Races and Classes

Status
Not open for further replies.

Idea

The Pun Tyrant
Roleplay Availability
Roleplay Type(s)
My Interest Check
Here you will find a list of the currently available races and classes. Feel free to suggest any in the "race, class and spell suggestion" section
 
In this world, There are three race types with one exception. Wild races, creatures who naturally liberate magic (aforementioned dragons), which manifests in their strange bodies, but also prevents them from using any other magic except skill magic. Demi-human races are creature with a medium natural liberation of racial magic, but which are still capable of using item magic and limited skill magic, but the same class magic as a humanoid. Humanoid races are beings whose only racial magic is being able to cast chant magic. Lastly, the exception: extrahuman races. There are two extra-human races, deities, which are all powerful, and humans from another world, which are basically powerless, only being able to have some skill magic. In return, though, the extra humans are the only ones who don´t actually have to be failures in this roleplay and can just be called mad.


(playable) Races:


Humanoid Races:


*elves


*dwarves


*humans


*halflings


*ogres


*orcs


*gnomes


*goblin


*dryad


´*murloc


*beastfolk


Demi-Human Races:


*werewolves


*vampires


*giants


*faeries


*dryad


*minotaur


*dragonkin


*ents


*lamia


*harpy


*golem


Wild Races:


*gryphon


*unicorn


*enchanted animal
 
Last edited by a moderator:
(available) classes:


*druid- a class that uses the magic of nature


Most Suited Armor Type: Leather. Your own or otherwise.


Most suited Weapon Type: themselves, staffs or wands


powers:


-wildling- each druid comes with one initial shapeshift into an animal or to have one animal companion


-regeneration- druids are able to use a spell that accelerates the growth of plants or the natural regeneration of living things.


known especializations: 


bard- a druid class specialized in the usage of music to influence flora


beastmaster- a druid focused on the taming of animal companions


shapeshifter- a druid focused on enhancing their shapeshifting abilities


Spiritualist- a druid focused on the communion with the spirit of nature through the spirits of the dead


*mage- a class that uses the surreal magic of the arcane


Most Suited Armor Type: Cloth or Runecloth (a type of cloth that looks like metal with shiny runes on it)


Most Suited Weapon Type: Staffs, Tomes or Wands


powers:


-mind float- mages have a spell to levitate above the ground, slightly and can also levitate any small object they desire in a stationary manner and only by focusing on said objects. Also allows them telepathy, once a day for half an hour.


-force blast- a spell that allows a mage to use the arcane to push back enemies with a tiny wave of arcane magic. Not particularly powerful, but can keep certain enemies away and even knockout really weak enemies.


known especializations:


dream-master- a mage focused on the manipulation of dreams and on summoning beings from the arcane realm


 illusionist- a mage focused on the power of illusions and other tricks on the mind


 telekinetic- a mage focused on the applications of mental will upon the physical world through form of force manipulation


enchanter- a mage focused on enhancing the items of their allies


*warrior- a class that deals with heavy weaponry and armor


Most Suited Armor Type: a fortress would be one´s first guess, but it´s more fashionable to use plate or mail


powers: Swords, axes, spikes, hammers, you name it


-one punch, one stab, one smash- warriors can use any number of weapons at once and anything minimally reassembling a weapon is suited for their usage. Wands, other people and tomes are not considered "reassembling a weapon".


-flex- warriors have an agaping capacity to lift weights, and thus can carry almost absurd amounts of stuff.


known especializations:


brute-a warrior who throws the away the shakles of civilization to enhance their body to the limit


knight- a warrior focused on the power of horseriding


weaponmaster- a warrior focused the biggest number of weapons possible and mastering them all


shieldbearer- a warrior focused on carrying the greatest armor and basically standing in the way of stuff


*thief- a class that deals with sneaky or stealthy combat styles and martial arts


Most Suited Armor Type: leather


Most Suited Weapon Type: themselves, knives or fencing blades


powers:


-master of disguise- rogues can hide in practically anything, as long as it is high enough, and the rogue stays still, they can´t be detected.


-pickpocketer- rogues can use a spell that takes one random object out of the target. Which object it is must be arranged between the player and the one controlling the target. In addition, rogues generally are better at finding money in corpses than most people.


known especializations:


assassin- a thief focused on the usage of toxins and other dirty tricks upon their opponents


swashbuckler- a thief focused on the mastery of swordfighting


brawler- a thief who gave up it´s fortunes to come master their inner selves and the true power of the body they have available.


scout- a thief focused on the greatest stealth and info gathering


*cleric- a class that uses the magic of  light and darkness


Most Suited Armor Type: Cloth or Robes


Most Suited Weapon Type: Staffs, wands or tomes


powers:


-heal- clerics have a basic healing spell that depending on how long one uses, can heal small to large wounds


-smiting- cleric´s can use a spell that allows them to focus a beam of light (basically a weak lazer) to harm their foes


known especializations:


cultist- a cleric turned to the darkness to curse his enemies


 blesser- a cleric focused on blessing allies with the power of the sunlight


 astral priest- a cleric focused on using the light of the moon and the stars for protection against the nightly terrors


puppet master- a cleric focused on bringing puppets to life and using them for various tasks


*elementalist- a class that uses the magic of the elemental world


Most Suited Armor Type: Cloth


Most Suited Weapon Type: Staffs, wands or totems


powers: 


-elemental control- elementalists get to control up to two basic elements in their most basic form.


-elemental armor- elementalists can create an armor of their element around themselves or a small elemental companion


known especializations: 


volcano shaman- an elementalist focused on the control of magma and awakening and slumber of volcanos


blizzard shaman- an elementalist focused on the manipulation of ice and snow


 rocksmith- an elementalist focused on the manipulation of all forms of earth, from rocks to minerals to sand


 fog shaman- an elementalist focused on the creation and manipulation of fog and mist


*archer- a class dealing with long range weaponry


Most Suited Armor Type: Leather


Most Suited Weapon Type: Bows or Crossbows


powers:


-amazing accuracy- archers have incredible accuracy and quickly master the bow and crossbow


-simple bear trap- archers can quickly set a bear trap on the ground and disguise it perfectly


known especializations :


 hunter- a specialist in fighting in the wilds and capable of stealthly hiding in long range


arrow slinger- an archer capable of shooting rapid rows of arrows at great distances


trapper- an archer focused on preparing traps and using them to keep the enemy at a safe distance


chain thrower- an archer focused on the usage of chains or spears


*citzen


most suited armor type: N/A


most suited weapon type: N/A


powers: N/A


known especializations:


*noble


*peasant


*merchant


*crafter


*blacksmith


*alchemist


*wonderer


*child


*retired


*sailor


*worker


*soldier


*rider


*messenger


note: you do not need to have a especialization
 
Last edited by a moderator:
Dual Classes: some classes are the joint of two classes, not availble to players:


paladin: warrior + cleric


pirate: warrior + rogue


voidmaster: cleric + mage


necromancer: druid + cleric


bunker: warrior + archer


Evolutionist: mage + druid


Combiner: elementalist + druid


Lightning Shaman: Cleric + shaman


In addition, the "royal" especialization is non-available
 
Last edited by a moderator:
Status
Not open for further replies.

Users who are viewing this thread

Similar threads

Back
Top