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Dragonlord318

One Thousand Club
Roleplay Availability
Roleplay Type(s)
My Interest Check
Name:

Hero/Villain Name (Pro Heroes and Villains Only):

Age:

Gender:

Species:

Height:

Weight:

Appearance:
(Anime/Drawn Only)

Occupation: (Student, U.A. Teacher, Pro Hero, Villain)

Quirk Function:

Quirk Name (Pro Heroes and Villians Only):

Hero Rank (Pro Heroes Only):

Current Ranks Taken:
1. Assembleo (NPC)
2.
3. Manipulator ( Dragonlord318 Dragonlord318 )
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
16.
17.
18.
19.
20.

Quirk Abilities: (Students, make it basic. You're still figuring it out. Pro Heroes and Villains, make it as elaborate and vast as you want. Ensure to add limitations, i.e. size, time, endurance, etc.)

Personality: (Min two lines)

Bio: (Min 7 lines. If a student, must include NPC that recommended student to U.A. Students may not use prior generation heroes as references unless there is a letter pre-mortem written by the hero)
(If a teacher, must include those from the last generation they studied under (Iida, Deku, Uraraka, etc.). If a Villain, must include why they chose the dark side.)

Likes:

Dislikes:

Non-Quirk Skills: (unless your character completely relied on their quirk to move up like Bakugo did, your char prolly has some other skills)
 
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Name: David Listman

Age: 30

Gender: Male

Species: Human

Height: 6'0”

Weight: 220 lbs/91kg

Appearance:
Ky kiske.jpg

Occupation: U.A. Head Teacher, Pro Hero

Quirk Function: Air Pressurization

Quirk Name : Capsule

Pro Hero Name: Manipulator, as it seems to the general public he is telekinetic and stops enemies from moving or moves objects around at will.

"Air is Everywhere.
Air is Everything.
Everything is Air.
Treat her well, and she will guide you.
Be her friend, and she will protect you.
Be her tool, and you will be unstoppable."
- Elkon Durden, David's Mentor and an Air Quirk Holder

Air is the first element. It is where all other elements have their foundation. Without air, everything would perish. With air, life thrives.

Quirk Abilities:

Air Wall

The air around David or anything/anyone he chooses pressurizes, creating an invisible wall. The strength depends on the amount of pressure applied. Light amounts of pressure, i.e. enough to repel melee, small arms and minor attacks, can be virtually be maintained forever. Large amounts of pressure, i.e. protecting against a huge energy blast can only be maintained for a short time.

Flight

Self-Explanatory. He can fly and move at incredible speeds, as he projects an Air Wall to protect his body from the windspeed and sonic forces.

Bubble

He can transport or protect others inside a spherical Air Wall, and even place himself in one if he needs to travel somewhere the human body cannot go alone. He can also use it offensively as shown in his ultimate move.

Slice

The air compresses into a line, allowing him to cut through steel.

Capsule

He can pressurize any naturally occurring gas or liquid and keep it in miniature Bubbles for use when needed. This is useful for oxygen use, water storage, etc.

Teleport

David can break down on a molecular level and phase through objects or travel through the air at just under the speed of sound, reassembling somewhere else. The distance is limited by his endurance. If he's been fighting or traveling for awhile, he'll only be able to teleport small distances.

Air Bullets

The air is pressurized into multiple small points and are shot at the user's discretion.

Air Missile

The air is pressurized into a large point and is shot like a cannon.

Temperature

Since it is well known by science that temperature is regulated by the speed of molecules, David can instantaneously freeze or heat anything he wishes. The limitations are, as before, the frequency and size of the freezing and heating.

Storm

When simultaneously controlling pressure and temperature, a storm can be created. The precipitation depends on the temperature. By manipulating molecules in the air, he can even create or redirect lightning. Small storms (like Linus' dirt cloud) can be generated easily. A storm over a city is a one-and-done, and anything larger than that would probably make him pass out or die.

Breakdown

Similar to teleportation, he can completely reduce an object or person to dust by separating their molecules. This is a last resort tactic, as it is completely irreversible and takes several seconds to complete, and can be very draining if done multiple times.

Grab

Since Air is everywhere and in everything, he can "grab" anything or anyone and move them. Obviously, this is easier with non-organic items, as they can't be killed by accidentally severing an artery because the grab was too forceful. The speed he can move it and time he can hold it depends on the size and consistency of the object.

Ultimate Move:

Bubble Trap

He can trap an enemy or groups of enemies in a Bubble and restrain or crush them.


Personality: David is easy-going, and almost nothing makes him mad. He'll get upset quickly if you try to force him to do something he believes is wrong. He doesn't talk much at first, but will talk your ear off once he gets to know you.

Bio: The son of a fisherman and his wife, he grew up in a quiet riverside village without much excitement. When he got to the age of 11, he was given the option to pursue education or become a fisherman like his father. Though he didn't mind the water, he had seen rich people while sailing abroad as a child and learned that one needed knowledge to become rich. He had discovered his quirk at a young age, and wanted to learn more about it and how to earn money using it.

He set off to do just that and found education in the nearby large town of Fikimushi. That's where he met his mentor. His teacher ran a school that taught both academics and magic basics, and the student chose whether to continue in Quirk Development or High School after four years.

David wanted to explore his quirk, and on the written recommendation of his mentor, enrolled at U.A. He studied under Deku and Iida as well as other heroes that had decided to teach the next generation. Upon graduation, he continued his higher studies and also taught at U.A. He now has his Masters in Criminal Justice and is a Head Instructor at U.A.

Likes: Partly cloudy days, chocolate, steak, teaching, helping people less fortunate than himself.

Dislikes: Bullies, Villains, Cantaloupe and Honeydew

Non-Quirk Skills: Hand to hand combat, Melee, Fishing, Sewing, Cooking, Housekeeping, Drink Mixing
 
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Name: Kei Sarae


Age: 16


Gender: Female


Species: Human-vaguely. Her quirk description has more info on this, but her base form is human.


Height: 5’4”


Weight: 115 lbs (Generally. This changes. Again, quirk.)


Appearance:

C_Y29-kWAAAjxTX.jpg

Occupation: UA Student


Quirk Function: Animal Attributes


Quirk Abilities: Sarae’s quirk allows her to take attributes from animals and add them to her own form. In general, the smaller the animal is, the easier it is to add attributes. She tends to take the form seen above-moth attributes. If she hasn’t touched the animal and does not not about the anatomy of the animal she cannot add it. She must have both.



Personality: Sarae may look like a very sweet person, with fluffy wings and feelers and a perpetual smile. This is FAR from the case. Sarae is a cutthroat, calculating girl who refuses to be far from the top, no matter how far she drags other people down to get there.


Bio:

For Kei Sarae, a messed up life isn’t in order for her to be the person she is. She came from a regular family-Mother, Father, and an older sister. Discovering her quirk at a young age like most, she knew right then and there what she wanted to do-or, what she wanted to HAVE. She was ignored by classmates often enough for her cutthroat, immensely competitive demeanor and took it upon herself not to be ignored by the world. She wouldn't settle for being happy if she was unknown to regular people. She had to be so important that she couldn’t be brushed aside and forgotten. Thankfully, Sarae chose a good direction to take with this-becoming a hero. She was recommended to UA by her mentor, who she no longer talks to due to some… unpredictable circumstances that lead to him leaving the country. She showed a lot of potential and got into UA with ease.

She’s here now and she’s getting exactly what she wants-recognition.


Likes: Anything sweet, animals of any kind, being in control.


Dislikes: Being talked down to/looked down on or forgotten, tight spaces.


Non-Quirk Skills: Outdoor survival, archery, singing and playing several instruments.
 
Name: Kei Sarae


Age: 16


Gender: Female


Species: Human-vaguely. Her quirk description has more info on this, but her base form is human.


Height: 5’4”


Weight: 115 lbs (Generally. This changes. Again, quirk.)


Appearance:

View attachment 668693

Occupation: UA Student


Quirk Function: Animal Attributes


Quirk Abilities: Sarae’s quirk allows her to take attributes from animals and add them to her own form. In general, the smaller the animal is, the easier it is to add attributes. She tends to take the form seen above-moth attributes. If she hasn’t touched the animal and does not not about the anatomy of the animal she cannot add it. She must have both.



Personality: Sarae may look like a very sweet person, with fluffy wings and feelers and a perpetual smile. This is FAR from the case. Sarae is a cutthroat, calculating girl who refuses to be far from the top, no matter how far she drags other people down to get there.


