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Futuristic Freelancer Legends

Nessuno

Pathfinder
Roleplay Availability
Roleplay Type(s)
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The Freelancer Legends


This story is going to be about a far future human race who has begun to spread across the galaxy. Progress was slow at first but has recently developed at an alarming rate due to the development of "Space-Time Tears". (See * for more information)

This new rapid advancement of technology and colonization of the universe creates a lot of jobs. Lots of which are extremely hazardous and high risk. With this being the case, Freelancers have been rising in number for years. Freelancer crews, unions, guilds and so on have been forming all over Human controlled space. They are comprised of individuals who have practiced or trained in the use of Exo-Armor. These suits allow Freelancers to take on most, if not all, the dangerous jobs the universe has to offer. Whether it be exterminating a hazardous infestation of alien life off a farming world, or mining minerals out of caustic tunnels deep inside hidden moons, Freelancers use their Exo-Armor to take on any jobs they can find for good money.

Not only are there these odd jobs but lots of Freelancers are used to shut down Cartels, gangs and Insurgencies as well as sabotage mega corporation flagships and space stations. Any job you can think of? The Freelancers can do, for the right price.

The biggest development in the Human space exploration has been the discovery of the Xerkai. They are a religious and covetous species that believes all life in the universe has been created to serve them. Any and all negotiation attempts have been promptly shut down by the Xerkai. They will not live harmoniously with the humans. An Invasion is on the horizon. Small hit and runs have started up all across the outer worlds as if they are testing our defenses.

The starting point will be different for each character. Maybe some of our players have been in a Freelancer crew for a few years now, maybe you're the new recruit. All of this will be discussed once we see some interest and start hashing out the starting line for our players.

Regardless, All characters will end up in the same crew and work together to overcome obstacles and carve out a piece of the universe for themselves.

As the GM I will be playing a Freelancer. My Co-GM (Nobody [He is actually someone]) will be playing the Crew Captain (the one who hired all of us and who gets jobs for the crew to do. He also owns the Corvette Class ship we will all be staying on and working out of.)

There is still LOTS for me to expound upon, SO this is just a little interest check. Just seeing who out here would be interested in a completely fresh take at some sci-fi space exploration and survival.

Speak up if I caught your eye!


*Space-Time Tears are nuclear space stations that tear holes in Space-Time creating safe instantaneous jumps to different parts of the universe. Humanity has discovered a cheap and effective way to build these in orbit of every colonized planet, but still allows you to tear into uncharted areas of space (which is very dangerous because you will have to take the "long way" back. [AKA: not taking a tear] resulting in you running out of fuel, food, water or oxygen. Possibly breaking down or whatever might inconvenience your crew) That being said there is still other ways to travel. Faster than Light Travel (FTL Travel) is possible with a strong enough pulse drive, however, all crew on board must be in Stasis otherwise the effects on the body are lethal.
 
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This is basically an idea I've had for years, I'll check it.

Have there been any significant/formal conflicts or just even armed unrest in the last 20 or so years for humanity?
 
This is basically an idea I've had for years, I'll check it.

Have there been any significant/formal conflicts or just even armed unrest in the last 20 or so years for humanity?
Yes indeed. There are various Cartels, gangs and Insurgencies all over the galaxy.

And even more threatening is the discovery of a new intelligent species called the Xerkai, they are a religious and covetous species that believes all life in the Universe was created to serve them. So far the negotiations have been few and short. It seems like an invasion is on the horizon.
 
Heres a bump, I made some edits in the original post to incorporate a few more things that the Freelancers do.

Please ask questions!

If you read through it all and have any doubts or questions, please ask them so that I can focus my efforts of explaining the story a little better.

I want to make this a story that people want to participate in!

Id love any and all feedback you guys give me :)
 
Hello interested people! I'm Nessuno's Co-GM and I'd be happy to answer any questions you might have ^_^

You can PM me or text me on discord at Captain Nobody#0160
 
Sounds interesting
This sounds interesting. I'll bite


Glad to have you both! I'm going to leave the post up for probably about a week. I'll bump it probably one or two more times to see if anyone else would like to take part.

If not we can get started with just the 5 of us!

I'll be sure to ping everyone once I lock in the players and get the OOC up and running!
 
Sounds interesting. I'd want to know if you have any post length/frequency requirements and more about the exo-armor, but otherwise this may be my kind of RP.
 
