa4Large.jpg

10k - 150mm Howitzer
gow7_c mle 1917.jpg204b79f6-56ed-42bf-906a-b44dffc05531Large.jpg

10k - 155mm Howitzer
morser_prev01.jpg256371c7-8ce4-488a-adfa-9816d16412f9Large.jpg

3k - Seige Howitzers
BZYUVNZGPL.JPG

500 - Heavy Seige Howitzers
berta_prev01.jpgfd75f914-6f59-424f-bff9-81620c15b79eLarge.jpg

Mortar:

13k - Type 1 Mortar. Used against infantry
DK_90212819_ymbvqo.jpg

20k - Type 2 Mortar. Used against heavier units, including war beasts
2297_l.jpg

100 airships for surveillance, sniping, covert operations. Only armed with rifles.

Navy:

4 battleships. Zeran-Class
Tegetthoff-class+battleship+(SMS+Szent+István+(1914))+dengan+dua-bertingkat+pistol+menara+.jpg

4 Ironclads. Emperor Keizmaradez-Class
Klasa_radetzky.png

10 Frigates. Toritz-Class
Torpedoboot_V_116.jpg

20 corvettes. Revan-class
aigeonclassdestroyergre.png

10 transport/supply ships

Uniforms:

Ceremonial
4bf4ece1d7e7e26f2938d9aa6ed1906f.jpg

Standard Infantry
1a64a24761caa2076ddcc39c138a6c29.jpg

Imperial Marines
b8951995b9425ced11a7b83f837696ac.jpg

Mages
ae6bee32ea756674390aab7515145de7.jpg

Drednoughts
latest

Leader & Leader Personality:

Emperor Heine Keizmaradez
View attachment 291964

He is the Emperor and ruler of the Zeran Empire. He is a very wise, intelligent and heartfelt leader. He loves his country, people and allies dearly, and will defend them if he needs to. A very patient, and wise man who is a skilled politician, as being one of the most powerful magic users on the planet. He is one of the 5 Grand Master Mages.


Other:

The Nation does have a well planned out railway system and relies on it for faster modes of transportation, and transporting goods.

Has a strong Industrial sector

Most of the population is human. But, around 25% of the population are elves, whom have been integrated into the Empire centuries ago.

Currency name is Rezas

Overall seems fine, but military number is to high. Asides from your military you are good.
 
Space_Kaiser Space_Kaiser
He has technology nobody even has yet, and at least one thing outside of the current tech timeline we established awhile ago...

At this point alb's cheating CC looks like it was a great thing afterall.
 

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