Recent content by Farwoods

  1. Farwoods

    Digital Farwoods: Graphical MUD, inspired by Redwall, currently in open alpha

    Pretty pumped about the potential emergent gameplay possibilities with this overhaul to the Tracking skill!
  2. Farwoods

    Digital Farwoods: Graphical MUD, inspired by Redwall, currently in open alpha

    Check out our 2022 Year in Review! https://farwoods.itch.io/farwoods/devlog/470589/2022-year-in-review
  3. Farwoods

    Digital Farwoods: Graphical MUD, inspired by Redwall, currently in open alpha

    A bunch of stuff has happened! No major patch like the container one yet, but here's the changelog since September: - New scrounged food: Woodnut. - New scrounged food: Petalnut. - New scrounged food: Greenstalk. - New scrounged food: Ottertail. - New scrounged food: Seaweed. - You can now...
  4. Farwoods

    Digital Farwoods: Graphical MUD, inspired by Redwall, currently in open alpha

    Whoa! We're still alive! With a new update!! Check out the full patch notes here: Containers Update - Farwoods by Chanterelle Interactive
  5. Farwoods

    Digital Farwoods: Graphical MUD, inspired by Redwall, currently in open alpha

    This week, we added the weather system along with our new rest system! Check it out here: While in inclement weather, your character will be cold and move and regenerate slower unless they are wearing insulating clothing, depending on the severity of the weather. Combined with the changes to...
  6. Farwoods

    Digital Farwoods: Graphical MUD, inspired by Redwall, currently in open alpha

    This week, a large update! We've added several decor items to expand the furniture system: rugs, tapestries, beds, lampposts, and stools. We've also added an initial implementation of the dyeing system, allowing us to color tailoring items like the new rugs and tapestries a variety of different...
  7. Farwoods

    Digital Farwoods: Graphical MUD, inspired by Redwall, currently in open alpha

    Hello everyone! We've been continuing to work hard on the game, including our moderating and game master toolkit. The latter has reached a point now where we feel comfortable hosting a special event! This event will be aimed at playtesting the combat system on a larger scale: so far, players...
  8. Farwoods

    Digital Farwoods: Graphical MUD, inspired by Redwall, currently in open alpha

    Warriors rejoice! By popular request we've added two new types of craftable weapon to the game: axes and spears. Also, our playtesters continue to find and document new bugs for us to fix: Finally, check out the new forums we've set up for the game: https://farwoods.net/forums
  9. Farwoods

    Digital Farwoods: Graphical MUD, inspired by Redwall, currently in open alpha

    Happy New Year, everyone! We are soldiering on here, grateful for everyone who has shown interest in the game and helped us found a small community of roleplayers. Hoping to reach beta this year!
  10. Farwoods

    Digital Farwoods: Graphical MUD, inspired by Redwall, currently in open alpha

    One of our players had their character drawn by @KolatBlue on Twitter: I suspect there will be more such commissions in the future.
  11. Farwoods

    Digital Farwoods: Graphical MUD, inspired by Redwall, currently in open alpha

    Alpha screenshots for your Sunday. Some of the players have been building a settlement out in the untamed forest!
  12. Farwoods

    Digital Farwoods: Graphical MUD, inspired by Redwall, currently in open alpha

    Hello everyone! Weekly playtests continue after the holiday weekend, Thursdays/Fridays from 5PM EST to 10PM EST (late joiners welcome). People have also been playing on and off throughout the week. Part of our playtesting is attempting to play the game as we expect it to be played after release...
  13. Farwoods

    Digital Farwoods: Graphical MUD, inspired by Redwall, currently in open alpha

    We will be expanding our playtests to both Thursdays and Fridays from 5pm EST/10pm UTC to 10pm EST/3am UTC!
  14. Farwoods

    Digital Farwoods: Graphical MUD, inspired by Redwall, currently in open alpha

    More screenshots from our playtests. Also, a note since I've received several comments on the open PvP nature of the game: This is a roleplaying game. Combat is a necessary part of the economy, and strife a necessary part of stories. It is not permitted nor particularly supported by the...
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