I'm interested! I'm excited to see the lore get fleshed out! Can't wait to join in on this adventure :]
 
Post frequency will be slow, since I am in the Army and deployed right now my schedule is very hectic. A slow posting pace allows me to keep up and drive the RP

As for the Exo-Armor. It will share similarities with mjolnir armor from halo, However there is a possibility that I might start incorporating Titanfall style Exo-Armors as well as the tensions rise with the Xerkai

Thank you for showing your interest! Stick around while I gather everyone and I'll have the full RP set up ready to start in probably a week or so
Sounds interesting. I'd want to know if you have any post length/frequency requirements and more about the exo-armor, but otherwise this may be my kind of RP.
 
I'd be down if you're willing. Any chances we'd be able to pilot mechs too? I love me some giant robots.
So far the Exo-Armor is closer to mjolnir armor from halo, However with a war on the horizon with a deadly alien race, more Titanfall style Exo-Armors will surface!
 
I'm interested! I'm excited to see the lore get fleshed out! Can't wait to join in on this adventure :]
There's lots for me to discuss!

Such as specific mission roles and all the different organizations throughout human controlled space and more!

Once I have a bit more of a stable internet connection I'll be able to get the RP rolling a little faster and will have more of the Lore laid out. Tons of lore will be developed throughout the story as well!
 

Attention everyone

Check the OOC before making a character.

Here is a rough Character sheet outline.


Freelancer Application Packet:
Full Name:

Alias (If any, If not put N/A):

Age:

Height:

Weight:

Personal Loadout and Exo-Armor:

Specialties:

Physical Description (Plus face claim if you have one):

Behavioral Description:

Background (Major events in the characters life leading up to now):




Keep in mind, Your character is applying for a job with a new Freelancer Crew, SELL YOURSELF. (Post your sheets just below this post, in this thread.)

The Crew Captains name is Thomas "Tommy" Jenkins and he owns the Frigate Nautilus that the team will be working off of.

He is a very young Frigate captain. Jenkins attended one of the few most prestigious schools in all of human controlled space. He designed, patented and sold the Commando class Exo-Armor to the UESC. The UESC (United Earth Space Command) Forces mainly run this Exo-Armor due to its very high operator survivability. (Less life insurance claims)

The UESC is the global governmental military of humanities home world, Earth, of course.



EDIT
On the character sheet, I included an extra section "Specialties"

I also added a loadout section to the Exo-Armor area.

Specialties is just something your character is interested in or has a lot of experience, Get creative!

Loadout is where you can put your specific armaments such as Primary and secondary weapons, any ordnance your guy carries on the regular and any other special equipment! Again this is a total FREE FOR ALL get creative!

If you aren't sure if you're allowed to have something, just ask, or PM me
 
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PLAYERS TAKE NOTE

I made an edit to the character sheet.

Please take a look at it one more time before submitting a character.
 
Full Name: Makku Rahjin

Alias: Aces

Age: 26

Height: 5' 7" (170cm)

Weight: 155lbs (70kg)

Personal Loadout and Exo-Armor:
Loadout:
Out of suit-
Carry: Suppressed Hedron Arms 'Whisper'
In suit-
Carry: Thawr HC7 RAM
Combat: Hedron Arms P6LR

Exo-Armor: Jackal Class

Specialties:
Pathfinding: He is a great geological analyst and route planner. This helps avoid hazardous terrain and to ensure the quickest and safest route anywhere on any planet. In addition, He has extensive knowledge of the Space-Tear grid and can plot courses.
Pilot: He's been flying his whole life, A spaceship is like a second body to him. He picks up different ship types quickly.
Spaceship Repair: He flies his ships HARD and when you fly them hard, they break a lot. He has lots of experience repairing a plethora of ship types.

Physical Description:
Visual Reference

A young man with lively facial features, His black hair is rather stiff from all the damage its sustained from putting on and taking off a helmet. He has thick eyebrows over light brown/ red toned eyes.

He has a small athletic build. Compact, Muscular.

He his typically disheveled looking, clothes wrinkled hair a mess.

Still has a hard time growing facial hair.

Behavioral Description:
He's upbeat and carefree.

He gets along with just about everyone, or tries to at least.

He instigates a little trouble here and there but tries to stay out of direct conflict.