Bio:

For Kei Sarae, a messed up life isn’t in order for her to be the person she is. She came from a regular family-Mother, Father, and an older sister. Discovering her quirk at a young age like most, she knew right then and there what she wanted to do-or, what she wanted to HAVE. She was ignored by classmates often enough for her cutthroat, immensely competitive demeanor and took it upon herself not to be ignored by the world. She wouldn't settle for being happy if she was unknown to regular people. She had to be so important that she couldn’t be brushed aside and forgotten. Thankfully, Sarae chose a good direction to take with this-becoming a hero. She was recommended to UA by her mentor, who she no longer talks to due to some… unpredictable circumstances that lead to him leaving the country. She showed a lot of potential and got into UA with ease.

She’s here now and she’s getting exactly what she wants-recognition.


Likes: Anything sweet, animals of any kind, being in control.


Dislikes: Being talked down to/looked down on or forgotten, tight spaces.


Non-Quirk Skills: Outdoor survival, archery, singing and playing several instruments.
Pending approval for rule acceptance. Please read rules and follow instructions near the bottom.
 
Name: Desmond Marlow


Age: 15


Gender: male


Species: human





Height: 6ft





Weight:180





Appearance:
1579202926156.jpeg


Occupation: student


Quirk Function: weight control



Quirk Abilities: by touching an object living or non living, Desmond can manipulate how much that object weighs, though he can only add or subtract five pounds per touch. He does not have to maintain physical contact to continue the weight he has added or removed, but must be in contact to add or subtract more/less weight. He can only manipulate two objects at a time, or one living thing, as he has to keep total concentration on what he has touched, and exactly how he has manipulated. If concentration is broken, the object returns to normal immediately.


Personality: Desmond tends a bit of a lazy boy, though he hates this about himself and is trying to reinvent himself. His greatest desire is to be a hero that his family can be proud of.


Bio: Desmond comes from a life of privalage and ease, which is why he has always had a problem with being lazy and apathetic. Growing up in school his quirk manifested early and has always made life easier for him. Due to his quirks innate power he’s never had trouble with bullies, and has been able to get through most physical activities easily. his father was a pro hero called Augmentor, a hero who trained extensively under Uravity and was a sidekick of hers for years before debuting as a pro hero in his own right, However recently he was was gravely wounded and forced to retire early. This was a wake up call for Desmond, that even someone who is strong can be beaten by someone stronger. Using his dads recommendation to UA, he aims to overcome his natural dispositions and become a great hero that is capable of making his parents proud!






Likes: other cultured food (specifically Indian, Mexican and Hawaiian) sleeping, reading, video games and underdogs


Dislikes: showey, mean and overly authoritative people, tests, powerlessness


Non-Quirk Skills: hand eye coordination/ dexterity Agility and speed
 
Name: Desmond Marlow


Age: 15


Gender: male


Species: human





Height: 6ft





Weight:180





Appearance:
View attachment 668724


Occupation: student


Quirk Function: weight control



Quirk Abilities: by touching an object living or non living, Desmond can manipulate how much that object weighs, though he can only add or subtract five pounds per touch. He does not have to maintain physical contact to continue the weight he has added or removed, but must be in contact to add or subtract more/less weight. He can only manipulate two objects at a time, or one living thing, as he has to keep total concentration on what he has touched, and exactly how he has manipulated. If concentration is broken, the object returns to normal immediately.


Personality: Desmond tends a bit of a lazy boy, though he hates this about himself and is trying to reinvent himself. His greatest desire is to be a hero that his family can be proud of.


Bio: Desmond comes from a life of privalage and ease, which is why he has always had a problem with being lazy and apathetic. Growing up in school his quirk manifested early and has always made life easier for him. Due to his quirks innate power he’s never had trouble with bullies, and has been able to get through most physical activities easily. his father was a pro hero called Augmentor, a hero who trained extensively under Uravity and was a sidekick of hers for years before debuting as a pro hero in his own right, However recently he was was gravely wounded and forced to retire early. This was a wake up call for Desmond, that even someone who is strong can be beaten by someone stronger. Using his dads recommendation to UA, he aims to overcome his natural dispositions and become a great hero that is capable of making his parents proud!






Likes: other cultured food (specifically Indian, Mexican and Hawaiian) sleeping, reading, video games and underdogs


Dislikes: showey, mean and overly authoritative people, tests, powerlessness


Non-Quirk Skills: hand eye coordination/ dexterity Agility and speed
Accepted.

Please wait to post until we have at least two more students that are approved.
 

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“shut up already”
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  • .

    Savannah

    Never trust a man who doesn´t like cats.



    NAME | Kala Lonoehu

    AGE | 27

    GENDER | Female

    SPECIES | Neko

    HEIGHT | 170cm

    WEIGHT | 63kg

    OCCUPATION | Teacher/Pro Hero



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“shut up already”
[/div]​
  • .

    Savannah

    Never trust a man who doesn´t like cats.



    NAME | Kala Lonoehu

    AGE | 27

    GENDER | Female

    SPECIES | Neko

    HEIGHT | 170cm

    WEIGHT | 63kg

    OCCUPATION | Teacher/Pro Hero



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codedbycrucialstar | hover over big photo
Approved.

Waiting for two students before we start.
 
Name: Ryusei Hikari

Age: 16

Gender: Female

Species: Human

Height: 161 cm.

Weight: 155 lbs. (70.3 kg.)

Appearance:
Hikari Training.jpg
Hikari Hero.jpg
Occupation: Student

Quirk Function: Heat Emission


Quirk Abilities: Hikari's quirk mainly manifests in her body's metabolic process. Namely, her body yields much more energy from broken down material, while also burning it at a much higher rate and temperature.
The excess of energy grants her a small boost to her natural strength, speed, reflexes, and stamina, but a more pronounced effect of her quirk, is her body's naturally high body heat; capable of boiling water into steam, or with enough focus and energy, can even spontaneously burst into flames, which would be quite painful, if not for her own abnormally high tolerance to heat.
Although naturally tolerant, she isn't entirely immune to the effects of her own flames, and she will suffer burns, dehydration, and even heat stroke if used for too long.
Furthermore, burning through her body's nutrients too quickly can leave her fatigued, malnourished or anemic.

Personality: Many would call Hikari an idiot...and they wouldn't be entirely wrong.
However, what she lacks in sense, she more than makes up for in tenacity, confidence, and above all, her unbreakable willpower. (Although, in the past, and likely, many times in the future, her headstrong attitude and tendency to overestimate herself tends to put her in a number of bad situations.)
She's a daredevil through-and-through, having a penchant for doing things with dramatic flair, and maybe stopping to think about it later. (Which has also put her in a number of bad situations.)
At times, she also has a lack of maturity, and tends not to take things as seriously as she should, which (you guessed it,) has put her in a few bad situations.
However, it's during a bad situation when Hikari's true strengths show themselves; her stalwart resilience in the face of adversity, her unflinching bravery, and in some instances, even the unexpected cunning she would need to pull through.

Although she might be a stubborn fool, Hikari is the kind of person who will never leave her friends' side.
After all, for someone to earn her seal of approval, they have to be a good person, and according to her, she's the best judge of character she knows.


Bio: A big fool with big dreams; that is the story of Ryusei Hikari.
Hikari decided that she would become a hero at an early age, inspired by the many news stories she'd watched of their plights and triumphs.
Watching them from her rustic, impoverished, home, Hikari dreamed of joining them on that television screen, saving the lives of innocents, stomping out evildoers, and standing on top of the world's highest mountain peaks of glory.
For years, she struggled to make that dream a reality, overcoming copious amounts of difficult (for her) schoolwork, working several part-time jobs to support her single-parent household during times of poverty, and suffering a great deal of injuries, some of which would have made even the strongest of men throw in the towel.
But Hikari never faltered, and not a single day went by that she didn't train.
Her mind was made up. She was going to be a hero, and no amount of exams, money, or pain was ever going to stop her.

After years of smashing her head against the proverbial wall, she finally broke through; her limitless ambition, and bombastic personality catching the eye of a famous hero, who, like her, faced overwhelming adversity when their quest to rescue one million people first began.

Now, armed with a hero's recommendation, a heart full of fire, and a head full of dreams, Hikari has come to UA Academy, to take over it's halls by storm!

Likes:
  • Thinking up special moves
  • Thinking up names for her special moves
  • Fights that push her to her limits
  • Looking cool
  • Eating
  • Competition

Dislikes:
  • Comments about her forehead
  • People that disrespect the hard work of others
  • Not being able to progress towards her goals
  • Complicated problems with complicated solutions

Non-Quirk Skills: A diehard fanatic and practitioner of Professional and Lucha Libre Wrestling.
...Although, for someone who wants to be a hero, she has a penchant for crafty tricks, and underhanded strategies.
 
