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Fantasy The White Rabbit (Ignore post count, small number of people)

More like the verge of an industrial revolution. I like to think it's medieval but with hints of the renaissance era. I'm not sure how to incorporate vehicles really.
Hissing, clanking great metal beasts. Their appetite is voracious, and peculiar. Of the great machines no two are alike, each built fit for whatever arcane purpose their master needs fulfilled. Some are fixed to one site, their hearts glowing in shades of red and orange as they forge more steel in a day than a hundred blacksmiths could in a decade. They are fed entire hillsides and still hunger for more. Others are semi-mobile, and can cart enough material to build a city from one place to the next. These are bound by great lengths of iron that they can never diverge from, which limits their power and fury to predictable paths. Mourn whatever raider mistakes them for an easy mark, for they go clad in the finest steel hides that the Fae can fashion and their fire breaths can ravage an entire countryside at will. The most dangerous of them all, the mobile machines. Prototypes are rare, riddled with flaws unforeseen or as of yet uncorrected by their makers. Yet unbound by rules or heritable magics, they are the heralds of the newest age. Most see them as curiosities unworthy to stand alongside the epic spell-craft of old. A few visionaries however see the true potential that is ripe to be tapped.
 
Hissing, clanking great metal beasts. Their appetite is voracious, and peculiar. Of the great machines no two are alike, each built fit for whatever arcane purpose their master needs fulfilled. Some are fixed to one site, their hearts glowing in shades of red and orange as they forge more steel in a day than a hundred blacksmiths could in a decade. They are fed entire hillsides and still hunger for more. Others are semi-mobile, and can cart enough material to build a city from one place to the next. These are bound by great lengths of iron that they can never diverge from, which limits their power and fury to predictable paths. Mourn whatever raider mistakes them for an easy mark, for they go clad in the finest steel hides that the Fae can fashion and their fire breaths can ravage an entire countryside at will. The most dangerous of them all, the mobile machines. Prototypes are rare, riddled with flaws unforeseen or as of yet uncorrected by their makers. Yet unbound by rules or heritable magics, they are the heralds of the newest age. Most see them as curiosities unworthy to stand alongside the epic spell-craft of old. A few visionaries however see the true potential that is ripe to be tapped.
I'm confused.
 
I'm confused.
You said you weren't sure how to include vehicles so I tried to help. I tried to write what a factory, a train and an airship or an ironclad would look like to a person from Magnus. I'm trying to convey the sense of raw barely controlled power, the awe inspired by something so massive moving, and the obvious issues the first few creations always suffer from. Stuff that is essential if you want to include them. This is how a minstrel would have to try and describe these Fae creations to someone that never saw them before. World building, essentially.
 
You said you weren't sure how to include vehicles so I tried to help. I tried to write what a factory, a train and an airship or an ironclad would look like to a person from Magnus. I'm trying to convey the sense of raw barely controlled power, the awe inspired by something so massive moving, and the obvious issues the first few creations always suffer from. Stuff that is essential if you want to include them. This is how a minstrel would have to try and describe these Fae creations to someone that never saw them before. World building, essentially.
Ah well I don't think I will incorporate them into the RP. I don't really have this as a steampunk rp anyways
 
Still have an opening? And is the current crew an elementalist witch, a magical sniper, a werewolf fighter-type, human knight and a...er, human blacksmith?

If so, I might try a vampire concept since you don't seem to have one in play.
 
Still have an opening? And is the current crew an elementalist witch, a magical sniper, a werewolf fighter-type, human knight and a...er, human blacksmith?

If so, I might try a vampire concept since you don't seem to have one in play.
We're open.
Yeah that's what we got. We're sorta overdosing on humans so I'd love to see either a vampire or a fae.
 
My draft for my vampire's up. I'm going to bed. Looking forward to any critique or correction you'd like me to make when I get up. Cheers!
 
Also! Do folks turn into werewolves after being bitten?


I got a plus one I could bring. If you are interested in a pair of werewolves, one magic one muscle.
 
Also! Do folks turn into werewolves after being bitten?


I got a plus one I could bring. If you are interested in a pair of werewolves, one magic one muscle.
This is incredibly late but if you're still interested, we're open.
No werewolves are born generally. Only humans possess magic out of the 4 main races.
 
Perhaps I should have a 2nd group of characters arrive seperately if new people join since we're all already underground in a cave in the rp.
Or maybe some kind of sub-group unrelated to our heroes...
 

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