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  1. Grey

    A Time Of Monsters - Main

    Trysday 4th of Hearthlight, 572 After Foundation
  2. Grey

    Dice Slayers - Characters

    You can optionally ask me to put a character together for you, mechanically. I've also got a quick allocation array somewhere around here which I'll add ASAP. All Attributes start at 1. You have 60 Attribute XP. Attributes are capped at 4 1 is below average, 4 is world-class - 5 is actually...
  3. Grey

    Dice Slayers - OOC

    Ask questions, pitch characters, chatter, meme, etc.
  4. Grey

    Crucible: Dark Age - Slayers

    This RP will be for 3-5 players, a group of outcasts and misfits hunting monsters. The system is easy enough to learn, a dice-pool system that's easy to use but has mechanical depth if you want to engage with it. No prior experience with this game or dice games required. All skill levels...
  5. Grey

    Dice A Time of Monsters - Setting

    This is information presented as most characters would know it. It is biased, likely inaccurate, may contain outright propaganda. (anything I think you as a player should know but your character likely does not will be written like this and can be trusted as factual). The Anointed Empire of...
  6. Grey

    Dice Quick Rules Reference

    System Primer Rolls are made using a pool of twelve-sided dice {d12s} equal to the relevant Attribute. The default Difficulty is 11, which means any die rolling 11 or higher is a Success. If a die rolls a 12, it explodes and can be rolled again. The default Difficulty is reduced by 1 for each...
  7. Grey

    Dice A Time of Monsters - Characters

    You can optionally ask me to put a character together for you, mechanically. I've also got a quick allocation array somewhere around here which I'll add ASAP. All Attributes start at 1. You have 60 Attribute XP. Attributes are capped at 4 1 is below average, 4 is world-class - 5 is actually...
  8. Grey

    Dice A Time of Monsters - OOC

    OOC here. Ask questions, pitch ideas, chatter. More threads with lore, character templates, etc. to come soon.
  9. Grey

    A Time of Monsters

    The old world is dying. The king is dead, his son is a halfwit heretic, a dozen dukes raise armies to contest the throne and bark like caged hounds on the borders. Foreign powers decry every side as a heathen and barbarian and back their favourites for promises of land and treasure. Schismatic...
  10. Grey

    Dice Slayers - OOC

    Planning, chatting, shitposting, scheming, joking, questions, feedback.
  11. Grey

    Dice Slayers - Characters

    COMPLETE RULES AND SETTING INFO HERE All Attributes start at 1. You have 60 Attribute XP. Attributes are capped at 5 You can spend it according to the chart below. Level Cost 1 0XP 2 3XP 3 6XP 4 9XP 5 12XP All Skills start at 0. You...
  12. Grey

    Slayers - Dark Age

    This RP will be for 3-5 players, a group of outcasts and misfits hunting monsters. The system is easy enough to learn, a dice-pool system that's easy to use but has mechanical depth if you want to engage with it. No prior experience with this game or dice games required. All skill levels...
  13. Grey

    Dice Eternity Beckons - Special Rules

    Beastken - All Clans Common to all Vampires, this Sorcery allows them to command their affiliated animal by augmenting uses of Animal Handling, and to disguise themselves in its shape. Each bar adds a die to the roll to call and command the animals. Each bar represents 4 animals that can be...
  14. Grey

    Dice Eternity Beckons - Character Sheets

    COMPLETE RULES AND SETTING INFO HERE All Attributes start at 1. You have 60 Attribute XP. Attributes are capped at 4; any bonuses from Vampirism are added onto that. You can spend it according to the chart below. Level Cost 1 0XP 2 3XP 3 6XP 4...
  15. Grey

    Dice Eternity Beckons - OOC

    Here scheme, shitpost, trade questions.
  16. Grey

    Dice INHERITANCE - Quick Rules Reference

    Rolls are made using a pool of twelve-sided dice {d12s} equal to the relevant Attribute. The default Difficulty is 11, which means any die rolling 11 or higher is a Success. If a die rolls a 12, it explodes and can be rolled again. The default Difficulty is reduced by 1 for each point that a...
  17. Grey

    Dice INHERITANCE - Lore and Martial Arts

    Bandi Physiology All Bandi are bonded permanently to their Soulcage. Attempts to remove it will kill them. When breached, they do bleed but also vent some raw Magic. In terms of their internal sensorium, they perceive their body within the armour about as much as you or I perceive our organs...
  18. Grey

    Dice INHERITANCE Characters

    Characters go here: Name: Soulcage: Let me know which one you like and I'll give you the unique stats Fragments: A brief sketch of their personality or noticeable traits and foibles. Three to five abstracted, fuzzy memories; one sentence apiece. Example: Attack ships on fire aff the shoulder of...
  19. Grey

    Dice INHERITANCE OOC

    Chatter goes in here; plot, shitpost, query.
  20. Grey

    Eternity Beckons

    You may enjoy this Rp if you like; Legacy of Kain, Vampire: The Requiem, The Malazan Book of the Fallen This RP will be for 3-5 players, a group of fresh-made Vampires lost in the world and brought together by an enigmatic elder for... archeology?! The mechanics are easy enough to learn, a...
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