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Name: Himiko Hiroka
Age: 16
Gender: Female
Species: Human

Height: 5' 2"
Weight: 145lbs

Appearance:
A short and athletic girl who conceals the majority of their muscled yet curved frame beneath many layers of padding and baggy fabrics, along with several strange facemasks commonly covering the lower half of her face. She appears to be drawn to the brighter colors and more feminine styles though joining such together in a more ragged makeshift style. When not restrained within twin pigtails her thick spikey hair resembles more of a lions mane than anything, the remainder of it flowing down her back in a similarly styled ponytail, all secured with neatly tied ribbons. One of the most striking features she holds, however, is the strange heterochromatic eyes alternating between gold and emerald yet occasionally focused into a gaze that can be considered predatory to some. Below the mask lies a far more innocent face than one would expect with a wide smile, though with somewhat enlarged canines.

Occupation: Student

Personality:
A confusing individual to the point several have questioned her mental state, capable of alternating from Aggression to Calmness, Childish to Mature, Serious to Joking at the drop of a coin making their exact state difficult to confirm even if it is static at all. On average, however, they are extremely cheerful and carefree albeit difficult to tell through her mask and tone of voice, prone to excitement yet also boredom and annoyance. She does appear to have a very competitive edge when it comes to such, yet at the same time is not the type to hold grudges. She does, however, seem to show thought, care and loyalty to those she has taken a liking to, in addition to an insistent muttering when encountering persons or items of interest displaying far more intelligence than would give.

Quirk Function: Physical Augmentation and Transformation
Quirk Abilities:
A transformative quirk that allows the user to take on the properties and empower, incorporate such into themselves or even transform based upon items consumed, receiving no harm from such consumption. This as a byproduct of An overall enhanced physical condition, as well as a residual effect from frequent consumption such as a healthy diet. Use of the quirk requires an exessive calorie expenditure and intake to maintain, there heightened metabolism also prevents the beneficial effects of many manufactured drugs such as painkillers due to being burned through far too quickly to be effective.

Bio:
The child of a professional Villian and an unknown individual that was incarcerated deep within the Tartarus shortly after her conception. Several months would go by without nothing amiss until a commotion and sounds of pain within their cell that had initially been ignored under the belief of a trick, whilst not an uncommon event with many prisoners having attempted such before the end result was much different with the woman being found with a baby girl sometime later to the surprise of the wardens. It was unknown how much had not been noticed while they had been incarcerated, or even who the father was, though regardless the end result would be the child taken into the Japanese social services and allocated to an orphanage given the nature of the prison is no place for such.

Unfortunately for Hiroka, the orphanage she was assigned to would be woefully underfunded with less than ideal living conditions if by design or just bad luck, the result of which leads to basic living conditions, supervisions and resources leaving much to be desired. As a result of this, she would end up spending a good deal of time between the streets in delinquency or the local libraries more particularly during the winter months with the lack of heating at the orphanage. All the while the shadow of her heritage would follow her around and despite all this with such being believed to be the path she was compelled to take by the adults and by the residual effect the children as well. Despite all this she would eventually seek the path of a hero, the exact reason for such is unclear yet she shows an almost fanatical commitment to it and has received a good deal of resistance from the more judgemental authority figures and adults. She would be recommended to UA following a close call that could have potentially lead to complications from the public use of her quirks features, namely being biting down hard on the villain and refusing to let go despite several blows that left her bloodied which allowed heroes time to arise and distracted him enough for others to get away. She is unaware of exactly which hero recommend her though it was also the hero that allowed her to avoid excessive punishment for quirk use, stating that there was something familiar in the glare she had been giving the villain and would want to see what would come about of her time in UA.

Likes: Cute Things, Patchwork Dolls, Fresh Foods, Climbing, Fashion, Health and Fitness, Dogs, Writing
Dislikes: Frozen Foods, Manipulation, Pollution, Cats, Bullys

Non-Quirk Skills:
Physically Hiroka appears inhuman in the level of physical feats they are capable of, their body showing the signs of extreme levels of conditioning though such is normally concealed below the baggy clothing she tends to wear. This also extends to high levels of acrobatics and movement through urban terrains, capable of navigating such and making the most of what is available. It could also be aided by the remarkable levels of manual dexterity within her sleight of hand, though within conflicts she is shown to have know defined style and instead relying more on logical thinking and instinct. When wishing to avoid a conflict or go unnoticed her she has a knack for finding good places to hide combined with slipping out of sight with great difficulties to detect her.

Academically she suffers from the lack of quality education though outside of such they display extreme intelligence and sharpness in picking up subjects shown or observed, holding a mismatch of knowledge from her reading at the libraries or any magazines acquired such as health and fitness ones or fashion in particular. Appearing to possess a far greater sense of taste and smell than a normal individual, effectively making them a supertaster capable of picking out minute flavors even in vast quantities of others. Given her times on the streets and orphanage, she has acquired an array of skills and knowledge relating to such, making them fairly self-sufficient as well as awareness of how such places work.

Misc:
Trivia:
  • She remains in regular contact with her mother with monthly visits to the prison itself as well as constant written communications.
  • She is known to regularly carry a small 6cm flick knife concealed upon her person regardless of the situation that holds somewhat sentimental value to her. The precise length is somewhat of frustration to some given the knife laws of the country allowing such.
Themes:

 
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Name: Kei Sarae


Age: 16


Gender: Female


Species: Human-vaguely. Her quirk description has more info on this, but her base form is human.


Height: 5’4”


Weight: 115 lbs (Generally. This changes. Again, quirk.)


Appearance:

View attachment 668693

Occupation: UA Student


Quirk Function: Animal Attributes


Quirk Abilities: Sarae’s quirk allows her to take attributes from animals and add them to her own form. In general, the smaller the animal is, the easier it is to add attributes. She tends to take the form seen above-moth attributes. If she hasn’t touched the animal and does not not about the anatomy of the animal she cannot add it. She must have both.



Personality: Sarae may look like a very sweet person, with fluffy wings and feelers and a perpetual smile. This is FAR from the case. Sarae is a cutthroat, calculating girl who refuses to be far from the top, no matter how far she drags other people down to get there.


Bio:

For Kei Sarae, a messed up life isn’t in order for her to be the person she is. She came from a regular family-Mother, Father, and an older sister. Discovering her quirk at a young age like most, she knew right then and there what she wanted to do-or, what she wanted to HAVE. She was ignored by classmates often enough for her cutthroat, immensely competitive demeanor and took it upon herself not to be ignored by the world. She wouldn't settle for being happy if she was unknown to regular people. She had to be so important that she couldn’t be brushed aside and forgotten. Thankfully, Sarae chose a good direction to take with this-becoming a hero. She was recommended to UA by her mentor, who she no longer talks to due to some… unpredictable circumstances that lead to him leaving the country. She showed a lot of potential and got into UA with ease.

She’s here now and she’s getting exactly what she wants-recognition.


Likes: Anything sweet, animals of any kind, being in control.


Dislikes: Being talked down to/looked down on or forgotten, tight spaces.


Non-Quirk Skills: Outdoor survival, archery, singing and playing several instruments.
Approved!
 

dbUbIw0.png


Name: Himiko Hiroka
Age: 16
Gender: Female
Species: Human

Height: 5' 2"
Weight: 145lbs

Appearance:
A short and athletic girl who conceals the majority of their muscled yet curved frame beneath many layers of padding and baggy fabrics, along with several strange facemasks commonly covering the lower half of her face. She appears to be drawn to the brighter colors and more feminine styles though joining such together in a more ragged makeshift style. When not restrained within twin pigtails her thick spikey hair resembles more of a lions mane than anything, the remainder of it flowing down her back in a similarly styled ponytail, all secured with neatly tied ribbons. One of the most striking features she holds, however, is the strange heterochromatic eyes alternating between gold and emerald yet occasionally focused into a gaze that can be considered predatory to some. Below the mask lies a far more innocent face than one would expect with a wide smile, though with somewhat enlarged canines.

Occupation: Student

Personality:
A confusing individual to the point several have questioned her mental state, capable of alternating from Aggression to Calmness, Childish to Mature, Serious to Joking at the drop of a coin making their exact state difficult to confirm even if it is static at all. On average, however, they are extremely cheerful and carefree albeit difficult to tell through her mask and tone of voice, prone to excitement yet also boredom and annoyance. She does appear to have a very competitive edge when it comes to such, yet at the same time is not the type to hold grudges. She does, however, seem to show thought, care and loyalty to those she has taken a liking to, in addition to an insistent muttering when encountering persons or items of interest displaying far more intelligence than would give.

Quirk Function: Physical Augmentation and Transformation
Quirk Abilities:
A transformative quirk that allows the user to take on the properties and empower, incorporate such into themselves or even transform based upon items consumed, receiving no harm from such consumption. This as a byproduct of An overall enhanced physical condition, as well as a residual effect from frequent consumption such as a healthy diet. Use of the quirk requires an exessive calorie expenditure and intake to maintain, there heightened metabolism also prevents the beneficial effects of many manufactured drugs such as painkillers due to being burned through far too quickly to be effective.

