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Futuristic Shadow of the Empire

KilljoyJayy

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It is the year 3145. Humanity has spread across the galaxy and has colonized hundreds of systems and thousands of planets. While this spread was not always done in times of peace, the skies have not seen a massive war in over a century. Many now believe that war is a thing of the past, that we as a species broke free of the violence coded within our DNA. Many fewer believe that anyone can oppose the Vexx empire even if they wanted to.

Whilst humanity has blossomed under the rule of the empire, and most have benefited from the advancements made within, not everyone has benefited equally.

In the outer reaches of the empire, far away from Earth, crime and corruption run rampant. The empire soldiers are, at best, willfully ignorant of the countless planet mobs and gangs and at worst willfully complicit in their schemes. The further away one finds themselves from the core worlds the more these planets feel cut off from the empire’s presence. Most systems owe their loyalty to their system and keep up a façade of support for the emperor. While people born in these systems have the same opportunities as those born in the core worlds, this is often on paper only. Growing up here meant never knowing peace and tranquility, all they have ever known was backstabbing and bloodshed.

It's about to get so much worse for these systems.

The Empire has grown tired of crime and corruption spilling out of the outer realm. Their fleets are now enroute, carrying millions of soldiers to squash any resistance to the way of the empire, to burn out the decay that has beset these planets, and to rule with an iron fist. This mandate, and the ramifications to follow, have the people talking about open revolt and tensions remain high across the galaxy.

Amidst the backdrop of looming war, a glimmer of hope can be found. In the case of you, you will be stationed on board the USS Traveler, an older generation hyperdrive capable frigate. You will be one of the first vessels to use its hyperdrive for humanitarian missions. Your first mission will soon depart. Medical supplies are needed urgently on a new colony on the far edge of the Outer Arm of the galaxy. Will your presence on these remote worlds help stem the tide of the coming war? Or will your actions be lost amidst the bloodshed to come?

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Hello!

Shadow of the Empire will be a high casual story set on the precipice of Galactic War. I have a story plotted out but wanted to see if a story like this would garner any interest at this time. If anyone has any questions, feel free to let me know here or via a message!
Right now, I’m thinking of having these be the player classes:

Pilot ( one player )
Security officer ( one player )
Medical officer ( one player )
Gunner/Marine ( multiple players )
Navigation/Communication specialist ( one player )

These are not the only roles I’ll have, but I figure these are a good base. There are roles like dedicated mechanics, shuttle pilots, chef, and things of the sort that are available as well but these are roles that may end up being secondary roles.

As well, I am actively working on getting everything written out and formatted and I will have the following soon:

A general History of the empire-
A detailed breakdown of our ship-
A general breakdown of tech as a whole
An introduction post

Name:
[picture]
"Character quote"


Gender:


Age:


Appearance:

What does your character look like? What do they wear? Images work in conjunction, but I ask that we do not use overly anime or cartoon-styled pictures. It is not a hard rule, so feel free to use said pictures if that is what you want for your character.

Personality:
{Three}{charater}{traits}

Please include a concise description of who your character is.

History:
{Acomplishments}{and}{failures}{equal}{amounts}

Be as detailed as you'd like.

Equipment:

Any item they carry.

 
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Awesome!!

I am working on a few of the needed items today so I will hopefully have more information here soon!
 
Pluto Class Frigate – USS TRAVELER

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Confirmed Kills:
1 Cruisers
15 destroyers
35 Frigates
307 Corvette, Gunship, and Fighter Crafts​
These confirmed kills are marked on the sides of the ship near the bridge. On the left side the cruisers and destroyers are painted, cruisers on top, and on the right side of the ship are the markings for destroyers and smaller ships of the line, destroyers on top. Her one Cruiser kill was against the Phantom, a pirate flagship that plagued the outer arm of the galaxy. As such, the Traveler has a bounty against her hull and can expect to draw attention from the pirate crews everywhere she flies.

DIMENSIONS:
-179 Meters in length
-90 Meters in width
-77 Meter in height.

CREW COMPLEMENT
-50 (Historic amount)
-10 (Current amount)

ARMAMENT AND OTHER FEATURES

-Sixteen PDW Auto-Cannons. AI controlled Point Defense weapons flank the ship providing full coverage across all axes. These do have a user-controlled backup feature and can be controlled by a user for more offensive purposes. These are 30mm cannons and fire rounds at a rapid rate and at a rapid speed.

-Two Bow Railguns. These railguns are small, fast firing, and consume less power on average. These guns have been upgraded multiple times over the years since the ship first set sail. The current slug for this railgun is a 0.5Kg tungsten slug. Versus cruiser armor, this gun is not effective and any shots that do penetrate the dense armor of the cruiser will typically pass straight through without hitting anything vital. These are controlled by the pilot.

-Sixteen 130mm cannons in eight dual mounts – A mainstay across human history is the cannon. While this is a very advanced weapon suite, at the end of the day it is still a cannon. Belt fed, these can punish small and mid-size ships of the line. These have a sabot, solid shot, and an anti-fighter and missile flak round.