Adrenaline junkie through and through. Loves to get into dangerous situations just for the thrill.

Background:

His Father (Garn) was a Aerospace shuttle engineer. He ran a ship repair shop in the middle colonies, He was really good at what he did, providing Makku and his mother with the heavily modified and tuned up shuttles they used for running. He taught Makku a lot of what he knows now.

His mother (Illia) was a professional shuttle runner, She had a lot of contacts in the outer rings that she ran cargo for. Unfortunately, most of the cargo was illegal parts and substances. This is where Makku got most of his flying lessons from. By the age of 19 he was given his own ship and joined the family smuggling business. When Makku was 23 his mother was detected by UESC forces over one of the inner colony planets, she had been hired by the CHC to carry Confidential cargo away from one of the ports on C7B. She tried her best to evade and escape capture, however she was so deep in the inner colonies they had more than enough forces and technology to trap her and eventually capture her. She managed to send a STCS (Space-Tear communication systems) message to Garn telling him that she was caught and that she was going to self destruct the ship so that they couldn't trace her back to the shop.

At the time of his mothers death Makku was out on a different run in the middle colonies. The job was to pick up three Jackal Exo-Armors and hold them at the cargo yards at the shop until the contact it was going to came to pick it up. On his way back however, Makku received a STCS message from his father telling him what had happened. Garn told him to stay out of the system until he gave the all clear. Makku had about two days supplies so he stayed out of the system as long as he could. By the end of the second day, there was no all clear. Makku decided to land at a refueling station to stock up for a few more days. However when he was there he heard on the news that a major source from a smuggling ring had been captured. That caught his attention. When he looked to the TV the broadcast was on, sure enough, Illia's mugshot was on display.

He listened intently to see how much information they had. To see if he was next on the UESCs list.

Turns out, Garn had gotten a tip that the UESC were headed straight for him. He scrubbed the shop of all information, buyers, sellers, runners, everything. Most importantly, any existence of Makku. His method? How did he clean the entire shop of all evidence in just one day? Three thousand pounds of smuggled military explosives completely leveled the shop and everything in two sectors of the space station they were in.

Garn was never found. Assumed to have detonated the charges manually, and thats exactly what happened, Makku knew because that was the family plan if anyone ever got caught.

Once he got back onto the ship he scrubbed the serials off each Jackal Suit he had. Ever since he has been working as a freelancer, Practicing in his new Exo-Armor, flying for various Freelancer groups where he sold his other two jackal suits.
 
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Full Name: Ntaj "Ryo" Tseeb Yaj

Alias (If any, If not put N/A): Axeman

Age: 27

Height: 5'10

Weight: 212lbs

Personal Loadout:
MTS-340. Ntaj's personal firearm he often carries while operating his Exosuit. A revolver that is designed to handle shotgun rounds, it packs more of a punch than even regular revolvers and can be loaded with a variety of shells that shtoguns could use. Typically Ntaj uses flechette shot: shells loaded with needle-like bullets designed to have a tighter spread than conventional buck and do far more damage to flesh and light armor. This enables him to hit targets from a much longer range than a typical revolver without too much loss in firepower.

Armor Pilot Suit. Not an Exo-Suit, but important for Ntaj's own protection nonetheless. This deceptively heavy looking suit is designed to help Ntaj withstand damage from within his Brute Exo-Armor, fitted with padding and plate to withstand shocks and explosions. In a pinch, it can also absorb some bullets and shrapnel, though it's not advisable to rely on it as combat armor. Ntaj's right arm is fitted with a retractable arm blade for self-defense and survival.

Heat Hawk. The weapon which gave Ntaj his name. This tactical tomahawk has a heat blade, enabling it to literally melt through armor targets with ease. It's his go-to weapon for close-quarters combat as it has more range and striking power than a knife, but it's small enough to use in tight corridors. Ntaj can throw it better than he can shoot things, though that has the obvious drawback of losing out on his favorite and primary melee weapon.