Bio:
The child of a professional Villian and an unknown individual that was incarcerated deep within the Tartarus shortly after her conception. Several months would go by without nothing amiss until a commotion and sounds of pain within their cell that had initially been ignored under the belief of a trick, whilst not an uncommon event with many prisoners having attempted such before the end result was much different with the woman being found with a baby girl sometime later to the surprise of the wardens. It was unknown how much had not been noticed while they had been incarcerated, or even who the father was, though regardless the end result would be the child taken into the Japanese social services and allocated to an orphanage given the nature of the prison is no place for such.

Unfortunately for Hiroka, the orphanage she was assigned to would be woefully underfunded with less than ideal living conditions if by design or just bad luck, the result of which leads to basic living conditions, supervisions and resources leaving much to be desired. As a result of this, she would end up spending a good deal of time between the streets in delinquency or the local libraries more particularly during the winter months with the lack of heating at the orphanage. All the while the shadow of her heritage would follow her around and despite all this with such being believed to be the path she was compelled to take by the adults and by the residual effect the children as well. Despite all this she would eventually seek the path of a hero, the exact reason for such is unclear yet she shows an almost fanatical commitment to it and has received a good deal of resistance from the more judgemental authority figures and adults. She would be recommended to UA following a close call that could have potentially lead to complications from the public use of her quirks features, namely being biting down hard on the villain and refusing to let go despite several blows that left her bloodied which allowed heroes time to arise and distracted him enough for others to get away. She is unaware of exactly which hero recommend her though it was also the hero that allowed her to avoid excessive punishment for quirk use, stating that there was something familiar in the glare she had been giving the villain and would want to see what would come about of her time in UA.

Likes: Cute Things, Patchwork Dolls, Fresh Foods, Climbing, Fashion, Health and Fitness, Dogs, Writing
Dislikes: Frozen Foods, Manipulation, Pollution, Cats, Bullys

Non-Quirk Skills:
Physically Hiroka appears inhuman in the level of physical feats they are capable of, their body showing the signs of extreme levels of conditioning though such is normally concealed below the baggy clothing she tends to wear. This also extends to high levels of acrobatics and movement through urban terrains, capable of navigating such and making the most of what is available. It could also be aided by the remarkable levels of manual dexterity within her sleight of hand, though within conflicts she is shown to have know defined style and instead relying more on logical thinking and instinct. When wishing to avoid a conflict or go unnoticed her she has a knack for finding good places to hide combined with slipping out of sight with great difficulties to detect her.

Academically she suffers from the lack of quality education though outside of such they display extreme intelligence and sharpness in picking up subjects shown or observed, holding a mismatch of knowledge from her reading at the libraries or any magazines acquired such as health and fitness ones or fashion in particular. Appearing to possess a far greater sense of taste and smell than a normal individual, effectively making them a supertaster capable of picking out minute flavors even in vast quantities of others. Given her times on the streets and orphanage, she has acquired an array of skills and knowledge relating to such, making them fairly self-sufficient as well as awareness of how such places work.

Misc:
Trivia:
  • She remains in regular contact with her mother with monthly visits to the prison itself as well as constant written communications.
  • She is known to regularly carry a small 6cm flick knife concealed upon her person regardless of the situation that holds somewhat sentimental value to her. The precise length is somewhat of frustration to some given the knife laws of the country allowing such.
Themes:


Approved!
 
(WIP)
Name: Ryusei Hikari

Age: 16

Gender: Female

Species: Human

Height: 161 cm.

Weight: 155 lbs. (70.3 kg.)

Appearance:
Occupation: Student

Quirk Function: Heat Emission


Quirk Abilities: Hikari's quirk mainly manifests in her body's metabolic process. Namely, her body yields much more energy from broken down material, while also burning it at a much higher rate and temperature.
The excess of energy grants her a small boost to her natural strength, speed, reflexes, and stamina, but a more pronounced effect of her quirk, is her body's naturally high body heat; capable of boiling water into steam, or with enough focus and energy, can even spontaneously burst into flames, which would be quite painful, if not for her own abnormally high tolerance to heat.
Although naturally tolerant, she isn't entirely immune to the effects of her own flames, and she will suffer burns, dehydration, and even heat stroke if used for too long.
Furthermore, burning through her body's nutrients too quickly can leave her fatigued, malnourished or anemic.

Personality: (Min two lines)

Bio: (Min 7 lines. If a student, must include NPC that recommended student to U.A. If a teacher, must include those from the last generation they studied under (Iida, Deku, Uraraka, etc.). If a Villain, must include why they chose the dark side.)

Likes:
  • Thinking up special moves
  • Thinking up names for her special moves
  • Fights that push her to her limits
  • Looking cool

Dislikes:
  • Comments about her forehead
  • People that disrespect the hard work of others
  • Not being able to progress towards her goals

Non-Quirk Skills: A diehard fanatic and practitioner of Professional and Lucha Libre Wrestling.
...Although, for someone who wants to be a hero, she has a penchant for crafty tricks, and underhanded strategies.
Once Personality and Bio are completed, consider it approved.
 
Name: Alice Sid

Age: 16

Gender: Female

Species: Human

Height: 5'6

Weight: 121

Appearance:
c735c07a9dc2deb9d23e94b1ae03d88e (1).jpg

Occupation: Student

Quirk Function: Cryomancy

Quirk Name (Pro Heroes and Villians Only):

Quirk Abilities: Alice has the ability to generate and control ice. She can create ice from her body and shape it. She is great at creating various shapes like icicles and blocks of ice. She however struggles to create mass amounts of ice, and her own quirk dulls her vision, turning her eyes white the longer she uses it, and has to wait for her eyes to heal.

Personality: Alice is cheerful and friendly and may also be abit of a klutz, she is incredibly nice and likes to see the best in people.
She is often annoyed by her height and doesn't like others calling her short. She is abit of a fashionista and likes to give people better fashion.

Bio: Alice's mother is the villain "The White Queen". She wasn't given the best childhood and was often abused or forced to fight other villains to test her potential. Much to the anger of her mother she was more interested in heroes than villains. She was often abused anytime she showed interest in heroes. Her mother and Father had long since seperated and most of what Alice had learned was through angry phonecalls. She had always wanted to know who her father was but her mother would never divulge the information, causing her to feel quite lonely. Her mother had often tried to get her to become a villain through various means however nothing had ever worked. Alice was too excited by the heroes that would appear on the news. Her mother eventually gave up and would go on to become a greater villain, limited her time with her daughter, causing Alice to become even more lonely. She eventually met another pro hero known as "The Resistant" who she had impressed with her desire to become a hero and he had recommended her to UA.

Likes: Heroes, Books, Ice Cream, Cute Animals

Dislikes: Spiders, Swimming, Spicy Food

Non-Quirk Skills: Good at writing down information, Reading.
 
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Name: Alice Sid

Age: 16

Gender: Female

Species: Human

Height: 5'6

Weight: 121

Appearance:
View attachment 669226

Occupation: Student

Quirk Function: Cryomancy

Quirk Name (Pro Heroes and Villians Only): The Cold

Quirk Abilities: Alice has the ability to generate and control ice. She can create ice from her body and shape it. She is great at creating various shapes like icicles and blocks of ice. She however struggles to create mass amounts of ice, and her own quirk dulls her vision, turning her eyes white the longer she uses it, and has to wait for her eyes to heal.

Personality: Alice is cheerful and friendly and may also be abit of a klutz, she is incredibly nice and likes to see the best in people.
She is often annoyed by her height and doesn't like others calling her short. She is abit of a fashionista and likes to give people better fashion.

Bio: Alice's mother is the villain "The White Queen". She wasn't given the best childhood and was often abused or forced to fight other villains to test her potential. Much to the anger of her mother she was more interested in heroes than villains. She was often abused anytime she showed interest in heroes. Her mother and Father had long since seperated and most of what Alice had learned was through angry phonecalls. She had always wanted to know who her father was but her mother would never divulge the information, causing her to feel quite lonely. Her mother had often tried to get her to become a villain through various means however nothing had ever worked. Alice was too excited by the heroes that would appear on the news. Her mother eventually gave up and would go on to become a greater villain, limited her time with her daughter, causing Alice to become even more lonely. Eventually Alice had convinced her mother to enroll her at UA under the excuse of spying on heroes. Her mother saw through this but enrolled her anyways. Alice had finally had her opportunity to become a hero. Would she stay on the path of light or head to the shadows?
Only time would tell what would happen to Alice.

Likes: Heroes, Books, Ice Cream, Cute Animals

Dislikes: Spiders, Swimming, Spicy Food

Non-Quirk Skills: Good at writing down information, Reading.



Bio and personality accepted. Make sure you send a message accepting the rules to the GM, Dragonlord318 Dragonlord318 And you should be okay to start posting.
 