-Long range sensor suite. As apart of the logistic overhaul an advanced sensor and communication suite was added. This removed much of the barracks for marines but offers a massive advantage in long range strikes and engagements.

-Shuttle Bay. The shuttle bay of the Traveler has been expanded and is capable of holding two ship-to-ground “BATS”. While this removed the ability to hold a small fleet of fighter craft this will allow the Traveler to unload into atmosphere that much quicker

BAT Shuttle

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The BAT shuttle is a relatively modern cargo shuttle capable of both protected travel through space, as well as entry into atmosphere. It gets its name from its wings. These wings carry 4 anti-fighter missiles, or 4 air-to-ground missiles, and help either protect the shuttle or lend assistance to her marines on the ground. It boasts a large compartment that can be filled with either cargo, soldiers, or a combination of both.

HISTORY

The USS Traveler was one of the first Pluto class frigates built in the year 3008. At the time it was one of the most advanced ships in the Empire fleet as well as one of the most robust. While it could not go toe to toe with most contemporary cruisers of the time, empire or otherwise, it was more than capable of facing off with the smaller ships of the line. Shortly after commission, it was pressed into action as the Galactic War kicked off. During the five-year war, the Traveler participated in numerous battles and served in a support role. After the war, she was used in the initial suppression campaign. She protected supply ships heading to the conquered worlds and even entered the atmosphere to bring her guns to bear on a defensive line.

After the war, and suppression campaign, the Traveler was used in an anti-pirate fleet role in the outer arms. Here she made a name for herself as she was instrumental in the eradication of numerous pirate ships, and even the feared Phantom. In the last few decades, the Travelers role was limited and saw almost no action. Recently, it was upgraded and assigned to a new, more logistic, focused role.

Currently, the crew is made up by the following:

One Captain - Claimed -
One Pilot - Jackson123
One Security officer - OPEN
One Medical officer - TENATIVE BloopNoodle
X amount of Marines (doubles as ship gunners) - OPEN (Vagabond Spectre, - )
1 Navigation/Communication specialist - OPEN

 
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I'm interested in the Nav/Com Specialist spot. I've got some questions but most of them can wait until after you've released the tech post.
 
Do we drop our characters sheets here or will we have a dedicated CS page?

We will have a dedicated CS and OOC page!

I'm interested in the Nav/Com Specialist spot. I've got some questions but most of them can wait until after you've released the tech post.

Happy to have your interest! Feel free to ask whenever and I will be most happy to answer!

I would like the position of Chef/Cook if available. If not then a gunner would do.

At the current crew complement of the Traveler there is not a dedicated chef role, however, you are more than welcome to be the 'unofficial' chef among the crew when the ship is stocked with cookable food instead of loads of MREs ha! There will be opportunity when planet side to explore within the confine of the missions we will have and as such, I have planned for shopping trips :)
 
We will have a dedicated CS and OOC page!



Happy to have your interest! Feel free to ask whenever and I will be most happy to answer!



At the current crew complement of the Traveler there is not a dedicated chef role, however, you are more than welcome to be the 'unofficial' chef among the crew when the ship is stocked with cookable food instead of loads of MREs ha! There will be opportunity when planet side to explore within the confine of the missions we will have and as such, I have planned for shopping trips :)
I'll take the unofficial chef under the Role cast of Marines.
 
Had two character concepts and medic is definitely the route I wanna go. All of these characters are human right?
 
That is correct. As of now, humanity is the only known intelligent life. The universe appears dead beyond us.
 
Current draft of lore - still need to work on fleshing it out/editing/etc and there are errors in this. But I will get the CS thread and lore thread up here soon so I wanted to give you all information to work off of. I will aim for the end of the weekend to get the OOC/CS/Lore threads fully up and with the final drafts!

LORE:

There are a multitude of planets, solar systems, and stations you may have come from, but for one reason or another, you find yourself ready to embark on the Traveler. Humanity has long since spread its grasp on the galaxy, and our relentless expansion started with the desire of our earliest ancestors.

Ever since we developed the ability to think, we have thought about the heavens above. Whether through the lens of religion or science we have all had a deep intrinsic urge to venture beyond the planet we call home. In the 20th century we made many strides to accomplish this goal, from putting satellites in orbit, followed by men, followed by our first steps on a terrestrial body not our own. Soon thereafter our ability to push further into the heavens above slowed as we prepared for a bigger, bolder, giant leap for mankind.

2030 was the year we stepped onto the surface of Mars for the first time. While our first step on the moon was short lived, our first life on Mars was anything but. Habitat Hope was built, developed, upgraded, and expanded over the next decade before we began to send more and more of our people to live on this new frontier. We perfected our initial sub-light engines by 2050 and began to spread throughout our system. Over the following decades we experienced our first inter-stellar wars. From the asteroid mining colonies all the way back to Earth there existed people whose ego, greed, or combination of led to the deaths of countless others.

