The skeleton choices are limited in type and will be decided semi-randomly. The system is also very very simple. No magic really. I’d hold off on character concepts until after players are selected.
Title: No Guts, Know Glory!
Game: Adventure Skeletons!
Player Count: 4
Description: YOU are a skeleton, bored of being told to guard some boring old dungeon by a wizard. So: you dress up in some kit you found on a corpse and set off to the human dungeon (or “village” as they call it) for an...
Title: Toys Will Be Toys, part one of the Immortal Eyes Chronicle.
Game: Changeling: the Dreaming, revised (2000)
Player Count: ~3
Description: (taken from the book)
Changelings are caught in a never-never land between Banality and the Dreaming. Remembering their forgotten dreams, piercing...
Definitely a spellcaster, either a warlock or a wizard. I have a warlock that I had tried to play in CoS when I first joined CitM but it didn't go anywhere. He's a sweet old man that has become an accidental warlock. My other idea is for a dwarf abjuration wizard, mainly because I like...
Title: Echoes in Dusk
Game: D&D 5e
Player Count: 4
Description: The people of Valothlien live in a world vibrant and strange. Their homes are nestled under the canopies of gargantuan mushrooms or perched in the boughs of violet skinned trees that soar towards emerald heavens. The land is...