Dragonlord318 Dragonlord318
Sorry in advance - I feel like I was all over the place with him >.<

Christopher William

Age
16
Gender
Male
Species
Human
Height
5'3"
Weight
110 lbs

fa72bec00b2d885181017095a2042e81.jpg
Occupation: Student

Quirk Function: Sonokinetic

Quirk Abilities:
TLDR: He can control his voice and absorb sound.

Outside sources - He has to constantly absorb these outside sound waves or he becomes extremely sick, as his body uses the waves to function, so without him absorbing said waves, he becomes weaker, slower, etc. If he reaches a critically low level, he goes into a coma-like state and requires medical attention to stabilize. Outside sources are essentially anything that's not his voice

His voice - Soundwaves created by his voice works differently, interestingly enough. For one, he can concretize the sound, giving it a tangible body, as well as allow him to "hold" it. For reasons unknown, when he does give the vibrations a tangible shape, it becomes visible, gaining a gray casing that can be molded into any shape but only by him. If another person touches it, it explodes, releasing the sound trapped inside. He also has full control of his voice, allowing him to mimic anything he hears as well as reach both high tones and lower tones, an omnitone of sorts, as well as control the volume, though he is not immune to the effects that higher volumes would produce think Siren

As an OOC note, he needs a constant stream of 50 dB (average people talking to each other nonchalantly) to be normal. Dipping below about 20 dB (mosquito buzzing) for more than a few seconds will leave him in a critical condition. Below 10 will make him enter the comatose state.

Another note, he automatically absorbs parts of sound (for ease of access, think about 1/3 the dB of a sound) without actively absorbing

Note 3: His quirk is also a quirk marriage, taking on properties of both of his parent's quirks. The outside portion of the quirk is essentially his father's quirk, the voice portion being his mother's.

Note 4: For reasons unknown, his hair length is a byproduct of his quirk as well. It is a physical indicator of how well he feels. However, only a few people know this. His hair reaches his waist when he's in peak condition and becomes progressively shorter the sicker he feels. It occurs gradually though (think average of each day), though extreme/excess pain can cause it to fall off quickly.


Personality​
  • An introvert struggling to step out of his shell, Chris has a tendency to overthink and stress out over social interaction, constantly worrying and fretting over whether or not he's embarrassing himself or not.​
  • He also constantly underestimates himself, letting his thoughts get the better of him many times, and easily overwhelming himself. He's also a bit of a perfectionist, which leads him to be super critical of himself, leading to his major self-esteem and confidence issues. He takes things extremely personally and hates making others feel bad.​
  • Fueled by his tendency to get sick easily and self-hate, Chris yearns to become stronger, through any means possible. He's triggered by someone calling him weak, and he'll do anything to prove others -- and himself -- wrong.​
  • Despite his exterior, on the inside, Chris has proven to be rather smart, and he's one of the nicest people you'll ever meet, always trying to lend a hand to others even when he feels like he'll burst into flames for doing so. However, this tendency to help others, leads him to put his own well-being aside, or even flat out go against his own beliefs, just to make others happy.​
  • A byproduct of needing something to help with his quirk, Chris has a vast love for any and all types of music, it being the one outlet that calms him down without fail.​

Bio
Years before Chris was born, his mother left the small fishing village of her childhood to live in Fikimushi. There she applied for a waitress position at a fairly popular restaurant. It was there that she met her soon to be husband, Chris' father, performing on the stage pretty much every night. After all, you can do anything when your parents own the place. A few years after dating and eventually getting married, Chris was born and everything was pretty normal. His parents took great care of him and loved him, he grew up learning about different things around him (this was also when he first started interacting with music and musical instruments), and as all children do, looking at superheroes. Even at a young age, Chris took a keen interest in his father's father (Present Mic).

However, Chris began getting sick around age 6. His parents, as you'd expect took him to the hospital immediately. Although they couldn't figure out what happening for the first few days, they eventually narrowed it down to being a byproduct of his quirk manifesting. however, due to the potential of fatal outcomes, the doctors kept Chris in the hospital until they could figure out exactly how it worked and how to overcome the effects, and his parents reluctantly agreed. Chris, however, was absolutely miserable. Day in and day out, he'd be trapped in his hospital room as doctors, nurses, and other specialists came in, ran tests or asked him questions, then left. He spent most of his time laying in bed, because he felt too weak to actually do things and the constant barrage of medical professionals didn't help.

Fortunately, after a month, they released him saying that he was stable enough to leave but had to check in frequently to be monitored. They tried to explain to Chris that he needed to constantly use his quirk, but due to being 6, parts of it went in one ear and out the other, leading to multiple circumstances where Chris ended up back in the hospital. Due to events like this, his parents kept an extremely close eye on Chris. They ended up keeping him home instead of going to school, hiring a private tutor, and only let him leave their home to go to the restaurant with them. The only exceptions was when he was under the care of his Uncle David, which quickly led to these excursions becoming the highlight of his life, a bit of excitement., especially since he was one of the few people who encouraged his quirk, seeing the potential it had.

Although their excursions became less frequent due to Uncle David becoming more busy with his training and studies, Chris' admiration of him only grew in leaps and bounds. As such, he began training his quirk in order to become a hero like him, and fortunately, his parents were willing to let him go for it. As a bit of a 11th birthday surprise, Chris' father got his own father to take a few days off from work to teach Chris the most effective ways to use his quirk, and after those few days, Chris continued studying and practicing until he no longer even had to think about activating his quirk.

The next time he hung out with his Uncle, he finally told him how he was spending all of his time. After they finished talking, David asked Chris for a demonstration of his abilities, and afterward told Chris that if he really wanted to become a hero, he'd support him. The next time they spoke was a few years later when David told him that he recommended him to UA and that he had faith that he'd do fine.

Likes: Music, Cooking (reminds him of home), heroes

Dislikes: Being sick, being restrained (he physically cannot sit still), cold rooms, being weak

Non-Quirk Skills: Musically-inclined, a decent cook (he learned from his parents), A bit of a techno-nerd (he likes to come up with contraptions to help him out with daily life. For example, he created a visor that automatically records sound around him to allow for playback later if he needs a fill-me up.​
 
Last edited:
Dragonlord318 Dragonlord318
Sorry in advance - I feel like I was all over the place with him >.<

Christopher William

Age
16
Gender
Male
Species
Human
Height
5'9"
Weight
110 lbs

View attachment 669933
Occupation: Student

Quirk Function: Sonokinetic

Quirk Abilities:
He can control sound. Though depending on the source he can do different things

Outside sources - He can absorb all the sound vibrations that come from a source, essentially making it "mute" all sounds created by the source, whether living or not is muted. The more of these outside waves he absorbs, the more powerful (faster, stronger, etc) he becomes as well, though due to the way his quirk works, it takes more waves to become more powerful. On a related, but opposite note, he has to constantly absorb outside sound waves or he becomes extremely sick, as his body uses the waves to function, so without him absorbing said waves, he becomes weaker, slower, etc. If he reaches a critically low level, he goes into a coma-like state and requires medical attention to stabilize. Outside sources are essentially anything that's not his voice

As an OOC note, he needs a constant stream of 50 dB (average people talking to each other nonchalantly) to be normal. Dipping below about 20 dB (mosquito buzzing) for more than a few seconds will leave him in a critical condition. Below 10 will make him enter the comatose state.

Another note, he automatically absorbs parts of sound (for ease of access, think about 1/2 the dB of a sound) without actively absorbing.


His voice - Soundwaves created by his voice works differently, interestingly enough. For one, he can concretize the sound, giving it a tangible body, as well as allow him to "hold" it. For reasons unknown, when he does give the vibrations a tangible shape, it becomes visible, gaining a gray casing that can be molded into any shape but only by him. If another person touches it, it explodes, releasing the sound trapped inside. He also has full control of his voice, allowing him to mimic anything he hears as well as reach both high tones and lower tones, an omnitone of sorts, as well as control the volume, though he is not immune to the effects that higher volumes would produce think Siren


Note: His quirk is also a quirk marriage, taking on properties of both of his parent's quirks. The outside portion of the quirk is essentially his father's quirk, the voice portion being his mother's.
Note 2: For reasons unknown, his hair length is a byproduct of his quirk as well. It is a physical indicator of how well he feels. However, only a few people know this. If he absorbs more sound than needed, it grows in length and if he is reaching critical levels, it starts falling out until it's super short.