Exo Armor:
Zok-II. Ntaj's chosen Exo Armor, a Brute-type Exo Armor designed to provide heavy infantry support in urban fighting. Designed to be able to withstand all sorts of damage while still compact enough to fit into buildings (Through not necessarily doors), the Zok-II has a history of being the favorite armor of insurgencies for it's cheap cost and reliable performance. It's relatively small and compact size is a boon for militias who don't have bases to store larger Brute Exo-Armor, and the fact that it's built for long-term durability ensures that it can walk away most fights it can't win and still have plentiful parts for repairs and replacements. Ntaj's armor has the following armaments:

Norinco QLZ-97 - The primary weapon of the Zok-II is an automatic grenade launcher that fires 25mm explosive rounds. Designed less for precision shooting and more for saturation, it's a deadly weapon on the open field and even just a single shot can rip through a soldier and his squad. Notably however more of an anti-infantry weapon, as the 25mm lack the payload for heavier armors such as some combat vehicles or other Brute Armors.

Shield Plate - A metal/ceramic armor plate fitted to the Zok-II's left arm. Can easily deflect small-arms fire and can be used in conjunction with the Zok-II's main arm. In a pinch, it can also be used as a battering ram to knock over other large targets or creatures.

AER9 - A shoulder mounted laser rifle, considered the sidearm for the Zok-II. Much like the Brute suit itself the AER9 is known for it's durability and reliability in battle, utilizing very little moving parts and designed for long-term durability over power or performance. Ntaj's AER9 is designed for mid-range shooting, having a highly damaging output at the cost of firing rate, making it poor for suppressing fire but great for precision shooting from an entrenched position. While capable of long-range shooting, Ntaj himself has difficulty shooting at that range due to a lack of targeting equipment, so any long-ranged shooting will more-or-less just be free aimed and hoping for the best.

SAP-FF-HO1 "Phantom" - The tool that Ntaj relies most on the Zok-II. It's a short-range Communication Jammer, perfect when infiltrating enemy fortification or disrupting enemy formations. Unfortunately works both ways, cutting off Ntaj's communication along with his allies, thus requires either careful coordination or for Ntaj to operate on his own. Still this tool has the greatest potential to instill both fear and confusion among the enemy when their ability for both short and long-range communication becomes cut off, forcing them to rely only on what they can say and what they can hear. And often the only thing they can see and hear is the Zok-II, approaching with killer intent. As Ntaj himself likes to explain, "If you can break the radios, an entire army will collapses under its own weight into a confused mess. One with no other option than to engage in a frontal assault against the obvious strongpoints."

Specialties: Ntaj is trained for close-quarters combat in both open battles such as trench warfare, or in urban combat. Ntaj himself favorites shock assaults, ideally killing within the first few seconds and more than capable of holding his ground if the enemy hasn't been eradicated, but if they have then he would carry that momentum forward until the complete destruction of the enemy. In particular he is surprisingly able to sneak up on foes despite how heavy his armament is, making him a very good point man in squad assaults. With the Zok-II's durability and his Communication Jammer to weaken coordination and sow confusion, Ntaj is best suited to dive deep into enemy lines and create chaos to allow his teammates better chances to pick off key targets or infiltrate past a guarded position.

Physical Description:
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Constantly wears a long clothes, largely for other people's sake. 80% of his body is scarred due to burns, resulting in a complete loss of hair and much of his skin. Conventionally he's very unattractive and looks like a flayed human. Chooses to look like this as a stark reminder of how war affects people. Plus skin grafts aren't cheap. He has very rough, leathery flesh underneath his suit.

Behavioral Description: Professional and courteous. Ntaj is able to keep his composure quite well under pressure, following orders with very little questioning and flexible in ideals to work with anyone. That's not to say that he's not a thinker, he's actually quite analytical and eager to learn. He type of person who likes to gather knowledge where it interests him and apply that knowledge wherever he can. A bit boring: doesn't like taking risks or doing anything outside of parameters. Tends to keep to himself and is very good at keeping himself entertained. In combat he shows little fear, which can be detrimental to squad safety due to having a very poor threat assessment ability. But when you need someone to take risks and storm no-man's land, Ntaj will be among the first to volunteer.

Has quite an opinion on certain humans, particularly of asian descent. Strangely enough he himself claims to be descendant of multiple ethnicity, but identifies as Japanese. It's likely that he's not really Japanese however and he hides his true race for personal reasons. Comes off as cynical in regards to humanities unity, noting that the only place where such unity exist is on Earth, where he believes things are so tightly regulated and controlled that he wouldn't be surprised if everyone is actually a clone with different aesthetics just to maintain the appearance of uniformity. He believes that the only thing that humanity is united on is making themselves distinct from one another. That distinction itself will bring about divides which will create the cycle of war and division that keeps humanity going.

