Lithariel Shadowbane

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Name: Lithariel Shadowbane
Age: 26
Race: Human

Appearance:
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Personality:

Lithariel is not one for petty wastes of time and will not suffer for fools. Her patience is thin when it comes to annoyances and her wrath knows no bounds, often lashing out with deadly force. On the surface she is proud, merciless and apathetic; insufferable towards weakness. On the inside she holds a dark emptiness in place of a heart. This is in turn cloaked in icy spite for most things, specifically magical things... a deep rooted hatred that could belong only to one who knows nothing but the hunt. Stand in her way and you will die.

She prefers to work alone, setting traps and taking down prey with the stealth and skill of a master huntress. When not using her traps her preferred weapons are her crossbow and her daggers.


Where are they from: Roland

History:
Lithariel remembers little about her past, any point before her 'mutations' becoming a blurred and convoluted mess. Well, all with the exception of one...

Still, she can gather bits and pieces by observing the unmarked (hunters in training). From a young age hunters are taught that their lives mean nothing, that they are merely living weapons meant to rid mortals of magical beings. Kindness is a foreign concept and any amount of weakness was met with deathly consequence. Each member is specifically trained to become detached of such useless emotion. At the end the only feelings left are fury and hate, both of which are used as fuel with dangerous efficiency. They become perfect soldiers, unquestioning in their resolve with no knowledge of anything but their purpose; to slay the beasts of magic and those who use these forces without the permission of the kings. They find no joy in the kill, nor do they have any second thoughts.

To the populace, Lithariel’s kind are looked upon with fear. Though they accept bounties and clear away dangerous beasts, the commoners know that these hunters are no more human than the creatures they track. If they aren’t already demons, each successful hunt brings them closer and closer to that state. It is not honor that binds these creatures to serve the kings, but the desire to slaughter magical beings. After all, a blade has no purpose if it is not directed somewhere.

As for Lithariel, she is no exception to this. Cold apathy is her outlook on her role in the universe. It was simple, hunt, kill, return for the bounty, move on to the next hunt. There was nothing else to it.

That is until one hunt never seemed to end, one where she clashed with a lycan warrior. His name was Argen.

At the beginning Lithariel hated him above all else. He always managed to survive, no matter what techniques she tried. What made it worse was that he always welcomed their fights like she was some lost friend come to spar. She hated him for that...how it was all enjoyment for him, all for the thrill of a good challenge. He never hated her as she despised him. Unlike him, Lithariel viewed it as just another job; kill the beast and move on. There was no joy in the kill, only duty, just as it had always been. After many battles she began to want to fight him. The energy behind each of her strikes was not the cold hatred she once had, it was a fierce determination to succeed (he was such a bad influence) It was a strange feeling but oddly enough it was one she found herself appreciating. His strength and resolve was admirable but there was something else… respect?

Their fights became a common occurrence, Lithariel hunting him whenever she found the chance. Both faced each other in prime condition, and both left battered and bloody but for the first time Lithariel felt alive. It was an enjoyment she had never known before and couldn’t quite understand.

Then came a day when everything changed. She had been sent on yet another hunt, but this time for someone else. Unbeknownst to her she was heading into an organized trap, meant to take her down without a chance. Lithariel would have died then if it had not been for Argen’s interference, he defended her and when she lay dying he offered to let her take some of his energy despite his own wounds. No one would kill her but him he had stated.

By using their combined strengths the two managed to escape with their lives and both went their separate ways yet again. As was to be expected, a new hunt began once Lithariel had fully recovered. Their next battle was fierce enough to make the land itself weep and the rivers run red. It was during this battle that Argen fell into a black frenzy, nearly killing Lithariel in the process. She managed to escape him but was severely damaged, taking her months to recover even with the aid of her magic. When she returned once more she found that he had fled. Everything about their bond was strange to her but this… abandonment.. was something she could never understand.. After everything they had been through he would simply leave it all behind. There was something she felt then before it was burned away by rage, a small, pitiful feeling that she hadn’t felt before. It felt like a loss of something… like a long hunt that ended with no kill. It was a crippling weakness. She couldn’t understand it properly but she did understand the rage that consumed her, like an old friend come to visit. Lithariel began a final hunt, vowing to slay the wolf once and for all. He had been the source of this weakness for far too long. He would die this time.

Magic... if they use magic:
Lithariel’s magic could be described as a darkened form of green magic. It allows her to to steal the magical essence of her prey, increasing her strengths to inhuman levels while draining mages of their powers. With each kill she becomes slightly stronger, faster, has more stamina and so on. These passive effects are permanent, but she cannot cast active spells without magic from others. Once the energy runs out she must take more.

Some things that come with this:

Passive (doesn’t need active energy input)
  • Detect magical being: She can see and sense magical auras.
  • Darksight: Ability to see in the dark. (side effect from her stolen magics)
  • Adaptation: When Lithariel kills a magical being she steals their aura as they die and uses it to alter her traits permanently. This slightly increases her speed, reflexes, stamina, strength, etc. Hunter auras are always easy to identify because of the unholy amalgamation of stolen energies. This also makes her resistant to magical attacks. There are consequences to this as well; her appearance shifts and the energies make hunters more unstable as they grow in strength (the exact reason why all emotions are removed at a young age. If emotions resurface they can cause a hunter harm… it could potentially destroy them).
  • Drain energy: Lithariel begins leeching the magical energy from her target. She needs to be close for this to begin and it is slow but steady when she isn’t touching someone. When she touches someone the drain is much faster and quite alarming. She uses this energy to fuel her own ‘active’ powers.
Active Effects (needs energy stolen from other magical beings. Used in combat, with the leftovers being available for later. These ‘leftovers’ can be stored for lengths of time but will fade to a certain amount if not used)

  • Heal: Basic green magic. She can leech the energy of others to mend her wounds.

  • Shield: Not a long lasting shield but one that is very quick to summon. It lingers just above her skin (or armor) and will shatter from a hard hit or 1-3 light attacks depending on the form of attack.
  • Magic poison: An old classic. This poisonous spell only affects magical beings and harms them each time they use a spell. In the case of magical creatures it weakens them. Used with a weapon.
  • Dark thorns: A warped way to call nature, Lithariel can summon a thorny trap to bind prey in place or kill weaker prey. This can be summoned on the spot or left on the ground to be triggered by the unwary.
 
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