Personality​
  • An introvert struggling to step out of his shell, Chris has a tendency to overthink and stress out over social interaction, constantly worrying and fretting over whether or not he's embarrassing himself or not.​
  • He also constantly underestimates himself, letting his thoughts get the better of him many times, and easily overwhelming himself. He's also a bit of a perfectionist, which leads him to be super critical of himself, leading to his major self-esteem and confidence issues. He takes things extremely personally and hates making others feel bad.​
  • Fueled by his tendency to get sick easily and self-hate, Chris yearns to become stronger, through any means possible. He's triggered by someone calling him weak, and he'll do anything to prove others -- and himself -- wrong.​
  • Despite his exterior, on the inside, Chris has proven to be rather smart, and he's one of the nicest people you'll ever meet, always trying to lend a hand to others even when he feels like he'll burst into flames for doing so. However, this tendency to help others, leads him to put his own well-being aside, or even flat out go against his own beliefs, just to make others happy.​
  • A byproduct of needing something to help with his quirk, Chris has a vast love for any and all types of music, it being the one outlet that calms him down without fail.​

Bio
Years before Chris was born, his mother left the small fishing village of her childhood to live in Fikimushi. There she applied for a waitress position at a fairly popular restaurant. It was there that she met her soon to be husband, Chris' father, performing on the stage pretty much every night. After all, you can do anything when your parents own the place. A few years after dating and eventually getting married, Chris was born and everything was pretty normal. His parents took great care of him and loved him, he grew up learning about different things around him (this was also when he first started interacting with music and musical instruments), and as all children do, looking at superheroes. Even at a young age, Chris took a keen interest in his father's father (Present Mic).

However, Chris began getting sick around age 6. His parents, as you'd expect took him to the hospital immediately. Although they couldn't figure out what happening for the first few days, they eventually narrowed it down to being a byproduct of his quirk manifesting. however, due to the potential of fatal outcomes, the doctors kept Chris in the hospital until they could figure out exactly how it worked and how to overcome the effects, and his parents reluctantly agreed. Chris, however, was absolutely miserable. Day in and day out, he'd be trapped in his hospital room as doctors, nurses, and other specialists came in, ran tests or asked him questions, then left. He spent most of his time laying in bed, because he felt too weak to actually do things and the constant barrage of medical professionals didn't help.

Fortunately, after a month, they released him saying that he was stable enough to leave but had to check in frequently to be monitored. They tried to explain to Chris that he needed to constantly use his quirk, but due to being 6, parts of it went in one ear and out the other, leading to multiple circumstances where Chris ended up back in the hospital. Due to events like this, his parents kept an extremely close eye on Chris. They ended up keeping him home instead of going to school, hiring a private tutor, and only let him leave their home to go to the restaurant with them. The only exceptions was when he was under the care of his Uncle David, which quickly led to these excursions becoming the highlight of his life, a bit of excitement., especially since he was one of the few people who encouraged his quirk, seeing the potential it had.

Although their excursions became less frequent due to Uncle David becoming more busy with his training and studies, Chris' admiration of him only grew in leaps and bounds. As such, he began training his quirk in order to become a hero like him, and fortunately, his parents were willing to let him go for it. As a bit of a 11th birthday surprise, Chris' father got his own father to take a few days off from work to teach Chris the most effective ways to use his quirk, and after those few days, Chris continued studying and practicing until he no longer even had to think about activating his quirk.

The next time he hung out with his Uncle, he finally told him how he was spending all of his time. After they finished talking, David asked Chris for a demonstration of his abilities, and afterward told Chris that if he really wanted to become a hero, he'd support him. The next time they spoke was a few years later when David told him that he recommended him to UA and that he had faith that he'd do fine.

Likes: Music, Cooking (reminds him of home), heroes

Dislikes: Being sick, being restrained (he physically cannot sit still), cold rooms, being weak

Non-Quirk Skills: Musically-inclined, a decent cook (he learned from his parents), A bit of a techno-nerd (he likes to come up with contraptions to help him out with daily life. For example, he created a visor that automatically records sound around him to allow for playback later if he needs a fill-me up.​
Make the quirk about half as robust.
 
Name: Isaac Johannin

Age: 16

Gender: Male

Species: Human

Height: 5'11

Weight: 175 lbs

Appearance:
View attachment 669935

Occupation: Student

Quirk Function: Selective Matter Conversion & Minor Property Manipulation

Quirk Name (Pro Heroes and Villians Only): Suit Supreme

Quirk Abilities: (Good stuff!) Isaac can turn inanimate objects into some form of wear, or make said wear out of them if they're too big. So far only he can wear these creations; his mind can hold up to 6 articles of fashion at a time, and around 12 can be made. Whatever material or object used retains all of its qualities even in the new form; say Isaac turns the glass of a window into a shirt, it can break if enough force is applied, and will revert to normal automatically. Otherwise he can undo them whenever he pleases.

(Not so good stuff...!) Making too many articles of clothing before taking time to recharge could lead to him passing out. Every action he takes uses electricity contained within his body, it fuels the interaction between his quirk and the material world, not to mention it's directly connected to his nervous system. Thus before passing out, his motor skills will dwindle, his ability to think and act overall will sink, and finally, on the chance he pushes beyond simply passing out, he could die due to heart failure. Not being properly hydrated will weaken his Quirk.

Note: Red are the things unknown to him personally.

Personality: A lover of jokes both whimsical and grounded, he'll try to surround himself in a positive atmosphere to escape darker emotions. His presence is often fleeting, easily drawn to optimistic, cheery, or hyper personas. He's somewhere in between a bleeding heart and an douche-bag, facing seriousness head-on when necessary, but if there's a way around it he'll find it. Overall he's a good friend, not the best, but he'll be there to catch the end of your punchline if there is.

Due to the nature of his power and those whom hung out with him in the past, he's gained an inner glory-seeker and has honor a little reminiscent of a samurai. Being called a pervert is his call to war, and despite the environmental dislike of his methods, his thoughts seemingly "unique" are mostly indulged in.

Survival to the fittest has been pretty much stained into the sash that is his mind, so genuinely caring for another living thing is within reach, but extremely rare; for anyone lucky enough, this guy sticks by them like gorilla glue unless personally told to screw off, they'll be as important as himself.

Bio: First time Isaac discovered he was a part of the supernatural society was during a rundown by a rival gang. Thanks to the growing name of his uncle, the ghosting of his parents, and his stupid friendships he'd been getting into a lot of foolish trouble. This child - well, teen hunt took the cake. He was playing around with his three pals when the large group of dudes rolled up on the scene. Apparently they "owned" that section of the city, age being no excuse for major offenders. Isaac got chased downtown just because his last-name was "Johannin". Although looking back, they only really paid him heed after one of his companions flapped out his relations to the gangsters leering at them. The whole thing was dumb. The way Isaac tore the clothing clean off that one lady during the hot pursuit was dumb. That amazing slap hand-delivered to the lead perpetrator chasing him was dumb. Actually no, when the lady sent him reeling through the crowd into his other idiot party members that was truly hilarious. Best thing was they couldn't lay anything on her, the public humiliation lasting half a second as her rich well-known mate covered her up and carried her into a long car, tossing some warnings behind him as the guys stood baffled. That day Isaac got away from his first gang assault, and the smug little shit would never forget it.

Interest in Isaac had skyrocketed that day, his uncle while loving him power or not quietly ushering him into the world of villainy. A sprinkle of cash here, bucket of change there, few "secrets" laid bare. Heck, he even gave the kid actual words of advice. Isaac was a smart boy however, instantly knowing his uncle wasn't hovering over him puppeteer strings in hand. The man had his own plans, and little Isaac could do whatever made his day. Without parents the boy was doomed to an orphanage, but with his dear young uncle stepping up to the batter's box, he was in for a familial treat. He could grow up with similar blood, a life among family. His uncle Benny being a criminal left him unphased, the rationality in absolute freedom more than grasped. In fact his views of the world were lining up with the older Johannin's point of view, until that late evening he literally tore the asphalt off the road, turned it into a raincoat, and force-fed some thieves that very same pavement. He'd looked badass in that onyx mantle, and the loud cheers of the crowd didn't help the growing warmth that'd accumulated over the years either. Surely that wasn't the first time he'd save someone or help the odd guy out, but it was his biggest public display of heroism, his quirk that served as the butt of old jokes in his school days becoming "the talk" right then.

Isaac was going to be a hero.

Likes: Energetic individuals, cotton candy, expensive jewelry, chilly nights, riddles and wordplay, skipping stones, fluffy critters, thrills and rushes!

Dislikes: Perverted accusations, unnecessary fuss, unwanted attention (to his family name), stupid arguments, angry mutts ("aggressive" pets)!

Non-Quirk Skills: Highly resourceful in challenging environments, some experience in criminal activity/profiling, very agile in clogged areas, has a unique presence, and is naturally talented in screwing with people.
Remove quirk name and follow rules acceptance guidelines.
 
