Resting Witch Face
breaking the laws of physics medieval style
Three years ago, existence as we knew it vanished and was replaced. Cities became amalgams of culture and architecture, and the world plunged into chaos as the line between fiction and non-fiction was obscured. Creatures of fantasy began roaming the world, seeking refuge in the new world they found themselves in. Monsters took root in the darker places of our world, finding new territory to mark in remote and desolate locations. All the while humanity began deteriorating, losing what once was obtained and becoming nothing more than bands of sturdy survivors and desperate thieves.
The world as we knew it had become our new Hell, but that didn't mean we would be punished eternally.
Some say that there are better people out there, somewhere, building a place where we can live peacefully. Some say that it's naive to think in that way. Some think that it's not worth it to give in to hope, for disappointment lurks just around the corner. But there must be something for these people, mismatched and far from home as they are, to clutch onto. Otherwise you'll just become another raider, living meal to meal and doing everything you can to stay afloat in this sea of power.
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The city was on the fringes of a great oaken forest, battered from the hundreds of bestial raids. Though some would consider moving, for the elven presence there it was a sacred duty that they could not forget, even after the death of their goddess and the ruination of their stronghold. The Crossing had taken said elven fort and smashed it into a human city formerly known as New York City, creating the architectural nightmare known as New Elvengard. Now, the humans occupying NE aren't exactly the friendliest towards these holy guards, but seeing as how said guards are particularly hard to relocate they chose to co-exist with them instead. Thus, the Elvengard Militia was born, a middle ground between the sacred duties of an Elvengard knight and the police forces left from the Crossing.
Passing through the city, you can't help but notice that the integration of human society into elven society is quite a bizarre circumstance. Every now and then you'd see a fight break out between the scum of the alleyways and the Militia, using brutal yet non-lethal tactics. Then you see it, a bright neon sign flashing the words "TAVERN OF TAVERNS: WHERE ADVENTURES ARE MADE" is set up just above the sidewalk, declaring the location of your destination. After all, coming to the city was primarily for some work, and that poster seemed particularly convincing.
You'd better hope it pays well.
The world as we knew it had become our new Hell, but that didn't mean we would be punished eternally.
Some say that there are better people out there, somewhere, building a place where we can live peacefully. Some say that it's naive to think in that way. Some think that it's not worth it to give in to hope, for disappointment lurks just around the corner. But there must be something for these people, mismatched and far from home as they are, to clutch onto. Otherwise you'll just become another raider, living meal to meal and doing everything you can to stay afloat in this sea of power.
_________________________________________________________________________________________________________________________________
The city was on the fringes of a great oaken forest, battered from the hundreds of bestial raids. Though some would consider moving, for the elven presence there it was a sacred duty that they could not forget, even after the death of their goddess and the ruination of their stronghold. The Crossing had taken said elven fort and smashed it into a human city formerly known as New York City, creating the architectural nightmare known as New Elvengard. Now, the humans occupying NE aren't exactly the friendliest towards these holy guards, but seeing as how said guards are particularly hard to relocate they chose to co-exist with them instead. Thus, the Elvengard Militia was born, a middle ground between the sacred duties of an Elvengard knight and the police forces left from the Crossing.
Passing through the city, you can't help but notice that the integration of human society into elven society is quite a bizarre circumstance. Every now and then you'd see a fight break out between the scum of the alleyways and the Militia, using brutal yet non-lethal tactics. Then you see it, a bright neon sign flashing the words "TAVERN OF TAVERNS: WHERE ADVENTURES ARE MADE" is set up just above the sidewalk, declaring the location of your destination. After all, coming to the city was primarily for some work, and that poster seemed particularly convincing.
You'd better hope it pays well.
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