In the year 2199 the first inter-stellar government body was formed. The United Planet Federation, UPF, united Humanity behind a singular goal. We had grown too big for our one system, and we had a destiny beyond. Luck was on their side as in 2203 the remains of a neutron star was identified flying near our star system and the element Wysonium was discovered, named after the scientist who discovered it, James Weiss. This element was incredibly dense and had unique anti-gravity properties that enabled humanity to bend the space time continuum in ways we could only dream. With this material, and through the blood, sweat, and tears of a hundred thousand scientists, the first Warp drive was developed.

This warp drive, called the Rapture Engine, worked by creating a fold in space time. While to an outside observer, the ship is travelling well in excess of the speed of light, in truth the ship is moving no faster than it would with a standard sub-light engine. Through testing, it was determined that drive allowed a ship to travel 10 light years in one month. The biggest issue, at least at the start, with the Rapture Engine was the scarce nature of the Wysonium element. While the neutron star remains were lassoed and brought into the belt to be mined, it would eventually run out. While there exists the possibility of finding another Neutron star that contained the needed material that was outside the scope of the technology of the time. Instead, humanity poured even more time and energy into creating a synthetic compound. This compound was eventually crafted and thus Humanity was able to venture beyond our solar borders for the first time.

We began to spread at a rapid pace once the first colony ships were developed. We colonized the first system outside Earth in the year 2301 and have never looked back. The first group of colonized planets, Lyri, Vellum, Topopolis, Mauveeau, and Eos formed the core region of the empires to come. These planets are also where the fleet academies are located. Lyri is your typical garden world, with lush forests and is where the fleet pilots are trained. The academy here is advanced with in depth simulations enabling would-be pilots to gain valuable experience through simulated encounters. Vellum is a hot, and intense world that has served as the primary shipyard due to its bountiful natural resources. The hot, hostile environment is used to harden the resolve of any and all marines and army soldiers alike. Vellum is another garden world with a heavy focus on agriculture and medicine production. Fleet doctors, and medics, will often be stationed here to enhance their medical skills. These are not the only academies in the galaxy, they are simply the oldest and often the most prestigious.

In 2603, after centuries of peace, the first galactic war, dubbed “the first war in heaven” ravaged many worlds. While there were many causes of this war, the most accepted answer was lack of assistance for the outer realms. The core worlds received the best care, the most technology, and had a great quality of life while the outer realms were dirty, dangerous, and expected to feed the machine for scraps in return. The war ended in 2605 when the UPF fleet dealt a killing blow to the rebellions fleet, causing them to surrender and be pulled back into the fold. In 2803 “the second war in heaven” again ravaged the galaxy. This war was bigger. Much bigger. No planet was safe during this war, and it culminated in the siege of Mars. While the UPF was eventually the victor once more, this war caused cracks to appear which led to the fall of the UPF when John Vexx, admiral of the UPF fleet, led a coup d'etat and established himself as the first emperor of the Vexx empire.

At first, the Vexx empire was seen as saviors. They made sure each planet felt safe, fed, and involved in the grand stage of the galaxy. They pushed technology faster than ever and by the year 2995 they had developed the first hyperdrive. Yet as each century passed from their formation dissent began to grow once more. While they made every effort to advance each colony, they too often focused their attention on the needs of the few over the needs of the many. Once again, in 3009, the skies shuddered under the weight of the third, and latest, “war in heaven”. Thousand of ships were destroyed, tens of millions lives lost, and faith in the Vexx empire was shattered and broken beyond repair.

In the wake of the destruction, gangs and crime syndicates sprang up to fill the power vacuum. These criminal enterprises, combined with the rebellious nature of the outer reaches, have primed the galaxy for more conflict. A trillion lives stand with bated breathes, anxious for who will make the first move.


 
CS sheet drop-off is open. OOC and Lore threads to come !
 
I have a weird idea, and I'd liked to run it over with you all first so that if it comes up on a CS it isn't too off-putting. Would an AI controlling a person in a comatose state be ok to play? I don't plan on giving them an advantage over the average person, but they would probably operate differently from a normal human.
 
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I have a weird idea, and I'd liked to run it over with you all first so that if it comes up on a CS it isn't too off-putting. Would an AI controlling a person in a comatose state be ok to play? I don't plan on giving them an advantage over the average person, but they would probably operate differently from a normal human.

Fantastic question. AI very much exists, as do cybernetic implants, as do AI assisted cybernetic implants. The question is, would an AI controlled person be able to make there way onto a military vessel (even if the vessel is being used for logistic purposes) and if so, what implications would that have?

Would this circumstance be something that is known or is it hidden? As in would the other characters be made aware of this condition or is the AI hiding their nature? AI are always shackled, meaning they are limited in what they are allowed to do. Thus, for this to work, it would need to be an AI not bound by shackles.

EDIT: There will be more information the LORE tab as I will include tech information more in detail there.
 
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Heyo, just pitching my interest if you're still accepting. Willing to fill any role, really.
 

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