Name: Isaac Johannin

Age: 16

Gender: Male

Species: Human

Height: 5'11

Weight: 175 lbs

Appearance:
View attachment 669935

Occupation: Student

Quirk Function: Selective Matter Conversion & Minor Property Manipulation

Quirk Abilities: (Good stuff!) Isaac can turn inanimate objects into some form of wear, or make said wear out of them if they're too big. So far only he can wear these creations; his mind can hold up to 6 articles of fashion at a time, and around 12 can be made. Whatever material or object used retains all of its qualities even in the new form; say Isaac turns the glass of a window into a shirt, it can break if enough force is applied, and will revert to normal automatically. Otherwise he can undo them whenever he pleases.

(Not so good stuff...!) Making too many articles of clothing before taking time to recharge could lead to him passing out. Every action he takes uses electricity contained within his body, it fuels the interaction between his quirk and the material world, not to mention it's directly connected to his nervous system. Thus before passing out, his motor skills will dwindle, his ability to think and act overall will sink, and finally, on the chance he pushes beyond simply passing out, he could die due to heart failure. Not being properly hydrated will weaken his Quirk.

Note: Red are the things unknown to him personally.

Personality: A lover of jokes both whimsical and grounded, he'll try to surround himself in a positive atmosphere to escape darker emotions. His presence is often fleeting, easily drawn to optimistic, cheery, or hyper personas. He's somewhere in between a bleeding heart and an douche-bag, facing seriousness head-on when necessary, but if there's a way around it he'll find it. Overall he's a good friend, not the best, but he'll be there to catch the end of your punchline if there is.

Due to the nature of his power and those whom hung out with him in the past, he's gained an inner glory-seeker and has honor a little reminiscent of a samurai. Being called a pervert is his call to war, and despite the environmental dislike of his methods, his thoughts seemingly "unique" are mostly indulged in.

Survival to the fittest has been pretty much stained into the sash that is his mind, so genuinely caring for another living thing is within reach, but extremely rare; for anyone lucky enough, this guy sticks by them like gorilla glue unless personally told to screw off, they'll be as important as himself.

Bio: First time Isaac discovered he was a part of the supernatural society was during a rundown by a rival gang. Thanks to the growing name of his uncle, the ghosting of his parents, and his stupid friendships he'd been getting into a lot of foolish trouble. This child - well, teen hunt took the cake. He was playing around with his three pals when the large group of dudes rolled up on the scene. Apparently they "owned" that section of the city, age being no excuse for major offenders. Isaac got chased downtown just because his last-name was "Johannin". Although looking back, they only really paid him heed after one of his companions flapped out his relations to the gangsters leering at them. The whole thing was dumb. The way Isaac tore the clothing clean off that one lady during the hot pursuit was dumb. That amazing slap hand-delivered to the lead perpetrator chasing him was dumb. Actually no, when the lady sent him reeling through the crowd into his other idiot party members that was truly hilarious. Best thing was they couldn't lay anything on her, the public humiliation lasting half a second as her rich well-known mate covered her up and carried her into a long car, tossing some warnings behind him as the guys stood baffled. That day Isaac got away from his first gang assault, and the smug little shit would never forget it.

Interest in Isaac had skyrocketed that day, his uncle while loving him power or not quietly ushering him into the world of villainy. A sprinkle of cash here, bucket of change there, few "secrets" laid bare. Heck, he even gave the kid actual words of advice. Isaac was a smart boy however, instantly knowing his uncle wasn't hovering over him puppeteer strings in hand. The man had his own plans, and little Isaac could do whatever made his day. Without parents the boy was doomed to an orphanage, but with his dear young uncle stepping up to the batter's box, he was in for a familial treat. He could grow up with similar blood, a life among family. His uncle Benny being a criminal left him unphased, the rationality in absolute freedom more than grasped. In fact his views of the world were lining up with the older Johannin's point of view, until that late evening he literally tore the asphalt off the road, turned it into a raincoat, and force-fed some thieves that very same pavement. He'd looked badass in that onyx mantle, and the loud cheers of the crowd didn't help the growing warmth that'd accumulated over the years either. Surely that wasn't the first time he'd save someone or help the odd guy out, but it was his biggest public display of heroism, his quirk that served as the butt of old jokes in his school days becoming "the talk" right then.

Isaac was going to be a hero.

Likes: Energetic individuals, cotton candy, expensive jewelry, chilly nights, riddles and wordplay, skipping stones, fluffy critters, thrills and rushes!

Dislikes: Perverted accusations, unnecessary fuss, unwanted attention (to his family name), stupid arguments, angry mutts ("aggressive" pets)!

Non-Quirk Skills: Highly resourceful in challenging environments, some experience in criminal activity/profiling, very agile in clogged areas, has a unique presence, and is naturally talented in screwing with people.
Approved.

Insert Isaac in the testing area, post-entry. Area is the same as all other tests. Multiple environments.
 
Dragonlord318 Dragonlord318
Sorry in advance - I feel like I was all over the place with him >.<

Christopher William

Age
16
Gender
Male
Species
Human
Height
5'9"
Weight
110 lbs

View attachment 669933
Occupation: Student

Quirk Function: Sonokinetic

Quirk Abilities:
TLDR: He can control his voice and absorb sound.

Outside sources - He can absorb all the sound vibrations that come from a source, essentially making it "mute" all sounds created by the source, whether living or not is muted. He has to constantly absorb these outside sound waves or he becomes extremely sick, as his body uses the waves to function, so without him absorbing said waves, he becomes weaker, slower, etc. If he reaches a critically low level, he goes into a coma-like state and requires medical attention to stabilize. Outside sources are essentially anything that's not his voice

His voice - Soundwaves created by his voice works differently, interestingly enough. For one, he can concretize the sound, giving it a tangible body, as well as allow him to "hold" it. For reasons unknown, when he does give the vibrations a tangible shape, it becomes visible, gaining a gray casing that can be molded into any shape but only by him. If another person touches it, it explodes, releasing the sound trapped inside. He also has full control of his voice, allowing him to mimic anything he hears as well as reach both high tones and lower tones, an omnitone of sorts, as well as control the volume, though he is not immune to the effects that higher volumes would produce think Siren

As an OOC note, he needs a constant stream of 50 dB (average people talking to each other nonchalantly) to be normal. Dipping below about 20 dB (mosquito buzzing) for more than a few seconds will leave him in a critical condition. Below 10 will make him enter the comatose state.

Another note, he automatically absorbs parts of sound (for ease of access, think about 1/3 the dB of a sound) without actively absorbing

Note 3: His quirk is also a quirk marriage, taking on properties of both of his parent's quirks. The outside portion of the quirk is essentially his father's quirk, the voice portion being his mother's.

Note 4: For reasons unknown, his hair length is a byproduct of his quirk as well. It is a physical indicator of how well he feels. However, only a few people know this. His hair reaches his waist when he's in peak condition and becomes progressively shorter the sicker he feels. It occurs gradually though (think average of each day).


Personality​
  • An introvert struggling to step out of his shell, Chris has a tendency to overthink and stress out over social interaction, constantly worrying and fretting over whether or not he's embarrassing himself or not.​
  • He also constantly underestimates himself, letting his thoughts get the better of him many times, and easily overwhelming himself. He's also a bit of a perfectionist, which leads him to be super critical of himself, leading to his major self-esteem and confidence issues. He takes things extremely personally and hates making others feel bad.​
  • Fueled by his tendency to get sick easily and self-hate, Chris yearns to become stronger, through any means possible. He's triggered by someone calling him weak, and he'll do anything to prove others -- and himself -- wrong.​
  • Despite his exterior, on the inside, Chris has proven to be rather smart, and he's one of the nicest people you'll ever meet, always trying to lend a hand to others even when he feels like he'll burst into flames for doing so. However, this tendency to help others, leads him to put his own well-being aside, or even flat out go against his own beliefs, just to make others happy.​
  • A byproduct of needing something to help with his quirk, Chris has a vast love for any and all types of music, it being the one outlet that calms him down without fail.​

Bio
Years before Chris was born, his mother left the small fishing village of her childhood to live in Fikimushi. There she applied for a waitress position at a fairly popular restaurant. It was there that she met her soon to be husband, Chris' father, performing on the stage pretty much every night. After all, you can do anything when your parents own the place. A few years after dating and eventually getting married, Chris was born and everything was pretty normal. His parents took great care of him and loved him, he grew up learning about different things around him (this was also when he first started interacting with music and musical instruments), and as all children do, looking at superheroes. Even at a young age, Chris took a keen interest in his father's father (Present Mic).

However, Chris began getting sick around age 6. His parents, as you'd expect took him to the hospital immediately. Although they couldn't figure out what happening for the first few days, they eventually narrowed it down to being a byproduct of his quirk manifesting. however, due to the potential of fatal outcomes, the doctors kept Chris in the hospital until they could figure out exactly how it worked and how to overcome the effects, and his parents reluctantly agreed. Chris, however, was absolutely miserable. Day in and day out, he'd be trapped in his hospital room as doctors, nurses, and other specialists came in, ran tests or asked him questions, then left. He spent most of his time laying in bed, because he felt too weak to actually do things and the constant barrage of medical professionals didn't help.

