Salamanders

NexusXV

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Salamanders: A brief summary 


A salamander is a being very similar to a human...Except for the fact that they have tails, scales, and a fiery temper. (In more ways than one way.)


Racial Traits


Regeneration: Salamanders have been known to heal rather fast, but when under extreme stress or if one hasn't slept in a long time, their regenerative properties are taxed extremely.


Control of Fire: Salamanders are able to catch any part of their body on fire at will without hurting themselves. Usually, they set fire to their hands, feet, or tail. They also have been shown to be rather adept at fire magic, and cannot be harmed unless the fire spell is at an extreme level.


Bloodlust: When angered to a point, they enter a mindless rage and attack any in their sight. In exchange for any semblance of a guard or personal safety, their already formidable strength is doubled.


Fear of water: Almost all salamanders avoid water like the plague, seeing as if they get below a certain temperature, they could fall into a coma or simply drop dead. This also extends to powerful elemental spells regarding both water and ice.


Advanced Athletics: Most Salamanders are taught to fight at a very young age, giving them the edge of experience, only boosted by their enhanced reaction time.


Resistance: Salamanders have a natural resistance to potions and poisons. This, however, is not always beneficial, seeing as most love to drink, yet cannot truly get a buzz unless specifically tailored for their metabolism. (As well as healing tonics and beneficial potions.)
 
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