Background: Ntaj was born on a Colony World called Seluna. His people were known as the Hmong, an asian tribe that once lived in what was once Southern China until war dispersed them, with most going to either France or the USA. Wanting a land for themselves, they pooled together their resources and went to colonize Seluna, at the time a world with similar atmospheric conditions as Earth but so far lacking in sapient beings. They lived there for 60 years, growing in population rapidly from 200,000 when they first landed, to 1.2 million by the time Ntaj was born.

As a youth Ntaj was fascinated with history. Not just the history of his people, but of the world before they arrived to Seluna. Of the world known as Earth, and the people there. He was especially interested in the heroes of old, of the things they faced to make the world a better place. But Ntaj wouldn't get to keep that youthful innocence for long. Despite his family's best efforts, Ntaj was born in a world at war. His people were divided in civil war over resources, on behalf of conglomerates who were using them as proxies for their corperate war. For the longest time the people on Seluna governed themselves as peacefully as they could, which meant that when war broke out, there was no limit on the kind of atrocities committed to defeat the opposing side. At the young age of 12, Ntaj's family was killed when chemicals were rained down from the skies, infecting his village and slowly killing off everyone. Ntaj only survived due to the sacrifice of his mother, who gave her life to ensure he reached somewhere safe to be healed.

With his entire family killed, Ntaj was alone. He had no one to turn to, and nothing but anger for the death of his family. He didn't know why they were attacked, why they had to do this. And Ntaj was not only in this feeling. Many young men and women choose to join various insurgencies to fight against their oppressors, waging guerilla war against their enemies. But war was not a simple thing of good against evil. The soldiers who attacked Ntaj's home were other tribes, who themselves had allied to a much higher power supplying them with weapons and armor. In turn, Ntaj had joined an insurgent group who allied with a rival company to receive similar support. It was here that Ntaj started to learn that this battle was not even just between his own people, but between an ancient enemy that his world hasn't seen in a very long time: the Chinese.

Ntaj knew something about them from his history books. About how his people once lived in their lands before they were pushed out, because they were "barbarians". And now it would seem that history was repeating. Once more the Chinese had come to push around the Hmong, turning them against each other so that they could expand the reach of their empire beyond Earth itself. Ntaj fought against them viciously, using that hate to turn him into a killer even as a child. He picked up a weapon and killed his first man at the age of 15, and shortly thereafter joined other men and women in the trenches on Seluna, witnessing the horrors of war first hand. But he withstood, stalwart against danger, to take back his home against the foreign invaders who would sooner see them all dead than to worry about the ethics of their own actions.

Ntaj would fight this war for over ten years. Over time he would gain a reputation for his fearlessness and his axe, a weapon that he had taken from a Chinese Officer during a prolonged siege battle. But what would truly give Ntaj the most accolades was when he used that very same axe to capture a Zok-I Brute Exo Armor. Granted, heavy artillery already disabled most of it's dangerous weaponry, but wanting it captured so it can be used instead of destroyed, Ntaj used his axe to break into the cockpit of the Brute Suit, killing the pilot inside and commandeering the armor for himself. It was here that Ntaj received a promotion and began training to use the Exo Suit, repairing it to combat functionality as the tides of war started to swing in their favor.

It was during his time as a Brute Pilot that Ntaj began to realize that his benefactors were not as benign as he had thought. He learned that they were a conglomerate of Vietnamese people, who like the Chinese came to this planet to drain it of it's natural resources. They simply competed with the Chinese over the same resources, and choose to use the Hmong as the soldiers for their war. Very rarely would there be any of their own men dying in battle, barring a few officers meant to help train the militia with the weapons and equipment they were given. Ntaj learned this from another foreign agent, a russian weapon's manufacturer. They too had a vested interest in this war, wanting Ntaj and the militia to use and test their weapons in battle for data analysis. Somehow, this war for survival became something more like a game to these foreign powers. Despite the suffering and tragedy the Hmong people were inflicting to one another, to the Earth's Elites they may as well have been watching an animal documentary.