Fortunately, after a month, they released him saying that he was stable enough to leave but had to check in frequently to be monitored. They tried to explain to Chris that he needed to constantly use his quirk, but due to being 6, parts of it went in one ear and out the other, leading to multiple circumstances where Chris ended up back in the hospital. Due to events like this, his parents kept an extremely close eye on Chris. They ended up keeping him home instead of going to school, hiring a private tutor, and only let him leave their home to go to the restaurant with them. The only exceptions was when he was under the care of his Uncle David, which quickly led to these excursions becoming the highlight of his life, a bit of excitement., especially since he was one of the few people who encouraged his quirk, seeing the potential it had.

Although their excursions became less frequent due to Uncle David becoming more busy with his training and studies, Chris' admiration of him only grew in leaps and bounds. As such, he began training his quirk in order to become a hero like him, and fortunately, his parents were willing to let him go for it. As a bit of a 11th birthday surprise, Chris' father got his own father to take a few days off from work to teach Chris the most effective ways to use his quirk, and after those few days, Chris continued studying and practicing until he no longer even had to think about activating his quirk.

The next time he hung out with his Uncle, he finally told him how he was spending all of his time. After they finished talking, David asked Chris for a demonstration of his abilities, and afterward told Chris that if he really wanted to become a hero, he'd support him. The next time they spoke was a few years later when David told him that he recommended him to UA and that he had faith that he'd do fine.

Likes: Music, Cooking (reminds him of home), heroes

Dislikes: Being sick, being restrained (he physically cannot sit still), cold rooms, being weak

Non-Quirk Skills: Musically-inclined, a decent cook (he learned from his parents), A bit of a techno-nerd (he likes to come up with contraptions to help him out with daily life. For example, he created a visor that automatically records sound around him to allow for playback later if he needs a fill-me up.​
Approved. Please insert into the test post-entry.
 
Name: Alice Sid

Age: 16

Gender: Female

Species: Human

Height: 5'6

Weight: 121

Appearance:
View attachment 669226

Occupation: Student

Quirk Function: Cryomancy

Quirk Name (Pro Heroes and Villians Only):

Quirk Abilities: Alice has the ability to generate and control ice. She can create ice from her body and shape it. She is great at creating various shapes like icicles and blocks of ice. She however struggles to create mass amounts of ice, and her own quirk dulls her vision, turning her eyes white the longer she uses it, and has to wait for her eyes to heal.

Personality: Alice is cheerful and friendly and may also be abit of a klutz, she is incredibly nice and likes to see the best in people.
She is often annoyed by her height and doesn't like others calling her short. She is abit of a fashionista and likes to give people better fashion.

Bio: Alice's mother is the villain "The White Queen". She wasn't given the best childhood and was often abused or forced to fight other villains to test her potential. Much to the anger of her mother she was more interested in heroes than villains. She was often abused anytime she showed interest in heroes. Her mother and Father had long since seperated and most of what Alice had learned was through angry phonecalls. She had always wanted to know who her father was but her mother would never divulge the information, causing her to feel quite lonely. Her mother had often tried to get her to become a villain through various means however nothing had ever worked. Alice was too excited by the heroes that would appear on the news. Her mother eventually gave up and would go on to become a greater villain, limited her time with her daughter, causing Alice to become even more lonely. She eventually met another pro hero known as "The Resistant" who she had impressed with her desire to become a hero and he had recommended her to UA.

Likes: Heroes, Books, Ice Cream, Cute Animals

Dislikes: Spiders, Swimming, Spicy Food

Non-Quirk Skills: Good at writing down information, Reading.
Approved. You can insert her in the testing grounds.
 
Name: Jack Carpenter

Age: 16

Gender: Male

Species: Human

Height: 5 foot 7

Weight: 179 lbs

Appearance:
452bc0d8e4295b905b6eb0ce7bc7259e.png

Occupation: Student

Quirk Function: Jack can quickly extend and retract his forearms.

Quirk Abilities: Thanks to his quirk Jack's punches are very powerful, being able to punch through concrete, though using this much force will hurt both his hands and arms. If he uses his quirk at full speed he can punch fifteen times in three seconds but he can't do this repeatedly. Using his quirk for extended periods of time or at full speed twice in three minutes fatigues his arms badly and, for a short amount of time, he will not be able to extend his arms. Also he can extend his arms to be up to a foot longer when punching.

Personality: Jack is not the most strategic fighter and knows it, as such he is rather happy to have a simple straightforward Quirk. He lacks the drive to ever become the next number 1 hero but genuinely wants to become a hero because he thinks it would be cool and because he wants to help people. Despite trying to get along with most people Jack has trouble actually making good friends. He is a big fan of Deku and is determined to learn from the mistakes he made when it came to damaging his arms since Jack knows he can't switch to his legs.

Bio: The oldest son of two relativity normal people Jack inherited his father's Quirk which activated when he was three years old. While both his parents were happy his maternal grandparents ,two retired minor heroes, had hoped he would inherit his mother's Forcefields. Despite this though they still treated him well and spoiled him somewhat but his younger brother Danny was clearly their favorite. When he was in elementary school he sometimes got in trouble for using his Quirk on bullies, even if he fought back without using it. As a result he eventually stopped fighting back and instead started hiding behind his brother much as he hated doing so which made some kids think he was a coward and thus the bullying got worse. When he was old enough and made it clear he wanted to become a hero, his grandparents were the ones who suggested U.A. Even though he didn't expect to actually get in Jack decided to at least try and take the entrance exam since if he failed he could just apply to another school. Even so he started training during the summer and with the help from video's on the internet learned to throw several different punches properly. His father also gave him some advice on using his Quirk and taught him how to extend his arms beyond their normal length. While he doesn't actually care too much about U.A Jack hopes to at least get into a school without the bullies he had to deal with.

Likes: Sweets, comics/manga, mechs, sunny days, comfortable clothes, animals.

Dislikes: Horror, rain, bitter food, bullies, hypocrites, the heat.

Non-Quirk Skills: Can throw some punches used in boxing, is a decent swimmer and is better then average with computers.
 
Name: Jack Carpenter

Age: 16

Gender: Male

Species: Human

Height: 5 foot 7

Weight: 179 lbs

Appearance:
452bc0d8e4295b905b6eb0ce7bc7259e.png

Occupation: Student

Quirk Function: Jack can quickly extend and retract his forearms.

Quirk Abilities: Thanks to his quirk Jack's punches are very powerful, being able to punch through concrete, though using this much force will hurt both his hands and arms. If he uses his quirk at full speed he can punch fifteen times in three seconds but he can't do this repeatedly. Using his quirk for extended periods of time or at full speed twice in three minutes fatigues his arms badly and, for a short amount of time, he will not be able to extend his arms. Also he can extend his arms to be up to a foot longer when punching.

Personality: Jack is not the most strategic fighter and knows it, as such he is rather happy to have a simple straightforward Quirk. He lacks the drive to ever become the next number 1 hero but genuinely wants to become a hero because he thinks it would be cool and because he wants to help people. Despite trying to get along with most people Jack has trouble actually making good friends. He is a big fan of Deku and is determined to learn from the mistakes he made when it came to damaging his arms since Jack knows he can't switch to his legs.

Bio: The oldest son of two relativity normal people Jack inherited his father's Quirk which activated when he was three years old. While both his parents were happy his maternal grandparents ,two retired minor heroes, had hoped he would inherit his mother's Forcefields. Despite this though they still treated him well and spoiled him somewhat but his younger brother Danny was clearly their favorite. When he was in elementary school he sometimes got in trouble for using his Quirk on bullies, even if he fought back without using it. As a result he eventually stopped fighting back and instead started hiding behind his brother much as he hated doing so which made some kids think he was a coward and thus the bullying got worse. When he was old enough and made it clear he wanted to become a hero, his grandparents were the ones who suggested U.A. Even though he didn't expect to actually get in Jack decided to at least try and take the entrance exam since if he failed he could just apply to another school. Even so he started training during the summer and with the help from video's on the internet learned to throw several different punches properly. His father also gave him some advice on using his Quirk and taught him how to extend his arms beyond their normal length. While he doesn't actually care too much about U.A Jack hopes to at least get into a school without the bullies he had to deal with.

Likes: Sweets, comics/manga, mechs, sunny days, comfortable clothes, animals.

Dislikes: Horror, rain, bitter food, bullies, hypocrites, the heat.

Non-Quirk Skills: Can throw some punches used in boxing, is a decent swimmer and is better then average with computers.
Approved. You can post when ready.
 
Sorry if this is a stupid question, but we're allowed to have more than one character right? I got enough OCs to make two mini villain squads lol. I just wanted to try and clear things up though before I started posting and ended up looking like a jerk.​
 

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