Inspired by "Crank", I thought of a twist for the players in my Fall of Eden campaign. Â The rule in FoE is that Essence is low in the world, so there is no natural respiration recovery. Â The only way to regain Essence is via stunts.
The twist is that their enemies (the Alchemicals) will...
Lore5 will be offline for several days (I do not have a specific ETA).
Basically the whole house is being shuffled around because of some flooding.
I will post when it's back up.
This is an attempt to catalog the various alternate settings that I've seen suggested for Exalted. Â This is anything that does not fall into the category of "Celestial/Terrestrial Exalted campaign set a few years after the disappearance of the Scarlet Empress". Â Add to this list or comment on...
Submitted for your approval, a 2E Combo:
Mountain-Crossing Leap Technique (Simple, jump Essence x 5 miles in a dramatic action) + Soaring Crane Leap (Reflexive, multiply the distance of your jumps by 5 until your next action) + Eagle-Wing Style (Reflexive, allows you to fly at a certain...
Actually no, DV is not required. Â There was a bug in my code which has since been fixed.
So here's some common cases for rolls:
roll 12
Rolls 12 dice, no fuss, no muss.
roll diff:3 12
Rolls 12 dice with a difficulty of 3, returns the successes with difficulty factored in.
roll dv:3...
I have a possible character in a new campaign who was the second son of the Despot of Gem. Â At the time of his Solar Exaltation (Night Caste), everyone forgot that he had ever existed, and his goal is now to break this "curse", and claim rulership of Gem - however necessary.
I'm interested in...
EM, Jakk, please use this thread to demonstrate your positions on the matter of combat. Â This will be a 1E fight. Â All rolls, sheets, stats, etc. should be posted here.
So my 2nd Ed books arrived today. Â And yeah, the game is just that good.
Stunt dice add themselves to your DV directly. Â Thus, if my DV is 4 (-4 successes to hit me) and I get a 2-die stunt, my DV is now 6. Â People complaining about Armor Class can now STFU.
Stillborn - the social Charms...
So I'm actually experimenting with moving Lore 5 over to Ruby on Rails. Â And I gotta say, from the work I've done so far, it looks really, really promising. Â It makes my dick hard to produce my own persistence framework, sure, but Rails is slick, and it's neatly solved a lot of the problems...
The codebase has been checked in. Â There is no Web-based installer or anything, so this is more for people to study the code. Â Stillborn, I'd appreciate it if you checked out a local copy, reviewed it, and gave access to whoever was interested.
You asked for it - you got it.
"Show me submissions that I haven't rated!"
You can, by clicking on "Unrated" from the Lore 5 side-menu. Â This will show you submissions that you haven't rated, that aren't owned by you, and that aren't canonical submissions (e.g. the core Charms).
The list...
I'm putting some stuff into place on Lore5 to support further integration.
Among these things is a change to the Lore 5 menus. Â Instead of the sprawl of classes, we now have "Submissions". Â Click on that to get a popup.
If it doesn't work for anyone, let me know.
You should now be able to log into the forums and use Lore5 as well, whether or not you chose the "remember me" option when authenticating. Â Let me know if you see any bugs, please.
If you view a Charm tree, you now have the option to click on a link. Â The link will show you a graphical representation of the whole tree.
These representations are NOT live right now - I generated them on my home machine. Â When Stillborn installs Graphviz on the server, we'll be able to...
You can now delete ratings you have given, or delete ratings on items you control. Â You can now reply to ratings you have received, and give feedback on how useful that rating was.
If someone rates your shit, and you give feedback, THEY CANNOT SEE IT. Â It is only used as an internal metric...
Artifacts now have "Statlines", where you can incorporate specific numbers or values into your artifacts, e.g. Power Combat weapon statistics. Â To use this, edit your submission, scroll to the bottom, and add a new statline.
Report any bugs to me, please. Â Adding or editing statlines should...