Over time Ntaj's interest in this war began to wane. Sometimes they would win, sometimes they would lose, sometimes there was even talks between both sides, but there was always a war going on. Hate had grown so ingrained in their life that most schools incorporated combat training in their education. Deep down, Ntaj just wanted it to end. And unfortunately for him he got his wish. He was in the midst of raiding a city when suddenly the sky was engulfed in a blinding light. Men around him were disintegrated and crushed. Ntaj only survived through sheer serendipity: He was inside of the Zok-I and raiding a bunker at the time, putting him in one of the safest places one could be. And even that didn't completely save him from the blast, destroying the Zok-I and burning Ntaj alive.

There's many theories about what happened that day. Many suspect some sort of nuclear attack, while others point out that the many years of wage have massively destabilized the geographical stability of Seluna. But what can't be denied is that the resulting explosion devastated the world, bringing a sudden end to the war. Neither side were in any condition to fight, with most everyone forced to live in isolated communities eeking out survival. Ntaj was comatose for two years, picked up by the russian arm's manufacturer who he had befriended before. When he awoke, they had explained what had happened and offered to take Ntaj back home. But he had no home to turn back to. He had learned that even the people who were helping him were ultimately just using him and his people for their own ends, and the suffering they went through only went to line the pockets of Earth's elites. Instead of going back home, which was no doubt just a flatten wasteland now, Ntaj choose to tag along with the weapons manufacturers, joining as a mercenary to leave this planet and find a new world. Maybe a better world.
 
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anyway, I'll be leaving the rp.
reason:I'm putting in no effort to the cs at all and I don't think I'll be able to put effort into my posts, either. I hope Pathfinder understands.
 
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Full Name: Thomas Jenkins

Alias (If any, If not put N/A): Tommy or Tom

Age: 27

Height: 5'11''

Weight: 165 lbs

Personal Loadout and Exo-Armor: Thomas wears his personal Commando series Exo-Armor that he has designed and tweaked to become almost a second skin for him. He carries an M38 Special Carbine for medium to long range engagements and a 9mm pistol for close contact

The M38 special carbine is a trustworthy and versatile weapon system. It fires 7.62x39mm rounds, is fully ambidextrous, easy to take down and maintain, and has multiple rail systems for the user to add attachments.

nikolay-migalenko-4n.jpg


Specialties:
  • First Aid - Thomas took a couple of first aid training courses in college and learned how to stop bleeding/bandage wounds
  • Engineering - Tom has gotten a Bachelor's Degree in both Mechanical and Electrical Engineering, allowing him to develop and work on all sorts of machines as long as he has the time for it
  • Exo-armor tuning - Thanks to the fact Tommy has worked on all sorts of EA and developed his own, he can fix minor/cosmetic damage such as scratches and dents. He can also adjust most armors to be more comfortable for the pilot.

Physical Description (Plus face claim if you have one): Tommy has black hair he keeps medium length and swept to the side. He always kept himself in shape through college to better design his Exo-Armor for the kinds of people who would be wearing it
fc2d594958476961109610f4fa19.jpeg

Behavioral Description: Tom tries to be laid-back most of the time but is pretty uptight. He takes his contracts very seriously and will tell someone off if they're joking around too much. He also thinks very literally and sarcasm often goes right over his head. Many people think he is a know-it-all but he only comes off as one because he wants to share his knowledge.

Background (Major events in the characters life leading up to now):
Tommy grew up in The Lunar Colony, a human settlement of Earth's moon that nearly covers the entire surface. His family is fairly well off thanks to his dad being a savvy investor and a Financial Manager of Leidos Technologies, a major defense contractor for the UESC. In school he was often made fun of for taking classes too seriously and not relaxing enough, leading to him not having many friends throughout his childhood. His father was absent most of his life, spending the majority of his time researching financial investments instead of playing catch. This meant that Tommy only really had a connection with his mother who stayed at home and took care of him and his siblings. Tom has two younger sisters that he often spent his free time with when he was younger. Tom has a very close relationship with his sisters and still keeps up with them as best he can. During his college years he wanted to design something that would change the universe and help protect people. So, finally spending time with his dad, Tommy designed an exo-armor suit that he believed was the best in every possible way. Leidos Technologies bought the patent off of Thomas for a nearly unbelievable amount of money and immediately started producing massive amounts of the newly named "Commando" Exo-Armor to send to UESC troops across the universe. Due to his upbringing and strictly classroom training, he hasn't seen field operations much and prefers to stay back from combat a little ways. (He may also get a little squeamish if he needs to perform first aid on a particularly bad wound)
 
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